Files
ncnn/tests/test_gemm_4.cpp
nihui 41f031e045 reduce redundant tests that do not contribute to coverage (#7042)
* adjust tests
* opt shader coverage op
* update gpu_coverage.cpp atomicor coalesce
2026-10-05 08:57:20 +08:00

337 lines
12 KiB
C++

// Copyright 2024 Tencent
// SPDX-License-Identifier: BSD-3-Clause
#include "testutil.h"
#if NCNN_INT8
static void RandomizeA(ncnn::Mat& m, int transA, float absmax)
{
if (transA == 0)
{
const int h = m.dims == 3 ? m.c : m.h;
for (int i = 0; i < h; i++)
{
float* p = m.dims == 3 ? m.channel(i) : m.row(i);
float randabsmax = RandomFloat(absmax * 0.5f, absmax);
randabsmax = ncnn::float16_to_float32(ncnn::float32_to_float16(randabsmax));
randabsmax = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(randabsmax));
for (int j = 0; j < m.w; j++)
{
p[j] = RandomFloat(-randabsmax, randabsmax);
}
// set random a and b
p[RandomInt(0, m.w - 1)] = -randabsmax;
p[RandomInt(0, m.w - 1)] = randabsmax;
// drop 0.45 ~ 0.55
for (int j = 0; j < m.w; j++)
{
float v = p[j] * (127.f / randabsmax);
float vv = fabs(v - (int)v);
float hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
float hv = hp * (127.f / randabsmax);
float hvv = fabs(hv - (int)hv);
float bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
float bv = bp * (127.f / randabsmax);
float bvv = fabs(bv - (int)bv);
while ((vv > 0.45f && vv < 0.55f) || (hvv > 0.45f && hvv < 0.55f) || (bvv > 0.45f && bvv < 0.55f))
{
p[j] = RandomFloat(-randabsmax, randabsmax);
v = p[j] * (127.f / randabsmax);
vv = fabs(v - (int)v);
hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
hv = hp * (127.f / randabsmax);
hvv = fabs(hv - (int)hv);
bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
bv = bp * (127.f / randabsmax);
bvv = fabs(bv - (int)bv);
}
}
}
}
else // if (transA == 1)
{
std::vector<float> randabsmaxes(m.w);
for (int j = 0; j < m.w; j++)
{
float randabsmax = RandomFloat(absmax * 0.5f, absmax);
randabsmax = ncnn::float16_to_float32(ncnn::float32_to_float16(randabsmax));
randabsmax = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(randabsmax));
randabsmaxes[j] = randabsmax;
}
const int h = m.dims == 3 ? m.c : m.h;
for (int i = 0; i < h; i++)
{
float* p = m.dims == 3 ? m.channel(i) : m.row(i);
for (int j = 0; j < m.w; j++)
{
const float randabsmax = randabsmaxes[j];
p[j] = RandomFloat(-randabsmax, randabsmax);
}
// drop 0.45 ~ 0.55
for (int j = 0; j < m.w; j++)
{
const float randabsmax = randabsmaxes[j];
float v = p[j] * (127.f / randabsmax);
float vv = fabs(v - (int)v);
float hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
float hv = hp * (127.f / randabsmax);
float hvv = fabs(hv - (int)hv);
float bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
float bv = bp * (127.f / randabsmax);
float bvv = fabs(bv - (int)bv);
while ((vv > 0.45f && vv < 0.55f) || (hvv > 0.45f && hvv < 0.55f) || (bvv > 0.45f && bvv < 0.55f))
{
p[j] = RandomFloat(-randabsmax, randabsmax);
v = p[j] * (127.f / randabsmax);
vv = fabs(v - (int)v);
hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
hv = hp * (127.f / randabsmax);
hvv = fabs(hv - (int)hv);
bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
bv = bp * (127.f / randabsmax);
bvv = fabs(bv - (int)bv);
}
}
}
