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Seeking while paused could result in the current audio pts being reported incorrectly due to relevant variables not being reinitialized after the seek until more audio was played. When playing audio-only files, this meant that current overall playback position could be reported incorrectly which in turn could break further seeks. Improve things on two levels: First, store the seek target position and use that as the current playback position for audio-only files until things can be reinitialized. Second, try to reinitialize audio decoding enough to know its current pts even while paused. Also avoid printing the actual huge negative value of MP_NOPTS_VALUE on the status line when pts could not be determined.
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype - libfontconfig - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
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