mirror of
https://github.com/kingston-csj/jforgame.git
synced 2026-10-28 19:16:37 +08:00
jforgame-socket-core内部代码结构调整
This commit is contained in:
+2
-3
@@ -361,12 +361,11 @@ BeanProcessor#toBean和toBeanList方法内部自动执行BaseEntity#afterLoad()
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### jforgame-spring-boot-starter-data
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Container去掉#validate()无参方法
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Container#validate(DataRepository dataRepository)签名增加DataValidator异常
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### jforgame-socket-api
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### jforgame-socket-core
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jforgame-socket-api更名为jforgame-socket-core
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增加RequestScheduler抽象层
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CommonMessageHandlerRegister移动到support包下
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代码目录结构调整
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MessageExecuteUnit更名为MessageHandlerMethod
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去掉share目录
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CallBackService#closeTimer()更名为shutdown()
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TrafficStatistic流量统计移到MessageHandler
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@@ -8,7 +8,7 @@ import jforgame.demo.game.database.config.ConfigDataPool;
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import jforgame.demo.game.database.config.bean.ConfigCross;
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import jforgame.demo.game.database.config.storage.ConfigCrossStorage;
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import jforgame.demo.socket.GameSocketFactory;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.session.IdSession;
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import org.apache.commons.pool2.BasePooledObjectFactory;
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import org.apache.commons.pool2.PooledObject;
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import org.apache.commons.pool2.impl.DefaultPooledObject;
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@@ -1,9 +1,9 @@
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package jforgame.demo.cross.core;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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import jforgame.socket.protocol.message.Message;
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@MessageRoute
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public class CallbackController {
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@@ -1,8 +1,8 @@
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package jforgame.demo.cross.core;
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import jforgame.demo.cross.demo.HelloCallbackHandler;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.message.Message;
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import java.util.HashMap;
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import java.util.Map;
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@@ -2,8 +2,8 @@ package jforgame.demo.cross.core;
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import jforgame.commons.util.JsonUtil;
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import jforgame.demo.game.Modules;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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/**
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* 跨服回调响应方
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@@ -3,8 +3,8 @@ package jforgame.demo.cross.core;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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import jforgame.commons.util.JsonUtil;
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import jforgame.demo.game.Modules;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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import java.util.Base64;
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import java.util.HashMap;
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@@ -2,8 +2,8 @@ package jforgame.demo.cross.demo;
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import jforgame.demo.cross.core.CrossCommands;
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import jforgame.demo.game.Modules;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module = Modules.CROSS, cmd = CrossCommands.F2G_HEART_BEAT)
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public class F2GHeartBeat implements Message {
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@@ -2,8 +2,8 @@ package jforgame.demo.cross.demo;
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import jforgame.demo.cross.core.CrossCommands;
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import jforgame.demo.game.Modules;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module = Modules.CROSS, cmd = CrossCommands.G2F_HEART_BEAT)
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public class G2FHeartBeat implements Message {
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@@ -3,7 +3,7 @@ package jforgame.demo.cross.demo;
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import jforgame.demo.cross.core.G2FCallBack;
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import jforgame.demo.cross.core.CallBackCommands;
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import jforgame.demo.cross.core.CallbackHandler;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.session.IdSession;
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public class HelloCallbackHandler extends CallbackHandler {
