Commit Graph
38989 Commits
Author SHA1 Message Date
Ben Boeckel 3f6212cd8d sanitizer: avoid divide-by-zero instances
Merges pull request #1094, with some minor changes. mpv expects IEEE,
and IEEE allows divisions by 0 for floats, so these shouldn't actually
be a problem, but do it anyway for the sake of clang.

Signed-off-by: wm4 <wm4@nowhere>
2014-09-14 21:07:30 +02:00
wm4 e0b4daf3ad input: use libwaio for pipe input on Windows
Use libwaio to read from pipes (stdin or named pipes) on Windows. This
liberates us from nasty issues, such as pipes (as created by most
programs) not being possible to read in a non-blocking or event-driven
way. Although it would be possible to do that in a somewhat sane way
on Vista+, it's still not easy, and on XP it's especially hard. libwaio
handles these things for us.

Move pipe.c to pipe-unix.c, and remove Windows specific things. Also
adjust the input.c code to make this work cleanly.
2014-09-14 16:24:01 +02:00
wm4 b44571abab x11: remove unused function 2014-09-14 15:59:10 +02:00
wm4 955671f64a player: shorten skip heuristic for playlist_prev to 1 second
See issue #1084.
2014-09-14 10:32:24 +02:00
wm4 08116feec7 input: fix nested commands
Regression from today.
2014-09-13 18:41:34 +02:00
wm4 b6d8d5e05c stream: fix build with emulated atomics
This code was legal with C11 atomics, but it fails with our
compatibility wrapper.
2014-09-13 17:08:47 +02:00
wm4 b799bf0dbf client API: use playback abort mechanism
If you send the "quit" or "stop" command with the client API, it will
now attempt to kill network I/O immediately (same as normal input in the
previous commits).
2014-09-13 16:52:42 +02:00
wm4 893f4a0fee input: distinguish playlist navigation and quit commands for abort
Refine the ugly hack from the previous commit, and let the "quit"
command and some others abort playback immediately. For
playlist_next/playlist_prev, still use the old hack, because we can't
know if they would stop playback or not.
2014-09-13 16:47:30 +02:00
wm4 2e91d44e20 stream: redo playback abort handling
This mechanism originates from MPlayer's way of dealing with blocking
network, but it's still useful. On opening and closing, mpv waits for
network synchronously, and also some obscure commands and use-cases can
lead to such blocking. In these situations, the stream is asynchronously
forced to stop by "interrupting" it.

The old design interrupting I/O was a bit broken: polling with a
callback, instead of actively interrupting it. Change the direction of
this. There is no callback anymore, and the player calls
mp_cancel_trigger() to force the stream to return.

libavformat (via stream_lavf.c) has the old broken design, and fixing it
would require fixing libavformat, which won't happen so quickly. So we
have to keep that part. But everything above the stream layer is
prepared for a better design, and more sophisticated methods than
mp_cancel_test() could be easily introduced.

There's still one problem: commands are still run in the central
playback loop, which we assume can block on I/O in the worst case.
That's not a problem yet, because we simply mark some commands as being
able to stop playback of the current file ("quit" etc.), so input.c
could abort playback as soon as such a command is queued. But there are
also commands abort playback only conditionally, and the logic for that
is in the playback core and thus "unreachable". For example,
"playlist_next" aborts playback only if there's a next file. We don't
want it to always abort playback.

As a quite ugly hack, abort playback only if at least 2 abort commands
are queued - this pretty much happens only if the core is frozen and
doesn't react to input.
2014-09-13 16:09:51 +02:00
wm4 2dd819705d input: "quit_watch_later" and "stop" are abort commands
This means they get special handling for asynchronously aborting
playback, even if the player is "stuck".

