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166a7de4cf94a78c34040b47a929a72d12f2945f
This moves all key codes above the highest valid unicode code point (which is 0x10FFFF). All key codes below MP_KEY_BASE now directly map to unicode (KEY_ENTER is 13, carriage return). Configuration files (input.conf) can contain unicode characters in UTF-8 to map non-ASCII characters/keys. This shouldn't change anything user visible, except that "direct key codes" (as used in input.conf) will change their meaning. Parts of the bstr functions taken from libavutil's GET_UTF8 and slightly modified.
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype - libfontconfig - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
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