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@@ -4,8 +4,8 @@ import jforgame.demo.game.database.config.ConfigDataPool;
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import jforgame.demo.game.database.config.bean.ConfigNotice;
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import jforgame.demo.game.database.config.storage.ConfigNoticeStorage;
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import jforgame.demo.socket.SessionManager;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.message.Message;
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import org.apache.mina.core.session.IoSession;
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import java.util.Collection;
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@@ -2,8 +2,8 @@ package jforgame.demo.game.gm.controller;
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import jforgame.demo.game.GameContext;
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import jforgame.demo.game.gm.message.ReqGmExec;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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@MessageRoute
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public class GmController {
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@@ -3,8 +3,8 @@ package jforgame.demo.game.gm.message;
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import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.gm.GmConstant;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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/**
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* gm 执行命令
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@@ -3,8 +3,8 @@ package jforgame.demo.game.gm.message;
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import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.gm.GmConstant;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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/**
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* gm执行结果
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@@ -1,8 +1,8 @@
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package jforgame.demo.game.hello;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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@MessageRoute
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public class HelloMsgRoute {
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@@ -1,7 +1,7 @@
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package jforgame.demo.game.hello;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.protocol.annotation.MessageMeta;
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@MessageMeta(cmd = 888)
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public class ReqHello {
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@@ -1,6 +1,6 @@
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package jforgame.demo.game.hello;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.protocol.annotation.MessageMeta;
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@MessageMeta(cmd = 999)
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public class ResHello {
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@@ -11,7 +11,7 @@ import jforgame.demo.game.player.model.AccountProfile;
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import jforgame.demo.game.player.model.PlayerProfile;
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import jforgame.demo.game.scene.message.ResPlayerEnterScene;
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import jforgame.demo.socket.SessionManager;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.session.IdSession;
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import org.apache.commons.collections4.CollectionUtils;
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import java.util.ArrayList;
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+3
-3
@@ -3,9 +3,9 @@ package jforgame.demo.game.login.controller;
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import jforgame.demo.game.GameContext;
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import jforgame.demo.game.login.message.ReqAccountLogin;
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import jforgame.demo.game.login.message.ReqSelectPlayer;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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@MessageRoute
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public class LoginController {
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@@ -2,8 +2,8 @@ package jforgame.demo.game.login.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.login.LoginDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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/**
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* 请求-账号登录
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@@ -2,8 +2,8 @@ package jforgame.demo.game.login.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.login.LoginDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.LOGIN, cmd=LoginDataPool.REQ_SELECT_PLAYER)
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public class ReqSelectPlayer implements Message {
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@@ -2,8 +2,8 @@ package jforgame.demo.game.login.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.login.LoginDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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import java.util.ArrayList;
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import java.util.List;
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@@ -18,7 +18,7 @@ import jforgame.demo.game.player.model.PlayerProfile;
