vo_gl: Fix -geometry with -wid behaviour (y position was flipped)

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31600 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar
2010-11-02 04:13:00 +02:00
committed by Uoti Urpala
parent d1455cac3c
commit 30d7c19b69
+4 -3
View File
@@ -197,9 +197,10 @@ static void redraw(void);
static void resize(int x,int y){
mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
if (WinID >= 0) {
int top = 0, left = 0, w = x, h = y;
geometry(&top, &left, &w, &h, vo_dwidth, vo_dheight);
mpglViewport(top, left, w, h);
int left = 0, top = 0, w = x, h = y;
geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
top = y - h - top;
mpglViewport(left, top, w, h);
} else
mpglViewport( 0, 0, x, y );