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vo: add VO_CAP_NOREDRAW for upcoming vo_mediacodec_embed
MediaCodec uses a fixed number of output buffers to hold frames, and expects that output buffers will be released as soon as possible. Once rendered, the underlying frame is automatically released and cannot be reused or rerendered. The new VO_CAP_NOREDRAW forces mpv to release frames immediately after they are rendered or dropped, to ensure that MediaCodec decoder does not run out of buffers and stall out.
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+6
-1
@@ -882,6 +882,11 @@ static bool render_frame(struct vo *vo)
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update_vsync_timing_after_swap(vo);
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}
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if (vo->driver->caps & VO_CAP_NOREDRAW) {
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talloc_free(in->current_frame);
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in->current_frame = NULL;
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}
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if (in->dropped_frame) {
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MP_STATS(vo, "drop-vo");
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} else {
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@@ -903,7 +908,7 @@ static void do_redraw(struct vo *vo)
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{
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struct vo_internal *in = vo->in;
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if (!vo->config_ok)
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if (!vo->config_ok || (vo->driver->caps & VO_CAP_NOREDRAW))
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return;
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pthread_mutex_lock(&in->lock);
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@@ -172,6 +172,8 @@ enum {
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VO_CAP_ROTATE90 = 1 << 0,
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// VO does framedrop itself (vo_vdpau). Untimed/encoding VOs never drop.
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VO_CAP_FRAMEDROP = 1 << 1,
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// VO does not support redraws (vo_mediacodec_embed).
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VO_CAP_NOREDRAW = 1 << 2,
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};
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#define VO_MAX_REQ_FRAMES 10
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