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import jforgame.demo.listener.EventDispatcher;
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import jforgame.demo.listener.EventType;
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import jforgame.demo.utils.IdGenerator;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.session.IdSession;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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+3
-3
@@ -2,9 +2,9 @@ package jforgame.demo.game.player.controller;
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import jforgame.demo.game.GameContext;
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import jforgame.demo.game.player.message.ReqCreateNewPlayer;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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@MessageRoute
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public class PlayerController {
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+2
-2
@@ -2,8 +2,8 @@ package jforgame.demo.game.player.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.player.PlayerDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.PLAYER, cmd= PlayerDataPool.REQ_CREATE_PLAYER)
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public class ReqCreateNewPlayer implements Message {
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+2
-2
@@ -2,8 +2,8 @@ package jforgame.demo.game.player.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.player.PlayerDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.PLAYER, cmd= PlayerDataPool.RES_CREATE_PLAYER)
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public class ResCreateNewPlayer implements Message {
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@@ -2,8 +2,8 @@ package jforgame.demo.game.player.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.player.PlayerDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.PLAYER, cmd= PlayerDataPool.RES_KICK_PLAYER)
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public class ResKickPlayer implements Message {
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+2
-2
@@ -1,8 +1,8 @@
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package jforgame.demo.game.scene.message;
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import jforgame.demo.game.Modules;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.SCENE, cmd=1)
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public class ResPlayerEnterScene implements Message {
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@@ -1,8 +1,8 @@
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package jforgame.demo.game.skill.facade;
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import jforgame.demo.game.skill.message.ReqUseSkill;
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import jforgame.socket.share.annotation.MessageRoute;
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import jforgame.socket.share.annotation.RequestHandler;
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import jforgame.socket.protocol.annotation.MessageRoute;
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import jforgame.socket.protocol.annotation.RequestHandler;
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@MessageRoute
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public class SkillController {
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@@ -2,8 +2,8 @@ package jforgame.demo.game.skill.message;
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import jforgame.demo.game.Modules;
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import jforgame.demo.game.skill.SkillDataPool;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.Message;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.Message;
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@MessageMeta(module=Modules.SKILL, cmd=SkillDataPool.REQ_USE_SKILL)
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public class ReqUseSkill implements Message {
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@@ -2,8 +2,8 @@ package jforgame.demo.socket;
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import jforgame.commons.util.ClassScanner;
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import jforgame.demo.ServerScanPaths;
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import jforgame.socket.share.annotation.MessageMeta;
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import jforgame.socket.share.message.MessageFactory;
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import jforgame.socket.protocol.annotation.MessageMeta;
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import jforgame.socket.protocol.message.MessageFactory;
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import jforgame.socket.support.DefaultMessageFactory;
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import java.util.Collection;
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@@ -5,7 +5,7 @@ import jforgame.socket.client.SocketClient;
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import jforgame.socket.mina.server.TcpSocketServerBuilder;
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import jforgame.socket.netty.client.TcpSocketClient;
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import jforgame.socket.server.ServerNode;
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import jforgame.socket.share.HostAndPort;
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import jforgame.socket.net.HostAndPort;
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/**
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* 游戏服 socket 默认装配,屏蔽重复的 messageFactory / codec / dispatcher 组装逻辑。
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@@ -2,14 +2,14 @@ package jforgame.demo.socket;
