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de1e483397bfe06b531adbdcd84c8d3d77d30a13
The OpenGL autodetection checked for all backends regardless of which
features had been enabled previously. Stop checking for X11 backend if
X11 support is disabled, and stop checking for w32 backend if we are
not on Windows.
This makes the changes in commit 3862d469ae ("configure: OSX: check
for X11 header conflict with corevideo") work as intended. That commit
disabled X11 when a header conflict was detected, but the GL X11
backend could still be autodetected despite that and trigger a
compilation failure.
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype - libfontconfig - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
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