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zuowei.yin 83b51369ae Create README.md
修改1.21.1
2023-01-28 21:06:25 +08:00
zuowei.yin e35af90d58 Update README.md 2022-12-16 19:55:08 +08:00
zuowei.yin a84ff57cba Update README.md 2022-12-16 19:52:59 +08:00
zuowei.yin 5ffc1bed64 Update README.md 2022-12-07 16:51:35 +08:00
zuowei.yin 0b2bf24645 Update README.md 2022-11-28 11:55:37 +08:00
zuowei.yin cc32d1cd2f Update README.md 2022-11-20 16:23:42 +08:00
zuowei.yin faa6ee5aa9 Update README.md
1.18发布
2022-11-20 16:21:41 +08:00
zuowei.yin 87b0d75767 Update README.md 2022-11-14 10:34:38 +08:00
zuowei.yin 526697d2f7 Update README.md 2022-11-14 10:08:50 +08:00
爬山虎 1b7f177ee0 整体合入1.17代码 2022-11-14 09:34:25 +08:00
爬山虎 816b86c170 解决qtcreator下面的编译问题 2022-10-28 14:09:26 +08:00
zuowei.yin 9d4c41442f Update README.md 2022-10-27 17:06:55 +08:00
zuowei.yin a973982976 Update README.md 2022-10-27 12:25:50 +08:00
zuowei.yin 130f73b5c5 Update README.md 2022-10-27 12:25:24 +08:00
爬山虎 ce21872bee 第一次提交开源。国内请访问gitee 2022-10-27 12:23:36 +08:00
zuowei.yin 26a4767680 Update README.md 2022-10-08 10:45:10 +08:00
zuowei.yin 81266cc1d5 Update README.md 2022-09-29 16:49:17 +08:00
1855 changed files with 492550 additions and 31 deletions
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GNU GENERAL PUBLIC LICENSE
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reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
Regular → Executable
+38 -31
View File
@@ -1,42 +1,49 @@
# notepad--
这是一个使用C++编写的文本编辑器Notepad--,可以支持Win/Linux/Mac平台。
我们的目标是要替换Notepad++,重点在国产Uos系统、Mac 系统上发展。
一个支持windows/linux/mac的文本编辑器,目标是要替换notepad++,来自中国。
对比Notepad++而言,我们的优势是可以跨平台,支持linux mac操作系统。
<h4>鉴于Notepad++作者的错误言论,Notepad--的意义在于:减少一点错误言论,减少一点自以为是。</h4>
**鉴于Notepad++作者的错误言论,Notepad--的意义在于:减少一点错误言论,减少一点自以为是。**
<h4>严正声明,台湾是中国的一部分。</h4>
**严正声明,台湾是中国的一部分。**
当前最新版下载:
您可以在这个项目提交bug或反馈问题。
https://github.com/cxasm/notepad--/releases/tag/notepad-v1.15
国内用户访问gitee https://gitee.com/cxasm/notepad--
<h3>说明1:windows下关联文件右键菜单“以Notepad--打开”的操作。</h3>
对于非安装版本,现在是个单文件,可以随意存放位置。关联文件右键打开菜单的操作如下:
1)你只需要把 Notepad--放在一个固定位置,然后不要移动程序位置。
2)找到notepad--的位置,右键,以管理员权限运行,运行一次后,就会把当前右键位置注册到右键菜单中区。
![image](https://user-images.githubusercontent.com/42246867/188557489-bc033327-3ca9-4ede-a5b8-f9a36005c13b.png)
只需要这样执行一次后,windows下就自动关联所有文件了。
如果你移动了notepad--位置,都以管理员权限运行一次即可。
<h3>说明2:打开yaml后缀类型文件时显示看起来乱码,是以16进制打开的,怎么办?</h3>
这是因为Notepad--检测到该文件可能是二进制,以二进制只读打开,避免修改二进制文件而破坏文件。
两个解决方式:
1)右键文件标签,选择“重新以文本模式”打开。可以解决。
2)永远解决办法:在选项-文件关联-中,把后缀yaml的自定义添加到关联中去。下次遇到yaml的文件,软件会自动识别为文本模式。
最新版本下载地址:https://gitee.com/cxasm/notepad--/releases/tag/v1.21