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import jforgame.demo.game.GameContext;
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import jforgame.demo.game.database.user.PlayerEnt;
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import jforgame.socket.share.ChainedMessageDispatcher;
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import jforgame.socket.share.CommonMessageHandlerRegister;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.MessageHandler;
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import jforgame.socket.share.MessageHandlerRegister;
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import jforgame.socket.share.PreprocessingMessageHandler;
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import jforgame.socket.share.message.MessageFactory;
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import jforgame.socket.share.RequestScheduler;
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import jforgame.socket.dispatch.ChainedMessageDispatcher;
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import jforgame.socket.support.CommonMessageHandlerRegister;
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import jforgame.socket.session.IdSession;
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import jforgame.socket.dispatch.MessageHandler;
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import jforgame.socket.registry.MessageHandlerRegister;
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import jforgame.socket.dispatch.PreprocessingMessageHandler;
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import jforgame.socket.protocol.message.MessageFactory;
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import jforgame.socket.dispatch.RequestScheduler;
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import jforgame.socket.support.RequestSchedulers;
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import jforgame.threadmodel.dispatch.BaseDispatchTask;
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@@ -1,7 +1,7 @@
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package jforgame.demo.socket;
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import jforgame.commons.util.NumberUtil;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.session.IdSession;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentMap;
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@@ -7,11 +7,11 @@ import jforgame.socket.client.CallbackTimeoutException;
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import jforgame.socket.client.RpcMessageClient;
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import jforgame.socket.client.SocketClient;
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import jforgame.socket.mina.client.TcpSocketClient;
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import jforgame.socket.share.HostAndPort;
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import jforgame.socket.share.IdSession;
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import jforgame.socket.share.SocketIoDispatcher;
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import jforgame.socket.share.SocketIoDispatcherAdapter;
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import jforgame.socket.share.message.MessageFactory;
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import jforgame.socket.net.HostAndPort;
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import jforgame.socket.session.IdSession;
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||||
import jforgame.socket.dispatch.SocketIoDispatcher;
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||||
import jforgame.socket.dispatch.SocketIoDispatcherAdapter;
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import jforgame.socket.protocol.message.MessageFactory;
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import org.slf4j.Logger;
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||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
@@ -4,10 +4,10 @@ import jforgame.commons.util.NumberUtil;
|
||||
import jforgame.commons.util.TimeUtil;
|
||||
import jforgame.demo.FireWall;
|
||||
import jforgame.demo.ServerConfig;
|
||||
import jforgame.socket.share.MessageHandler;
|
||||
import jforgame.socket.dispatch.MessageHandler;
|
||||
import jforgame.demo.socket.model.FloodRecord;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package jforgame.demo.socket.filter;
|
||||
|
||||
import jforgame.commons.util.JsonUtil;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.MessageHandler;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.MessageHandler;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@ package jforgame.demo.socket.filter;
|
||||
|
||||
import jforgame.demo.socket.GameMessageFactory;
|
||||
import jforgame.demo.socket.NetGateKeeper;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.MessageHandler;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.MessageHandler;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
|
||||
/**
|
||||
* 功能模块请求过滤器
|
||||
|
||||
+2
-2
@@ -4,8 +4,8 @@ import freemarker.template.Configuration;
|
||||
import freemarker.template.Template;
|
||||
import freemarker.template.TemplateExceptionHandler;
|
||||
import jforgame.commons.util.FileUtil;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.share.message.Response;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
import jforgame.socket.protocol.message.Response;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
|
||||
+2
-2
@@ -7,8 +7,8 @@ import com.github.javaparser.ast.body.FieldDeclaration;
|
||||
import jforgame.commons.util.ClassScanner;
|
||||
import jforgame.commons.util.FileUtil;
|
||||
import jforgame.demo.socket.GameMessageFactory;
