wm4 ffb7a2fe17 sub: create sub_bitmap array even when using libass
One sub_bitmaps struct could contain either a libass ASS_Image list, or
a mplayer native list of sub-bitmaps. This caused code duplication in
vo_vdpau.c and bitmap_packer.c.

Avoid this by creating such a sub_bitmap array even with libass. This
basically copies the list and recreates it in mplayer's native format.
It gets rid of the code duplication, and will make implementing extended
subtitle and OSD rendering in other VOs easier.

Also do some cosmetic changes and other preparations for the following
commits.
2012-10-16 07:26:28 +02:00
2012-09-23 14:57:41 +02:00
2012-08-02 22:05:27 +02:00
2012-08-01 17:07:35 +02:00
2012-02-01 22:46:27 +02:00
2012-08-03 03:34:38 +02:00
2010-03-09 19:18:43 +02:00
2011-04-02 07:28:53 +03:00
2012-08-01 17:07:35 +02:00
2012-08-07 01:29:56 +02:00
2012-09-18 21:07:29 +02:00
2012-08-01 17:07:35 +02:00
2012-08-01 17:07:35 +02:00
2012-09-18 21:04:47 +02:00
2012-07-29 00:04:17 +02:00

Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.

Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
 - libvdpau (for VDPAU output, best choice for NVIDIA cards)
 - libGL (OpenGL output)
 - libXv (XVideo output)
general:
 - libasound   (ALSA audio output)
 - various general X development libraries
 - libfreetype (for libass)
 - libfontconfig (for libass)
 - libass
 - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)

Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.
S
Description
🎥 Command line media player
Readme
182 MiB
Languages
C 88%
Lua 5.8%
Swift 2.3%
Meson 1.1%
Python 0.8%
Other 2%