支持mac m1 x64系统:
![2022-09-04 16 02 04](https://user-images.githubusercontent.com/42246867/188304259-5ef01164-c1c5-44a1-826e-4e657f3293d7.png)
由于github访问经常断网,几乎没法提交代码。国内用户请访问 https://gitee.com/cxasm/notepad--
支持皮肤切换:
![ntscreenshot_20220808_141458](https://user-images.githubusercontent.com/42246867/183382151-32237f08-417f-4c4c-8601-89831ee970be.png)
**国内下载地址:**
最新版本下载地址:https://gitee.com/cxasm/notepad--/releases/tag/v1.21
最新开发预览版本下载地址:https://gitee.com/cxasm/notepad--/releases/tag/v1.21
**做中国人自己的免费编辑器,离不开您的支持,请通过微信捐赠我们。**
![6688](https://user-images.githubusercontent.com/42246867/202892430-e4738634-4e37-4c4a-9120-a1665af41eb4.png)
### 编译说明:
1)使用qtcreator 或 vs 先打开qscint/src/qscintilla.pro 。先编译出这个qscintlla的依赖库。
2)再打开RealCompare.pro 加载后编译。
3)由于编译的平台较多,涉及windows/linux/mac,有任何编译问题,还请加qq群 959439826 。欢迎广大网友实现新功能后提交代码给我们。
代码上线不久,删除了商业的对比功能和注册功能(这部分有商业原因,请理解),除此以外,所有功能全部保留。
![1](https://user-images.githubusercontent.com/42246867/204190705-4f57393d-6a97-43a3-a5eb-5b0d5e72b2fb.png)
![8](https://user-images.githubusercontent.com/42246867/208092765-5b31a785-a712-4348-81b8-11bd5c0d98b8.png)
![3](https://user-images.githubusercontent.com/42246867/202892507-6024cd57-9600-4eb6-8bca-a27881b10dce.png)
![4](https://user-images.githubusercontent.com/42246867/202892515-c40918c9-147b-449e-a959-96f4e9591ab8.png)
![ntscreenshot_20221210_135931](https://user-images.githubusercontent.com/42246867/208092941-a29cd486-8be7-4673-a0f5-960177b3fa06.png)
![20220802](https://user-images.githubusercontent.com/42246867/183382198-64516dc7-cf0a-461a-8be6-08540f36f02d.png)
Executable
+35
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@@ -0,0 +1,35 @@
1.17.0 发布 20221108
1.17 win10版本发布了,完成如下功能
1 完成自定义编程语言风格 -- 给出一个基础版本,可自定义语言,添加关键词。
2 语言风格全局设置,快捷一键全部弄成一样的字体样式
3 查询关键字计数
4 增加大小写转换功能
5 使用了boot的正则表达式
6 增加移除空行功能
7 其它小改进。
//5 1.3
//6 1.4 20211027日
//7 1.5 20211110日发布,是第一个真正意义上的稳定版本。
//8 1.6 20211201发布,增加了网络消息中的6和7命令。第一次发布了notebook版本。
//9 1.7 20211224日发布,增加了bin二进制的对比方式。暂时先在www.itdp.cn发布。
//10 没有使用,单独给mac的一个版本做尝试
//11 20210118日发布,单独发布ccompare和ccnotepad。notepad暂时在www.itdp.cn发布。这个版本中的linux 和 windows的 VERIFY_CODE 做了不同的区别。将二者分离出来
//12 1.9 发布。
//13 1.9.1 20220225发布,bin对比背景高亮。调整了界面美观度
//版本号没有修改,换皮。20220525重新发布,不再继续维护修改了。
因为编辑器的市场已经是红海,没必要死磕,考虑其它途径。就这样吧。
//15 1.9.0 20220530左右发布。在uos上面第一次发布。
//16 1.10.0 20220616左右发布。在uos上面发布了。增加查找高亮、Uos上右键关联打开等。
//17 1.11.0 20220629左右编译发布,在Uos也发布了。增加单词高亮、自动保存、前后位置跳转等。
//18 1.11.0 20220630 linux uos下面重新编译了下,版本直接修改为18,在网站发布。因为已经提交到uos商店中去了,后续再提交时,不修改版本,直接保持为18即可。
//18 1.12.0 20220707 只发布了windows版本,修改为多线程、取消数据库db,修改为json存储格式。加速第一次运行时的速度处理。
//19 1.13.0 20220802 只发布了windows版本,增加文件夹查找功能,美化界面。马上要发布uos版本。