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
+2
-2
@@ -4,8 +4,8 @@ import freemarker.template.Configuration;
|
||||
import freemarker.template.Template;
|
||||
import freemarker.template.TemplateExceptionHandler;
|
||||
import jforgame.commons.util.FileUtil;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.share.message.Response;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
import jforgame.socket.protocol.message.Response;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
|
||||
@@ -2,7 +2,7 @@ package jforgame.demo.tools.protocol.message;
|
||||
|
||||
import jforgame.commons.util.ClassScanner;
|
||||
import jforgame.demo.ServerScanPaths;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.demo.tools.protocol.message;
|
||||
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
public class MessageMetadata implements Comparable<MessageMetadata> {
|
||||
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@ package jforgame.demo.tools.protocol.protobuf;
|
||||
|
||||
import com.baidu.bjf.remoting.protobuf.ProtobufIDLGenerator;
|
||||
import jforgame.commons.util.ClassScanner;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
import java.io.BufferedWriter;
|
||||
import java.io.FileWriter;
|
||||
|
||||
@@ -4,8 +4,8 @@ import jforgame.commons.util.JsonUtil;
|
||||
import jforgame.demo.game.login.message.ReqAccountLogin;
|
||||
import jforgame.demo.game.login.message.ReqSelectPlayer;
|
||||
import jforgame.demo.game.player.message.ReqCreateNewPlayer;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
/**
|
||||
* 使用socket构建的机器人
|
||||
|
||||
@@ -11,11 +11,11 @@ import jforgame.socket.client.RequestCallback;
|
||||
import jforgame.socket.client.RpcMessageClient;
|
||||
import jforgame.socket.client.SocketClient;
|
||||
import jforgame.socket.mina.client.TcpSocketClient;
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.SocketIoDispatcher;
|
||||
import jforgame.socket.share.SocketIoDispatcherAdapter;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcher;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcherAdapter;
|
||||
|
||||
/**
|
||||
* 客户端模拟器启动程序
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.annotation.MessageRoute;
|
||||
import jforgame.socket.share.annotation.RequestHandler;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.protocol.annotation.MessageRoute;
|
||||
import jforgame.socket.protocol.annotation.RequestHandler;
|
||||
|
||||
@MessageRoute
|
||||
public class LoginRouter {
|
||||
|
||||
@@ -2,13 +2,13 @@ package jforgame.demo.udp;
|
||||
|
||||
import jforgame.demo.socket.GameMessageFactory;
|
||||
import jforgame.demo.socket.GameServer;
|
||||
import jforgame.socket.share.ChainedMessageDispatcher;
|
||||
import jforgame.socket.share.CommonMessageHandlerRegister;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.MessageHandler;
|
||||
import jforgame.socket.share.MessageHandlerRegister;
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.dispatch.ChainedMessageDispatcher;
|
||||
import jforgame.socket.support.CommonMessageHandlerRegister;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.MessageHandler;
|
||||
import jforgame.socket.registry.MessageHandlerRegister;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
import jforgame.socket.support.ClientRequestTask;
|
||||
|
||||
import java.util.Collections;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
public class Player {
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
|
||||
@MessageMeta(cmd = 55555)
|
||||
public class ReqLogin extends UdpMessage {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
|
||||
@MessageMeta(cmd = 55556)
|
||||
public class ResPlayerLogin extends UdpMessage {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
|
||||
@MessageMeta(cmd = 55557)
|
||||
public class ResWelcome extends UdpMessage {
|
||||
|
||||
@@ -2,7 +2,7 @@ package jforgame.demo.udp;
|
||||
|
||||
import jforgame.commons.util.TimeUtil;
|
||||
import jforgame.demo.game.core.SchedulerManager;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
|
||||
@@ -6,10 +6,10 @@ import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.ChannelInboundHandlerAdapter;
|
||||
import jforgame.socket.netty.ChannelUtils;
|
||||
import jforgame.socket.netty.NSession;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.SocketIoDispatcher;
|
||||
import jforgame.socket.share.message.RequestDataFrame;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcher;
|
||||
import jforgame.socket.protocol.message.RequestDataFrame;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package jforgame.demo.udp;
|
||||
|
||||
import jforgame.socket.share.message.Message;
|
||||
import jforgame.socket.protocol.message.Message;
|
||||
|
||||
public class UdpMessage implements Message {
|
||||
|
||||
|
||||
@@ -5,9 +5,7 @@ import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.socket.DatagramPacket;
|
||||
import io.netty.handler.codec.MessageToMessageDecoder;
|
||||
import jforgame.codec.MessageCodec;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.socket.DatagramPacket;
|
||||
import io.netty.handler.codec.MessageToMessageEncoder;
|
||||
import jforgame.codec.MessageCodec;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
@@ -16,12 +16,12 @@ import jforgame.commons.util.JsonUtil;
|
||||
import jforgame.demo.socket.GameMessageFactory;
|
||||
import jforgame.socket.client.AbstractSocketClient;
|
||||
import jforgame.socket.netty.NSession;
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.SocketIoDispatcher;
|
||||
import jforgame.socket.share.SocketIoDispatcherAdapter;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcher;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcherAdapter;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.InetSocketAddress;
|
||||
