wm4 cc8759a855 demux: always discard cached packets on track switches
This fixes weird behavior in the following case:

- open a file
- make sure the max. demuxer forward cache is smaller than the
  file's video track
- make sure the max. readahead duration is larger than the file's
  duration
- disable the audio track
- seek to the beginning of the file
- once the cache has filled enable the audio track
- a queue overflow warning should appear
(- looking at the seek ranges is also interesting)

The queue overflow warning happens because the packed queue for the
video track will use up the full quota set by --demuxer-max-bytes. When
the audio track is enabled, reading an audio packet would technically
overflow the packet cache by the size of whatever packet is read next.

This means the demuxer signals EOF to the decoder, and once playback has
consumed enough video packets so that audio packets can be read again,
the decoder resumes from EOF. This interacts badly with A/V
synchronization and the whole thing can randomly crap itself until audio
has fully recovered.

We didn't care about this so far, but we want to raise the readahead
duration to something very high, so that the demuxer cache is fully
used. This means this case can be hit quite quickly by switching audio
or subtitle tracks, and is not really an obscure corner case anymore.

Fix this by always losing all cache. Since the cache can't be used
anyway until the newly selected track has been read, this is not much of
a disadvantage. The only thing that could be brought up is that
unselecting the track again could resume operation normally. (Maybe this
would be useful if network died completely without chance of recovery.
Then you could watch the already buffered video anyway by deselecting
the audio track again.) But given the headaches, this seems like the
better solution.

Unfortunately this requires adding new new strange fields and strangely
fragmenting state management functions again. I'm sure whoever works on
this in the future will hate me. Currently it seems like the lesser
evil, and much simpler and robust than the other potential solutions.

In case this needs to be revisited, here is a reminder for readers from
the future what alternative solutions were considered, without those
disadvantages:

A first attempted solution allowed the demuxer to buffer some additional
packets on track switching. This would allow it to read enough data to
feed the decoder at least. But it was still awkward, as it didn't allow
the demuxer to continue prefetching the newly selected track. It also
barely worked, because you could make the forward buffer "over full" by
seeking back with seekable cache enabled, and then it couldn't read
packets anyway.

As alternative solution, we could always demux and cache all tracks,
even if they're deselected. This would also not require a network-level
seek for the "refresh" logic (it's the thing that lets the video decoder
continue as if nothing happened, while actually seeking back in the
stream to get the missing audio packets, in the case of enabling a
previously disabled audio track). But it would also possibly waste
network and memory resources, depending on what the user actually wants.

A second solution would just account the queue sizes for each stream
separately. We could freely fill up the audio packet queue, even if the
video queue is full. Since the demuxer API returns interleaved packets
and doesn't let you predict which packet type comes next, this is not as
simple as it sounds, but it'd probably tie in nicely with the "refresh"
logic.

A third solution would be removing buffered video packets from the end
of the packet queue. Since the "refresh" logic gets these anyway, there
is no reason to keep them if they prevent the audio packet queue from
catching up with the video one. But this would require additional logic,
would interact badly with a bunch of other corner cases. And as far as
the code goes, it's rather complex, because all the logic is written
with FIFO behavior in mind (including the fact that the packet queue is
a singly linked list with no backwards links, making removal from the
end harder).
2017-12-23 00:32:59 +01:00
2017-10-19 18:45:05 +02:00
2017-12-03 21:24:18 +01:00
2017-04-15 16:20:00 +02:00
2017-10-17 09:29:02 +02:00
2017-12-22 21:49:21 +01:00
2017-12-21 19:45:32 +01:00
2017-12-22 21:49:21 +01:00
2017-02-17 18:54:21 +01:00
2017-09-13 03:42:28 +02:00

http://mpv.io/

mpv


Overview

mpv is a media player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.

Releases can be found on the release list.

System requirements

  • A not too ancient Linux, Windows 7 or later, or OSX 10.8 or later.
  • A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to decode video in realtime, but must be explicitly enabled with the --hwdec option.
  • A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are many caveats with drivers or system compositors causing tearing, stutter, etc. On Windows, you might want to make sure the graphics drivers are current. In some cases, ancient fallback video output methods can help (such as --vo=xv on Linux), but this use is not recommended or supported.

Downloads

For semi-official builds and third-party packages please see mpv.io/installation.

Changelog

There is no complete changelog; however, changes to the player core interface are listed in the interface changelog.

Changes to the C API are documented in the client API changelog.

