Uoti Urpala b6628f4e1e csputils/vo_gl: rewrite YUV->RGB matrix generation
Rewrite the csputils.c code generating a conversion matrix for
YUV->RGB conversions (currently used by vo_gl only). Functional
differences:
- The separate "mplayer default" colorspace is removed, and BT.601 is
  used instead (the default colorspace was in fact BT.601; see below).
- The old code was missing chroma scaling. As a result the "mplayer
  default" colorspace actually mapped to BT.601, and everything else
  was buggy (I guess the other colorspaces were added with particular
  coefficient semantics, without understanding that the original
  "default colorspace" was actually BT.601 and why its coefficients
  differed from the added version).
- The old code had a bug in the equalizer hue equations.
- The old code assumed that for specifying whether input and output
  were limited-range or full-range YUV or RGB it would make sense to
  specify "no conversion" meaning full-range YUV to full-range RGB or
  limited-range YUV to limited-range RGB. This isn't true; limited-
  range YUV has different ranges for luma and chroma (16-235
  vs 16-240) which means you have to scale chroma for limited->limited
  conversions. The new code assumes limited->limited conversions for
  the levelconv parameter 2. It'd probably make sense to change the
  API later to specify the ranges of input and output separately.
- The undocumented EBU and XYZ colorspaces are removed. I doubt any
  videos use these. Also the EBU colorspace looks like it'd expect
  a different input range - at least no input would map to full RGB
  red as it was.
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Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.

Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
 - libvdpau (for VDPAU output, best choice for NVIDIA cards)
 - libGL (OpenGL output)
 - libXv (XVideo output)
general:
 - libasound   (ALSA audio output)
 - various general X development libraries
 - libfreetype
 - libfontconfig
 - libass
 - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)

Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.
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