//19 1.13.0 20220803 大幅度改善查找文件框的设置,优化其显示。20220804发布了uos 1.13版本
//21 1.14.0 20220901 大幅完善细节,中间有个20的版本做了皮肤风格的。本次对查找扩展、大量细节做了完善。已经发布了win10版本。
//22 1.14.0 202209010 先发布了windows下面的版本、自动检测二进制文件或文本,支持大文本分块显示、合入文件对比的功能、提交了第一个版本的注册界面。
理论上这个版本应该是一个里程碑式样的版本。先只发布了windows版本。mac和uos的在后面等稳定后再发布。
//23 1.16.0 20221008 完善了大量细节,应该是更加完善的一个里程碑版本。目前windows mac 都已经发布,uos的还没有提交到商场,预计月底提交。
//23 1.16.1 20221011 1.16里面存在问题,对比时会卡死,紧急解决了这个故障。使用nsis进行了打包,只发布了win10,后续还需要uos mac发布。
+1030
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#pragma once
#include <qobject.h>
#include<QVector>
#include<QMap>
#include <QFuture>
#include <functional>
#include "rcglobal.h"
#include "Encode.h"
class BlockUserData;
class QFile;
const int LEFT = 0;
const int RIGHT = 1;
//对比bin二进制文件。
const int MAX_BIN_SIZE = 1024 * 1024 * 10; //最大10M
typedef void(* CALL_FUNC)(void *, uchar *, int);
typedef struct lineFileInfo_ {
qint32 lineNums; //行号码
bool isLcsExist;//是否属于lcsline的一部分
bool isEmptyLine; //是否是空白行,只包含换行符的行
int code; //该行的字符编码
int lineEndFormat; //行尾:见RC_LINE_FORM
QByteArray md4;
QString unicodeStr; //这个是包含行尾的换行符的
lineFileInfo_()
{
isLcsExist = false;
isEmptyLine = false;
code = UNKOWN;
lineEndFormat = UNKNOWN_LINE;
}
}LineFileInfo;
const int EMPTY_FILE = 0;
const int SCAN_SUCCESS = 1;
class CmpareMode;
typedef struct ThreadFileCmpParameter_ {
QString leftPath;
QString rightPath;
CmpareMode *resultCmpObj;
ThreadFileCmpParameter_(QString leftPath_, QString rightPath_)
{
leftPath = leftPath_;
rightPath = rightPath_;
resultCmpObj = nullptr;
}
}ThreadFileCmpParameter;
class CmpareMode :public QObject
{
Q_OBJECT
public:
CmpareMode();
virtual ~CmpareMode();
static CODE_ID readLineFromFile(uchar * m_fileFpr, const int fileLength, const CODE_ID fileCode, QList<LineFileInfo>& lineInfoVec, QList<LineFileInfo>& blankLineInfoVec, int mode, int& maxLineSize);
static CODE_ID judgeFinalTextCode(CODE_ID code, bool isExistUnKownCode, bool isExistGbk, bool isExistUtf8);
static CODE_ID readLineFromFile(uchar * m_fileFpr, const int fileLength, const CODE_ID fileCode, QList<LineFileInfo>& lineInfoVec,int& maxLineSize, int& charsNums, bool &isMaybeHexFile);
static CODE_ID scanFileRealCode(QString filePath);
static CODE_ID scanFileOutPut(CODE_ID code, QString filePath, QList<LineFileInfo>& outputLineInfoVec, int & maxLineSize, int & charsNums, bool &isHexFile);
inline QList<LineFileInfo>* getLeftLineInfo();
inline QList<LineFileInfo>* getRightLineInfo();
void getLines(RC_DIRECTION direction, QList<LineFileInfo>& lines);
void getLinesExternInfo(QList<BlockUserData*>*& leftExternBlockInfo, QList<BlockUserData*>*& rightExternBlockInfo);
