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3b401fb07f04dd1947402550db6702619bbcb5ce
Commit a2d28010cc ("cleanup: find_subfiles.c: simplify (mainly using
bstr)") was missing a bstrdup() in subtitle search code, and thus the
code erroneously modified the original filename string passed in. As a
result anything which printed or otherwise used the filename after
that would use a lowercase-converted version instead of the actual
file name. Fix by adding the bstrdup() to operate on a local copy of
the name instead.
…
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype - libfontconfig - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
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