Don't print drawing commands on screen.

Drawing mode is not implemented in libass.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27442 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
eugeni
2008-08-08 20:08:02 +00:00
parent 6c857af5c0
commit e1ce107366
+12 -1
View File
@@ -161,6 +161,7 @@ typedef struct render_context_s {
uint32_t fade; // alpha from \fad
char be; // blur edges
int shadow;
int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
effect_t effect_type;
int effect_timing;
@@ -1028,6 +1029,13 @@ static char* parse_tag(char* p, double pwr) {
render_context.shadow = val;
else
render_context.shadow = render_context.style->Shadow;
} else if (mystrcmp(&p, "pbo")) {
(void)strtol(p, &p, 10); // ignored
} else if (mystrcmp(&p, "p")) {
int val;
if (!mystrtoi(&p, 10, &val))
val = 0;
render_context.drawing_mode = !!val;
}
return p;
@@ -1203,6 +1211,7 @@ static void init_render_context(ass_event_t* event)
render_context.clip_y1 = frame_context.track->PlayResY;
render_context.detect_collisions = 1;
render_context.fade = 0;
render_context.drawing_mode = 0;
render_context.effect_type = EF_NONE;
render_context.effect_timing = 0;
render_context.effect_skip_timing = 0;
@@ -1750,7 +1759,9 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
while (1) {
// get next char, executing style override
// this affects render_context
code = get_next_char(&p);
do {
code = get_next_char(&p);
} while (code && render_context.drawing_mode); // skip everything in drawing mode
// face could have been changed in get_next_char
if (!render_context.font) {