The release list has a summary of most of the important changes on every release.

Changes to the default key bindings are indicated in restore-old-bindings.conf.

Compilation

Compiling with full features requires development files for several external libraries. Below is a list of some important requirements.

The mpv build system uses waf, but we don't store it in the repository. The ./bootstrap.py script will download the latest version of waf that was tested with the build system.

For a list of the available build options use ./waf configure --help. If you think you have support for some feature installed but configure fails to detect it, the file build/config.log may contain information about the reasons for the failure.

NOTE: To avoid cluttering the output with unreadable spam, --help only shows one of the two switches for each option. If the option is autodetected by default, the --disable-*** switch is printed; if the option is disabled by default, the --enable-*** switch is printed. Either way, you can use --enable-*** or --disable-** regardless of what is printed by --help.

To build the software you can use ./waf build: the result of the compilation will be located in build/mpv. You can use ./waf install to install mpv to the prefix after it is compiled.

Example:

./bootstrap.py
./waf configure
./waf
./waf install

Essential dependencies (incomplete list):

  • gcc or clang
  • X development headers (xlib, xrandr, xext, xscrnsaver, xinerama, libvdpau, libGL, GLX, EGL, xv, ...)
  • Audio output development headers (libasound/ALSA, pulseaudio)
  • FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample)
  • zlib
  • iconv (normally provided by the system libc)
  • libass (OSD, OSC, text subtitles)
  • Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
  • libjpeg (optional, used for screenshots only)
  • uchardet (optional, for subtitle charset detection)
  • vdpau and vaapi libraries for hardware decoding on Linux (optional)

Libass dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • fribidi, freetype, fontconfig development headers (for libass)
  • harfbuzz (optional, required for correct rendering of combining characters, particularly for correct rendering of non-English text on OSX, and Arabic/Indic scripts on any platform)

FFmpeg dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
  • libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be explicitly enabled when compiling FFmpeg)
  • Libav also works, but some features will not work. (See section below.)

Most of the above libraries are available in suitable versions on normal Linux distributions. For ease of compiling the latest git master of everything, you may wish to use the separately available build wrapper (mpv-build) which first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.

If you want to build a Windows binary, you either have to use MSYS2 and MinGW, or cross-compile from Linux with MinGW. See Windows compilation.

FFmpeg vs. Libav

Generally, mpv should work with the latest release as well as the git version of both FFmpeg and Libav. But FFmpeg is preferred, and some mpv features work with FFmpeg only (subtitle formats in particular).

FFmpeg ABI compatibility

mpv does not support linking against FFmpeg versions it was not built with, even if the linked version is supposedly ABI-compatible with the version it was compiled against. Expect malfunctions, crashes, and security issues if you do it anyway.

The reason for not supporting this is because it creates far too much complexity with little to no benefit, coupled with absurd and unusable FFmpeg API artifacts.

Newer mpv versions will refuse to start if runtime and compile time FFmpeg library versions mismatch.

Release cycle

Every other month, an arbitrary git snapshot is made, and is assigned a 0.X.0 version number. No further maintenance is done.

The goal of releases is to make Linux distributions happy. Linux distributions are also expected to apply their own patches in case of bugs and security issues.

Releases other than the latest release are unsupported and unmaintained.

See the release policy document for more information.

Bug reports

Please use the issue tracker provided by GitHub to send us bug reports or feature requests. Follow the template's instructions or the issue will likely be ignored or closed as invalid.

Using the bug tracker as place for simple questions is fine but IRC is recommended (see Contact below).

Contributing

Please read contribute.md.

For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.

You can check the wiki or the issue tracker for ideas on what you could contribute with.

Relation to MPlayer and mplayer2

mpv is a fork of MPlayer. Much has changed, and in general, mpv should be considered a completely new program, rather than a MPlayer drop-in replacement.

For details see FAQ entry.

If you are wondering what's different from mplayer2 and MPlayer, an incomplete and largely unmaintained list of changes is located here.

License

GPLv2 "or later" by default, LGPLv2.1 "or later" with --enable-lgpl. See details.

Contact

Most activity happens on the IRC channel and the github issue tracker.

  • GitHub issue tracker: issue tracker (report bugs here)
  • User IRC Channel: #mpv on irc.freenode.net
  • Developer IRC Channel: #mpv-devel on irc.freenode.net

To contact the mpv team in private write to mpv-team@googlegroups.com. Use only if discretion is required.

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🎥 Command line media player
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