for (int j = 0; j < m.w; j++)
{
const int randi0 = RandomInt(0, h - 1);
const int randi1 = RandomInt(0, h - 1);
float* p0 = m.dims == 3 ? m.channel(randi0) : m.row(randi0);
float* p1 = m.dims == 3 ? m.channel(randi1) : m.row(randi1);
const float randabsmax = randabsmaxes[j];
// set random a and b
p0[j] = -randabsmax;
p1[j] = randabsmax;
}
}
}
static void RandomizeB(ncnn::Mat& m, float absmax)
{
absmax = ncnn::float16_to_float32(ncnn::float32_to_float16(absmax));
absmax = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(absmax));
const int h = m.dims == 3 ? m.c : m.h;
float* p = m;
for (int i = 0; i < h; i++)
{
float* p = m.dims == 3 ? m.channel(i) : m.row(i);
for (int j = 0; j < m.w; j++)
{
p[j] = RandomFloat(-absmax, absmax);
// drop 0.45 ~ 0.55
float v = p[j] * (127.f / absmax);
float vv = fabs(v - (int)v);
float hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
float hv = hp * (127.f / absmax);
float hvv = fabs(hv - (int)hv);
float bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
float bv = bp * (127.f / absmax);
float bvv = fabs(bv - (int)bv);
while ((vv > 0.45f && vv < 0.55f) || (hvv > 0.45f && hvv < 0.55f) || (bvv > 0.45f && bvv < 0.55f))
{
p[j] = RandomFloat(-absmax, absmax);
v = p[j] * (127.f / absmax);
vv = fabs(v - (int)v);
hp = ncnn::float16_to_float32(ncnn::float32_to_float16(p[j]));
hv = hp * (127.f / absmax);
hvv = fabs(hv - (int)hv);
bp = ncnn::bfloat16_to_float32(ncnn::float32_to_bfloat16(p[j]));
bv = bp * (127.f / absmax);
bvv = fabs(bv - (int)bv);
}
}
}
// set random a and b
if (m.dims == 3)
{
m.channel(RandomInt(0, h - 1))[RandomInt(0, m.w - 1)] = -absmax;
m.channel(RandomInt(0, h - 1))[RandomInt(0, m.w - 1)] = absmax;
}
else
{
m.row(RandomInt(0, h - 1))[RandomInt(0, m.w - 1)] = -absmax;
m.row(RandomInt(0, h - 1))[RandomInt(0, m.w - 1)] = absmax;
}
}
static int test_gemm_int8(int M, int N, int K, int TILE_M, int TILE_N, int TILE_K, float alpha, int transA, int transB, int output_transpose, int flag = 0)
{
ncnn::ParamDict pd;
pd.set(0, alpha);
pd.set(1, 1.f); // beta
pd.set(2, transA);
pd.set(3, transB);
pd.set(14, output_transpose);
pd.set(18, 2); // int8_scale_term
pd.set(20, TILE_M);
pd.set(21, TILE_N);
pd.set(22, TILE_K);
std::vector<ncnn::Mat> weights(0);
std::vector<ncnn::Mat> a(2);
a[0] = transA ? ncnn::Mat(M, K) : ncnn::Mat(K, M);
a[1] = transB ? ncnn::Mat(K, N) : ncnn::Mat(N, K);
RandomizeA(a[0], transA, 10.f);
RandomizeB(a[1], 10.f);
ncnn::Option opt;
opt.num_threads = 1;
opt.use_packing_layout = true;
opt.use_fp16_packed = false;
opt.use_fp16_storage = false;
opt.use_fp16_arithmetic = false;
opt.use_bf16_packed = false;
opt.use_bf16_storage = false;
int ret = test_layer_opt("Gemm", pd, weights, opt, a, 1, 0.001, flag);
if (ret != 0)
{
fprintf(stderr, "test_gemm_int8 failed M=%d N=%d K=%d TILE_M=%d TILE_N=%d TILE_K=%d alpha=%f transA=%d transB=%d output_transpose=%d\n", M, N, K, TILE_M, TILE_N, TILE_K, alpha, transA, transB, output_transpose);
}
return ret;
}
static int test_gemm_0(int M, int N, int K, int TILE_M, int TILE_N, int TILE_K, int flag = 0)
{
return 0