|
||||
@@ -12,10 +12,10 @@ import io.netty.handler.logging.LoggingHandler;
|
||||
import jforgame.codec.MessageCodec;
|
||||
import jforgame.codec.struct.StructMessageCodec;
|
||||
import jforgame.demo.socket.GameMessageFactory;
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.server.ServerNode;
|
||||
import jforgame.socket.share.SocketIoDispatcher;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcher;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
+5
-5
@@ -1,11 +1,11 @@
|
||||
package jforgame.socket.client;
|
||||
|
||||
import jforgame.codec.MessageCodec;
|
||||
import jforgame.socket.share.HostAndPort;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.SocketIoDispatcher;
|
||||
import jforgame.socket.share.SocketIoDispatcherAdapter;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.net.HostAndPort;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcher;
|
||||
import jforgame.socket.dispatch.SocketIoDispatcherAdapter;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
|
||||
/**
|
||||
* 抽象的socket客户端
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.client;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.client;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.client;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
|
||||
+2
-1
@@ -1,5 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
+3
-1
@@ -1,4 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 消息处理接口,用于处理具体的消息
|
||||
+6
-3
@@ -1,12 +1,15 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.protocol.annotation.RequestHandler;
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 消息参数转换器,用于将消息参数转换为被{@link jforgame.socket.share.annotation.RequestHandler}注解的方法的实参
|
||||
* 消息参数转换器,用于将消息参数转换为被{@link RequestHandler}注解的方法的实参
|
||||
*/
|
||||
public interface MessageParameterConverter {
|
||||
|
||||
/**
|
||||
* 将各种参数转为被{@link jforgame.socket.share.annotation.RequestHandler}注解的方法的实参
|
||||
* 将各种参数转为被{@link RequestHandler}注解的方法的实参
|
||||
*
|
||||
* @param session 会话
|
||||
* @param methodParams 方法参数
|
||||
+5
-3
@@ -1,7 +1,9 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.registry.MessageHandlerRegister;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
import jforgame.socket.support.DefaultMessageParameterConverter;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
+2
-1
@@ -1,5 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.threadmodel.actor.Actor;
|
||||
|
||||
/**
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.share.message.MessageHeader;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.message.MessageHeader;
|
||||
|
||||
/**
|
||||
* 对于客户端的每一个请求,在生命周期内,都有一个供框架执行的上下文
|
||||
+3
-1
@@ -1,4 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 请求分发键解析器。
|
||||
+3
-1
@@ -1,4 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 请求调度器,用于将客户端请求消息投递到具体线程模型。
|
||||
+3
-1
@@ -1,4 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 消息分发器,服务器,客户端均适用
|
||||
+3
-1
@@ -1,4 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.dispatch;
|
||||
|
||||
import jforgame.socket.session.IdSession;
|
||||
|
||||
/**
|
||||
* 用于适配SocketIoDispatcher接口的默认实现
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.monitoring;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.net;
|
||||
|
||||
/**
|
||||
* socket连接的主机与端口
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.net;
|
||||
|
||||
/**
|
||||
* 当使用WebSocket传输文本格式的消息时,定义一个消息帧类
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.annotation;
|
||||
package jforgame.socket.protocol.annotation;
|
||||
|
||||
|
||||
import java.lang.annotation.Documented;
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.annotation;
|
||||
package jforgame.socket.protocol.annotation;
|
||||
|
||||
import java.lang.annotation.Documented;
|
||||
import java.lang.annotation.ElementType;
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.annotation;
|
||||
package jforgame.socket.protocol.annotation;
|
||||
|
||||
import java.lang.annotation.Documented;
|
||||
import java.lang.annotation.ElementType;
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
|
||||
/**
|
||||
* 通信消息基础接口
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
/**
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
/**
|
||||
* 私有协议栈——消息包头定义
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
/**
|
||||
* 解析过的私有协议栈包结构
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
/**
|
||||
* 通用响应类
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package jforgame.socket.share.message;
|
||||
package jforgame.socket.protocol.message;
|
||||
|
||||
/**
|
||||
* 套接字数据帧,用于标识客户端一个完整的消息包
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.registry;
|
||||
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
|
||||
/**
|
||||
* 消息处理注册器,用于注册消息处理方法
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.session;
|
||||
|
||||
import jforgame.socket.share.message.SocketDataFrame;
|
||||
import jforgame.socket.protocol.message.SocketDataFrame;
|
||||
|
||||
import java.io.Closeable;
|
||||
import java.io.IOException;
|
||||
+4
-4
@@ -1,9 +1,9 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestActorSelector;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.RequestScheduler;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestActorSelector;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.dispatch.RequestScheduler;
|
||||
import jforgame.threadmodel.actor.Actor;
|
||||
|
||||
/**
|
||||
|
||||
+2
-2
@@ -2,8 +2,8 @@ package jforgame.socket.support;
|
||||
|
||||
import jforgame.commons.reflection.MethodCaller;
|
||||
import jforgame.commons.reflection.MethodHandleUtils;
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
|
||||
+2
-7
@@ -1,10 +1,8 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.threadmodel.actor.mail.Mail;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
