wm4 5d60ac11b5 vo_opengl: use PBOs by default with opengl-hq
It's not really known whether PBO use causes problems of any kind (most
likely not). They should slightly increase performance. Use them by
default with "opengl-hq".

Even though PBOs don't have anything to do with rendering quality,
"opengl-hq" provides a test bed for features that should be enabled by
default, but aren't out of fear for regressions.
2012-10-03 03:17:53 +02:00
2012-09-23 14:57:41 +02:00
2012-10-03 01:28:40 +02:00
2012-08-01 17:07:35 +02:00
2012-02-01 22:46:27 +02:00
2010-03-09 19:18:43 +02:00
2012-10-03 01:28:40 +02:00
2011-04-02 07:28:53 +03:00
2012-08-01 17:07:35 +02:00
2012-08-07 01:29:56 +02:00
2012-09-18 21:07:29 +02:00
2012-08-01 17:07:35 +02:00
2012-08-01 17:07:35 +02:00
2012-09-18 21:04:47 +02:00
2012-07-29 00:04:17 +02:00

Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.

Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
 - libvdpau (for VDPAU output, best choice for NVIDIA cards)
 - libGL (OpenGL output)
 - libXv (XVideo output)
general:
 - libasound   (ALSA audio output)
 - various general X development libraries
 - libfreetype (for libass)
 - libfontconfig (for libass)
 - libass
 - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)

Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.
S
Description
🎥 Command line media player
Readme
184 MiB
Languages
C 88%
Lua 5.8%
Swift 2.3%
Meson 1.1%
Python 0.8%
Other 2%