wm4 94fc9f7558 build: build manpage by default if rst2man is detected
Add building the manpage to the all target (which is also the default
target). This fixes the behavior that "make install" tried to build the
manpage if it wasn't built yet.

Add rst2man detection to configure, and disable rst2man usage in the all
and install targets if it hasn't been found. You can still build or
install the man page manually (by using the install-mpv-man target),
but the all and install targets won't attempt to use rst2man.

Additionally, building/installing the manpage by default can be
explicitly inhibited using the --disable-manpage configure option.
It's possible to avoid rst2man by using "make mpv install-no-man" as
well.
2012-11-14 11:26:43 +01:00
2012-11-14 11:26:43 +01:00
2012-10-12 10:14:32 +02:00
2012-07-29 00:04:17 +02:00

Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.

Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
 - libvdpau (for VDPAU output, best choice for NVIDIA cards)
 - libGL (OpenGL output)
 - libXv (XVideo output)
general:
 - libasound   (ALSA audio output)
 - various general X development libraries
 - libfreetype (for libass)
 - libfontconfig (for libass)
 - libass
 - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)

Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.
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