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 0, 0, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 3.1f, 0, 1, 0, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 4.1f, 1, 0, 0, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 5.1f, 1, 1, 0, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 0, 1, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 3.1f, 0, 1, 1, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 4.1f, 1, 0, 1, flag)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 5.1f, 1, 1, 1, flag);
}
// non-unit scaling is independent of the dynamic input transpose layouts
static int test_gemm_layouts(int M, int N, int K, int TILE_M, int TILE_N, int TILE_K)
{
return 0
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 0, 0)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 1, 0)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 1, 0, 0)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 1, 1, 0)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 0, 1)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 0, 1, 1)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 1, 0, 1)
|| test_gemm_int8(M, N, K, TILE_M, TILE_N, TILE_K, 2.1f, 1, 1, 1);
}
#endif // NCNN_INT8
int main()
{
SRAND(7767517);
#if NCNN_INT8
// transpose and output layouts cover short, aligned and remainder dimensions
static const int layouts[][3] = {
{1, 1, 1},
{31, 31, 31},
{31, 32, 31},
{32, 31, 32},
{32, 32, 32},
{20, 32, 20},
{47, 47, 47},
{63, 64, 63},
{64, 63, 64},
{64, 64, 64},
};
for (int i = 0; i < (int)(sizeof(layouts) / sizeof(layouts[0])); i++)
{
const int* t = layouts[i];
if (test_gemm_layouts(t[0], t[1], t[2], 100, 100, 100) != 0)
return -1;
}
// independent dimensions retain small and intermediate matrix sizes
static const int dimensions[][3] = {
{2, 2, 2},
{3, 3, 3},
{4, 4, 4},
{5, 5, 5},
{6, 6, 6},
{7, 7, 7},
{8, 8, 8},
{15, 15, 15},
{16, 16, 16},
{24, 24, 24},
{40, 40, 40},
{48, 48, 48},
{52, 52, 52},
};
for (int i = 0; i < (int)(sizeof(dimensions) / sizeof(dimensions[0])); i++)
{
const int* t = dimensions[i];
if (test_gemm_int8(t[0], t[1], t[2], 100, 100, 100, 2.1f, 0, 0, 0) != 0)
return -1;
}
// aligned and remainder shapes exercise every tile and transpose layout
static const int boundary[][3] = {
{31, 31, 31},
{47, 47, 47},
{64, 64, 64},
};
static const int tiles[] = {1, 2, 4, 8, 12, 16, 20, 24, 28};
const int boundary_count = sizeof(boundary) / sizeof(boundary[0]);
for (int i = 0; i < boundary_count; i++)
{
for (int j = 0; j < 9; j++)
{
// tile overrides affect cpu kernels
if (test_gemm_0(boundary[i][0], boundary[i][1], boundary[i][2], tiles[j], tiles[j], tiles[j], TEST_LAYER_DISABLE_GPU_TESTING) != 0)
return -1;
}
}
// short matrices and asymmetric dimensions cover partial tiles independently
static const int partial[][6] = {
{2, 2, 2, 1, 1, 1}, {3, 3, 3, 2, 2, 2}, {5, 5, 5, 4, 4, 4}, {9, 9, 9, 8, 8, 8}, {13, 13, 13, 12, 12, 12}, {17, 17, 17, 16, 16, 16}, {21, 21, 21, 20, 20, 20}, {25, 25, 25, 24, 24, 24}, {29, 29, 29, 28, 28, 28}, {31, 32, 31, 1, 1, 1}, {32, 31, 32, 4, 8, 4}
};
const int partial_count = sizeof(partial) / sizeof(partial[0]);
for (int i = 0; i < partial_count; i++)
{
const int* t = partial[i];
if (test_gemm_0(t[0], t[1], t[2], t[3], t[4], t[5], TEST_LAYER_DISABLE_GPU_TESTING) != 0)
return -1;
}
#else
// test nothing for non-int8 build
#endif
return 0;
}