Also document "stop". It seems somewhat useful for client API users
(although that will be implemented properly only in the following
commits.)
2014-09-13 14:10:10 +02:00
Philip Sequeira 7c77f0b803 TOOLS/zsh.pl: complete options that take file names 2014-09-13 02:03:09 +02:00
Alessandro Ghedini 1273febc44 options: add M_OPT_FILE flag to mark options that want a file(list) 2014-09-13 02:03:09 +02:00
wm4 b5d253a5cb m_config: fix theoretic undefined behavior
The memcpy() is actually not enough: the types are incompatible, and no
memcpy, union, etc. will change that. (Although no real compiler will
ever break this.) Attempt to make this theoretically correct by actually
using a struct pointer. It's not the same struct type, but supposedly
it's ok, because all struct pointers always have the same size and
representation in standard C.
2014-09-13 01:27:54 +02:00
wm4 8bf57b8192 player: fix idle mode event handling
Idle mode went to sleep too early, e.g. just pressing "ESC" did nothing,
until the next event happened. This was because it directly went to
sleep after processing commands. What we should do instead is rechecking
all state after processing commands, redraw OSD, and then go to sleep.
This also fixes some strange OSD-related behavior.

Also move some other code around to separate idle mode initialization
from the normal run loop.
2014-09-13 01:14:07 +02:00
wm4 b0a3d38b4c input: don't autorepeat cycle_values command
Not sure why this was originally added as autorepeated. It makes no
sense, because switching between choices should never autorepeat. (For
the normal "add"/"cycle" commands, autorepeat is usually enabled, but
command.c tries to disable it specifically for choice properties.)
2014-09-13 01:14:07 +02:00
wm4 a3b393d68c input: simplify
Just some minor things. In particular, don't call mp_input_wakeup()
manually, but make it part of queuing commands (as far as possible).
2014-09-13 01:14:07 +02:00
wm4 fc5df2b970 input: fix autorepeat
Mismatching units in timeout calculation.

Also, as a near-cosmetic change, explicitly wake up the core on the
right time. Currently this does nothing, because the core is woken up
anyway - but it will matter with the next commit.
2014-09-13 01:14:07 +02:00
wm4 f93dd45ac1 manpage: document shift+pgup/pgdwn bindings 2014-09-13 01:14:07 +02:00
wm4 d26a0ae111 ao_oss: fix audio device leak on error
Close the audio device if it was already opened, but the rest of
initialization failed.
2014-09-11 02:05:12 +02:00
wm4 5f80e3f91a ao_oss: use poll(), drop --disable-audio-select support
Replace select() usage with poll() (and reduce code duplication).

Also, while we're at it, drop --disable-audio-select, since it has the
wrong name anyway. And I have doubts that this is needed anywhere. If
it is, it should probably fallback to doing the right thing by default,
instead of requiring the user to do it manually. Since nobody has done
that yet, and since this configure option has been part of MPlayer ever
since ao_oss was added, it's probably safe to say it's not needed.

The '#ifdef SNDCTL_DSP_GETOSPACE' was pointless, since it's already used
unconditionally in another place.
2014-09-11 02:03:15 +02:00
wm4 f744aadb77 ao_pulse: dump library version etc.
Might help with debugging.

Unfortunately, there doesn't seem to be a way to get the actual
pulseaudio server version.
2014-09-10 23:14:06 +02:00
wm4 f790d6aafd old-build: fix build with wayland 2014-09-10 23:10:43 +02:00
Alexander Preisinger 369868e404 wayland_common: fix changing videos when fullscreen
I broke it again.
2014-09-10 19:21:52 +02:00
Alexander Preisinger 94fe57856d vo_wayland: pixel perfect buffers
1.  Separate buffer and temporary file handling from the vo to make maintenance
    and reading code easier

2.  Skip resizing as much as possible if back buffer is still busy.

3.  Detach and mark osd buffers for deletion if we want to redraw them and they
    are still busy. This could be a possible case for the video buffers as
    well. Maybe better than double buffering.

