Files
2017-05-14 16:15:52 +08:00

69 lines
2.1 KiB
C#

//using System;
//using UnityEngine;
//public class WindowServant3D:Servant
//{
// public int visiableDistance = 400;
// public override void hide()
// {
// base.hide();
// Program.shiftCameraPan(Program.camera_main_3d, false);
// }
// public override void show()
// {
// base.show();
// Program.shiftCameraPan(Program.camera_main_3d, true);
// }
// public override void applyHideArrangement()
// {
// base.applyHideArrangement();
// if (gameObject!=null)
// {
// var panelKIller = gameObject.GetComponent<panelKIller>();
// if (panelKIller == null)
// {
// panelKIller= gameObject.AddComponent<panelKIller>();
// }
// panelKIller.set(false);
// Program.go(1000, killani);
// }
// }
// private void killani()
// {
// gameObject.transform.localPosition = Program.camera_main_3d.ScreenToWorldPoint(new Vector3(Screen.width / 2, Screen.height * 1.5f, 1000));
// }
// public override void applyShowArrangement()
// {
// base.applyShowArrangement();
// if (gameObject != null)
// {
// var panelKIller = gameObject.GetComponent<panelKIller>();
// if (panelKIller == null)
// {
// panelKIller = gameObject.AddComponent<panelKIller>();
// }
// panelKIller.set(true);
// Program.notGo(killani);
// gameObject.transform.localPosition = Program.camera_main_3d.ScreenToWorldPoint(new Vector3(Screen.width / 2, Screen.height / 2, 500));
// }
// }
// public static GameObject createWindow(Servant servant,GameObject mod)
// {
// GameObject re = servant.create
// (
// mod,
// Program.camera_main_3d.ScreenToWorldPoint(new Vector3(Screen.width / 2, Screen.height * 1.5f, 600)),
// new Vector3(60, 0, 0),
// false,
// Program.ui_main_3d
// );
// UIHelper.InterGameObject(re);
// return re;
// }
//}