Files
2017-05-14 16:15:52 +08:00

30 lines
561 B
C#

using UnityEngine;
using System.Collections;
public class arrow : MonoBehaviour {
public float speed = 1;
public Transform from;
public Transform to;
public RendMega mega;
public MegaShapeArc arc;
// Use this for initialization
void Start ()
{
updateSpeed();
}
public void updateSpeed()
{
var list = GetComponentsInChildren<AnimUnit>();
foreach (var item in list)
{
item.m_fspeed = speed;
}
}
// Update is called once per frame
void Update () {
}
}