All the above steps made it possible to have resizing without any artifacts
even for subtitles. Also fixes dozen of bugs only I knew, like broken subtitles
for rgb565 buffers. I can now sleep at night again.
2014-09-10 19:10:19 +02:00
Diogo Franco (Kovensky) 5bbf5ee103 osdep/semaphore_osx.c: Include osdep/semaphore.h before #ifdef
osdep/semaphore.h is the file that defines the very #define that is
tested in the #ifdef that wraps its inclusion, so it was never compiled.
2014-09-10 17:22:20 +09:00
wm4 302a04091b build: fix everything
A missing dependency entry made ./waf configure always fail.
2014-09-10 04:09:06 +02:00
wm4 524db3384b osdep: fix windows build
Oops.
2014-09-10 03:29:24 +02:00
wm4 e9b756c7ad input: remove central select() call
This is now unused. Get rid of it and all surrounding infrastructure,
and replace the remaining "wakeup pipe" with a semaphore.
2014-09-10 03:24:45 +02:00
wm4 564b957cc3 osdep: add POSIX semaphore emulation for OSX
OSX is POSIX conformant, but it's a sad joke: it provides the
<semaphore.h> prototype as the standard demands, but they're empty
wrappers, and all functions just return ENOSYS.

Emulate them similar to how osdep/io.h emulate filesystem functions on
Windows. By including the header, working sem_* functions become
available.

To make it async-signal safe, use a pipe for wakeup (write() is AS-safe,
but mutexes can't be). Actually I'm not sure anymore if we really need
AS-safety, but for now the emulation can do it.

On Linux, the system provides a far more efficient and robust
implementation. We definitely want to avoid using the emulation if
possible, so this code is active on OSX only. For convenience we always
build the source file though, even if the implementation is disabled and
no actual code is generated.

(Linux provides working semaphores, but is formally not POSIX
conformant. On OSX it's the opposite. Is POSIX a complete joke?)
2014-09-10 03:24:19 +02:00
wm4 ae63702a2c input: remove useless joystick.h/lirc.h include files
These really just waste space.
2014-09-10 00:51:36 +02:00
wm4 e2a093df02 input: use an input thread for joystick 2014-09-10 00:48:59 +02:00
wm4 fe0ca7559c input: use an input thread for lirc 2014-09-10 00:48:45 +02:00
wm4 5be678386b input: add convenience function for running input sources in threads 2014-09-10 00:48:12 +02:00
wm4 256fea7655 input: make some fields internal 2014-09-10 00:48:12 +02:00
wm4 49a0b61880 terminal-unix: don't read from stdin if it's not a terminal
I'm not quite sure what we should actually do (maybe read input
commands?), but interpreting input as terminal key sequences is
definitely weird. So just do nothing.
2014-09-10 00:48:12 +02:00
wm4 28fc13977e terminal-unix: move to thread
Do terminal input with a thread, instead of using the central select()
loop. This also changes some details how SIGTERM is handled.

Part of my crusade against mp_input_add_fd().
2014-09-10 00:48:12 +02:00
wm4 d0b525121a terminal-win: minor simplification
Code should be equivalent.
2014-09-10 00:48:12 +02:00
wm4 670f965f1a win32: don't request window size larger than the screen
An attempt at fixing #1070. Apparently something goes wrong if the
video size is equal to the screen size. Since the window decorations
add to the window size, it must actually be larger than the screen.
Actually I don't know what exactly is going wrong, but since this
commit also slightly improves the behavior otherwise, it's a win
anyway.

Try to keep the window size strictly below screen size, even accounting
for window decorations. Size it down and center the window so that it
fits (by either touching the left/right or top/bottom screen borders).
I haven't found any information on what is the maximum allowed size and
position of a window so that it doesn't collide with the task bar, so
assume that we can use the entire screen, minus 1 pixel to avoid
triggering fullscreen semantics (if that is even possible).
2014-09-10 00:48:07 +02:00
wm4 e1e8b07cfa player: reset some VO state when video is terminated
Useful for idle mode or if video is switched off during playback, and
--force-window is used.
2014-09-09 01:23:10 +02:00
wm4 c0fbab7a7c player: deal with some corner cases with playlist navigation
The purpose is making accessing the current playlist entry saner when
commands are executed during initialization, termination, or after
playlist navigation commands.

