windows support: prefer vo_direct3d_shaders over vo_direct3d

Since "direct3d" has broken color levels with some drivers, and there
is no simple fix for this, prefer "direct3d_shaders".
This commit is contained in:
wm4
2012-03-17 21:06:30 +01:00
parent 8bfac76092
commit ea1cc7f3e2
+1 -1
View File
@@ -130,8 +130,8 @@ const struct vo_driver *video_out_drivers[] =
&video_out_tdfx_vid,
#endif
#ifdef CONFIG_DIRECT3D
&video_out_direct3d,
&video_out_direct3d_shaders,
&video_out_direct3d,
#endif
#ifdef CONFIG_DIRECTX
&video_out_directx,