mirror of
https://github.com/mpv-player/mpv.git
synced 2026-10-26 04:59:30 +08:00
00ec1a40f13f17d05df499dae2505f4edd2e82cf
Some versions of lavf abuse codec_tag for passing Bink version information to the decoder, which broke detection based on codec tag (though this has already stopped again in latest Libav). Move bink audio codec IDs from mp_wav_tags to mp_codecid_override_tags so that codec tags are completely ignored for them.
…
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype - libfontconfig - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
Languages
C
88%
Lua
5.8%
Swift
2.3%
Meson
1.1%
Python
0.8%
Other
2%