For example, the "playlist_remove current" command will invalidate
playlist->current - but some things still access the playlist entry even
on uninit. Until now, checking stop_play implicitly took care of it, so
it worked, but it was still messy.

Introduce the mpctx->playing field, which points to the current playlist
entry, even if the entry was removed and/or the playlist's current entry
was moved (e.g. due to playlist navigation).
2014-09-09 01:23:10 +02:00
wm4 9cb1e2c58c player: normalize playlist entries on add
This is not necessarily more correct, but it's less trouble.
2014-09-09 01:23:10 +02:00
wm4 76f9eede34 input: fix missed wakeups, simplify
mp_input_read_cmd() reset the wakeup flag, but only mp_input_wait()
should be able to do that.
2014-09-09 01:23:09 +02:00
wm4 b578abe81b ao_pulse: fix typo in error message
Closes #1076.
2014-09-08 17:19:53 +02:00
wm4 4ef531f815 input: fix use after free with legacy commands
To handle legacy commands, string replacement is used; the modified
string is returned by parse_cmd_str(), but it also frees all temporary
memory, which includes the replaced string.

Closes #1075.
2014-09-08 15:13:11 +02:00
wm4 3b5f28bd0f input: fix exiting with signals
Quitting through SIGTERM etc. was accidentally ignored since commit
f5af5962 from today.
2014-09-08 01:11:32 +02:00
wm4 8c7a9b0cd0 stream: change cache return values
Basically a cosmetic change, because currently the player just continues
even if the cache fails initializing.
2014-09-07 20:45:39 +02:00
wm4 f5af596237 player: some more input refactoring
Continues commit 348dfd93. Replace other places where input was manually
fetched with common code.

demux_was_interrupted() was a weird function; I'm not entirely sure
about its original purpose, but now we can just replace it with simpler
code as well. One difference is that we always look at the command
queue, rather than just when cache initialization failed. Also, instead
of discarding all but quit/playlist commands (aka abort command), run
all commands. This could possibly lead to unwanted side-effects, like
just ignoring commands that have no effect (consider pressing 'f' for
fullscreen right on start: since the window is not created yet, it would
get discarded). But playlist navigation still works as intended, and
some if not all these problems already existed before that in some
forms, so it should be ok.
2014-09-07 20:44:54 +02:00
wm4 5546af421f win32: copy event flags after running VOCTRLs
reinit_window_state() will set VO_EVENT_RESIZE when it runs, so we
don't need to set it manually depending on the VOCTRL.

Probably avoids duplicated resize events. I don't expect this actually
fixes anything, but might help spotting other bugs easier (if there
are any).
2014-09-07 13:22:50 +02:00
wm4 017b3fa9db lua: synchronously wait until scripts are loaded
This makes the player wait until each script is loaded. Do this to give
the script a chance to setup all its event handlers. It might also be
useful to allow a script to change options that matter for playback.

While waiting for a script to be loaded, the player actually accepts
input. This is needed because the scripts can execute player commands
anyway while they are being "loaded". The player won't react to most
commands though: it can't quit or navigate the playlist in this state.

For deciding whether a script is finally loaded, we use a cheap hack: if
mpv_wait_event() is called, it's considered loaded. Let's hope this is
good enough. I think it's better than introducing explicit API for this.
Although I'm sure this will turn out as too simplistic some time in the
future, the same would probably happen with a more explicit API.
2014-09-06 17:02:47 +02:00
wm4 348dfd93c4 player: minor refactoring
Expose the central event handling functions explicitly, so that other
parts of the player can use them.

No functional changes. Preparation for the next commit.
2014-09-06 16:57:46 +02:00