/**
|
||||
* 若线程模型采用{@link jforgame.threadmodel.actor.ActorSystem}
|
||||
@@ -12,9 +10,6 @@ import org.slf4j.LoggerFactory;
|
||||
*/
|
||||
public class ClientRequestMail extends Mail {
|
||||
|
||||
|
||||
private static final Logger logger = LoggerFactory.getLogger(ClientRequestMail.class);
|
||||
|
||||
private IdSession session;
|
||||
|
||||
private RequestContext requestContext;
|
||||
|
||||
+2
-3
@@ -1,7 +1,7 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.threadmodel.dispatch.BaseDispatchTask;
|
||||
|
||||
/**
|
||||
@@ -22,7 +22,6 @@ public class ClientRequestTask extends BaseDispatchTask {
|
||||
return task;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void action() {
|
||||
ClientRequestExecutor.execute(session, requestContext);
|
||||
|
||||
+7
-9
@@ -1,13 +1,11 @@
|
||||
package jforgame.socket.share;
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.commons.util.ClassScanner;
|
||||
import jforgame.socket.share.annotation.MessageMeta;
|
||||
import jforgame.socket.share.annotation.MessageRoute;
|
||||
import jforgame.socket.share.annotation.RequestHandler;
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.support.DefaultMessageHandlerRegister;
|
||||
import jforgame.socket.support.MessageExecuteUnit;
|
||||
import jforgame.socket.protocol.annotation.MessageMeta;
|
||||
import jforgame.socket.protocol.annotation.MessageRoute;
|
||||
import jforgame.socket.protocol.annotation.RequestHandler;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
@@ -57,7 +55,7 @@ public class CommonMessageHandlerRegister extends DefaultMessageHandlerRegister
|
||||
if (cmdExecutor != null) {
|
||||
throw new RuntimeException(String.format("cmd[%d] duplicated", cmd));
|
||||
}
|
||||
cmdExecutor = MessageExecuteUnit.valueOf(method, method.getParameterTypes(), route);
|
||||
cmdExecutor = MessageHandlerMethod.valueOf(method, method.getParameterTypes(), route);
|
||||
register(cmd, cmdExecutor);
|
||||
});
|
||||
}
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.MessageHandlerRegister;
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.registry.MessageHandlerRegister;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.message.MessageHeader;
|
||||
import jforgame.socket.protocol.message.MessageHeader;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
|
||||
+4
-4
@@ -1,9 +1,9 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.MessageParameterConverter;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.message.MessageFactory;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.MessageParameterConverter;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.protocol.message.MessageFactory;
|
||||
|
||||
/**
|
||||
* 默认的消息参数转换器
|
||||
|
||||
+4
-4
@@ -1,9 +1,9 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.IdSession;
|
||||
import jforgame.socket.share.RequestContext;
|
||||
import jforgame.socket.share.RequestDispatchKeyResolver;
|
||||
import jforgame.socket.share.RequestScheduler;
|
||||
import jforgame.socket.session.IdSession;
|
||||
import jforgame.socket.dispatch.RequestContext;
|
||||
import jforgame.socket.dispatch.RequestDispatchKeyResolver;
|
||||
import jforgame.socket.dispatch.RequestScheduler;
|
||||
import jforgame.threadmodel.dispatch.DispatchThreadModel;
|
||||
|
||||
/**
|
||||
|
||||
+10
-8
@@ -1,17 +1,19 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.message.MessageExecutor;
|
||||
import jforgame.socket.protocol.annotation.MessageRoute;
|
||||
import jforgame.socket.protocol.annotation.RequestHandler;
|
||||
import jforgame.socket.protocol.message.MessageExecutor;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
/**
|
||||
* 默认的消息执行单元
|
||||
* 默认的消息执行器
|
||||
*/
|
||||
public class MessageExecuteUnit implements MessageExecutor {
|
||||
public class MessageHandlerMethod implements MessageExecutor {
|
||||
|
||||
/**
|
||||
* 对应消息路由的指定方法 {@link jforgame.socket.share.annotation.RequestHandler}
|
||||
* @see jforgame.socket.share.annotation.MessageRoute
|
||||
* 对应消息路由的指定方法 {@link RequestHandler}
|
||||
* @see MessageRoute
|
||||
*/
|
||||
private Method method;
|
||||
/**
|
||||
@@ -20,12 +22,12 @@ public class MessageExecuteUnit implements MessageExecutor {
|
||||
private Class<?>[] params;
|
||||
/**
|
||||
* 对应消息路由对象
|
||||
* @see jforgame.socket.share.annotation.MessageRoute
|
||||
* @see MessageRoute
|
||||
*/
|
||||
private Object handler;
|
||||
|
||||
public static MessageExecuteUnit valueOf(Method method, Class<?>[] params, Object handler) {
|
||||
MessageExecuteUnit executor = new MessageExecuteUnit();
|
||||
public static MessageHandlerMethod valueOf(Method method, Class<?>[] params, Object handler) {
|
||||
MessageHandlerMethod executor = new MessageHandlerMethod();
|
||||
executor.method = method;
|
||||
executor.params = params;
|
||||
executor.handler = handler;
|
||||
+3
-3
@@ -1,8 +1,8 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.RequestActorSelector;
|
||||
import jforgame.socket.share.RequestDispatchKeyResolver;
|
||||
import jforgame.socket.share.RequestScheduler;
|
||||
import jforgame.socket.dispatch.RequestActorSelector;
|
||||
import jforgame.socket.dispatch.RequestDispatchKeyResolver;
|
||||
import jforgame.socket.dispatch.RequestScheduler;
|
||||
import jforgame.threadmodel.actor.ActorSystem;
|
||||
import jforgame.threadmodel.dispatch.DispatchThreadModel;
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
package jforgame.socket.support;
|
||||
|
||||
import jforgame.socket.share.RequestDispatchKeyResolver;
|
||||
import jforgame.socket.dispatch.RequestDispatchKeyResolver;
|
||||
import jforgame.threadmodel.actor.ActorSystem;
|
||||
|
||||
/**
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user