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78f51230d7b4cd131dcc57c8b1e49a91d2fb2109
patch by Naoya OYAMA, naoya.oyama gmail com git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34191 b3059339-0415-0410-9bf9-f77b7e298cf2 fix ad_spdif Call av_register_all() before initialising the SPDIF muxer. Fixes playback with -demuxer mpegts -ac spdifac3. Patch by Naoya OYAMA, naoya D oyama gmail git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34291 b3059339-0415-0410-9bf9-f77b7e298cf2 Use new API avformat_new_stream() instead of the deprecated av_new_stream(). Patch by Naoya OYAMA, naoya D oyama gmail git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34292 b3059339-0415-0410-9bf9-f77b7e298cf2 Cosmetics: Remove empty statement. Patch by Naoya OYAMA, naoya D oyama gmail git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34293 b3059339-0415-0410-9bf9-f77b7e298cf2 Use init_avformat() instead of av_register_all(). git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34294 b3059339-0415-0410-9bf9-f77b7e298cf2 Author: diego
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype (for libass) - libfontconfig (for libass) - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
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