wm4 c113e6ed7d Remove V4L2 decoder support (vo_v4l2 and ao_v4l2)
The removed VO and AO took MPEG data and decoded it with V4L2. I'm not
exactly sure what's the use of this today, but get rid of it.

As far as feeding video data to V4L2 is concerned, there are other
ways. For example, there is this script, that feeds yuv4mpeg formatted
raw video data to V4L2:

    https://raw.github.com/umlaeute/v4l2loopback/master/examples/yuv4mpeg_to_v4l2.c
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Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.

Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
 - libvdpau (for VDPAU output, best choice for NVIDIA cards)
 - libGL (OpenGL output)
 - libXv (XVideo output)
general:
 - libasound   (ALSA audio output)
 - various general X development libraries
 - libfreetype (for libass)
 - libfontconfig (for libass)
 - libass
 - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)

Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.
S
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🎥 Command line media player
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