cocoa_common: fix window positioning with --geometry

Regression since ff3b98d11c. The window positioning code relied on the
visibleFrame's height without taking into account the dock's presence.

Also moved the constraining code to the proper method that overrides the
original NSWindow behaviour. This avoids having to check for border since the
constraining is performed by Cocoa only for titled windows.

Fixes #190
This commit is contained in:
Stefano Pigozzi
2013-08-22 21:19:20 +02:00
committed by wm4
parent 421eebc8f1
commit 2a172a98fd
+5 -10
View File
@@ -762,20 +762,15 @@ int vo_cocoa_cgl_color_size(struct vo *vo)
CGFloat dx = (f.size.width - ns.width) / 2;
CGFloat dy = (f.size.height - ns.height - [self titleHeight]) / 2;
NSRect nf = NSRectFromCGRect(CGRectInset(NSRectToCGRect(f), dx, dy));
struct vo *vo = self.videoOutput;
if (!(vo && !vo->opts->border)) {
NSRect s = [[self screen] visibleFrame];
if (nf.origin.y + nf.size.height > s.origin.y + s.size.height)
nf.origin.y = s.size.height - nf.size.height;
}
[self setFrame:nf display:NO animate:NO];
}
- (NSRect)constrainFrameRect:(NSRect)rect toScreen:(NSScreen *)screen
- (NSRect)constrainFrameRect:(NSRect)nf toScreen:(NSScreen *)screen
{
return rect;
NSRect s = [[self screen] visibleFrame];
if (nf.origin.y + nf.size.height > s.origin.y + s.size.height)
nf.origin.y = s.origin.y + s.size.height - nf.size.height;
return nf;
}
@end