private:
static bool recognizeTextCode(QByteArray & text, LineFileInfo & lineInfo, QString & outUnicodeText);
static CODE_ID getTextFileEncodeType(uchar* fileFpr, int fileLength, QString filePath);
CODE_ID static readLineFromFileWithUnicodeLe(uchar* m_fileFpr, const int fileLength, QList<LineFileInfo>& lineInfoVec, QList<LineFileInfo>& blankLineInfoVec,int mode, int &maxLineSize);
};
Executable
+399
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@@ -0,0 +1,399 @@
#include "Encode.h"
#include <QTextCodec>
#include <QtDebug>
/* 检查字符串编码的类。看了大量文献,结论如下:
*如果是UTF BOM格式,或者UNICODE格式,其文件头部前几个字节(2-3)有一定的标识。由此标识直接按对应编码处理。
*如果没有标识,默认就是UTF8(NO BOM) 与 ANSI(现在只考虑GBK)进行对比。
*此时需要做统计分析。对所有行进行UTF8解析,如果按照UTF8解析错位再按照GBK解析。如果解析出GBK那么大概率认为文件是GBK编码的。
*/
Encode::Encode()
{
}
Encode::~Encode()
{
}
CODE_ID Encode::getCodeByName(QString name)
{
CODE_ID id;
if (name == "unknown")
{
id = CODE_ID::UNKOWN;
}
else if (name == "UTF16-LE")
{
id = CODE_ID::UNICODE_LE;
}
else if (name == "UTF16-BE")
{
id = CODE_ID::UNICODE_BE;
}
else if (name == "UTF8")
{
id = CODE_ID::UTF8_NOBOM;
}
else if (name == "UTF8-BOM")
{
id = CODE_ID::UTF8_BOM;
}
else if (name == "GBK")
{
id = CODE_ID::GBK;
}
else if (name == "EUC-JP")
{
id = CODE_ID::EUC_JP;
}
else if (name == "Shift-JIS")
{
id = CODE_ID::Shift_JIS;
}
else if (name == "EUC-KR")
{
id = CODE_ID::EUC_KR;
}
else if (name == "KOI8-R")
{
id = CODE_ID::KOI8_R;
}
else if (name == "TSCII")
{
id = CODE_ID::TSCII;
}
else if (name == "TIS-620")
{
id = CODE_ID::TIS_620;
}
else
{
id = CODE_ID::UNKOWN;
}
return id;
}
QString Encode::getLineEndById(RC_LINE_FORM id)
{
QString ret;
switch (id)
{
case PAD_LINE:
case UNKNOWN_LINE:
#ifdef WIN32
ret = "Windows(CR LF)";
#else
ret = "Unix(LF)";
#endif
ret = "NULL";
break;
case UNIX_LINE:
ret = "Unix(LF)";
break;
case DOS_LINE:
ret = "Windows(CR LF)";
break;
case MAC_LINE:
ret = "Mac(CR)";
break;
default:
break;
}
return ret;
}
QString Encode::getCodeNameById(CODE_ID id)
{
QString ret;
switch (id)
{
case UNKOWN:
ret = "unknown";
break;
case ANSI:
ret = "unknown";
break;
case UNICODE_LE:
ret = "UTF16-LE";
break;
case UNICODE_BE:
ret = "UTF16-BE";
break;
case UTF8_NOBOM:
ret = "UTF8";
break;
case UTF8_BOM:
ret = "UTF8-BOM";
break;
case GBK:
ret = "GBK";
break;
case EUC_JP:
ret = "EUC-JP";
break;
case Shift_JIS:
ret = "Shift-JIS";
break;
case EUC_KR:
ret = "EUC-KR";
break;
case KOI8_R:
ret = "KOI8-R";
break;
case TSCII:
ret = "TSCII";
break;
case TIS_620:
ret = "TIS-620";
break;
default:
ret = "unknown";
break;
}
return ret;
}
QByteArray Encode::getEncodeStartFlagByte(CODE_ID code)
{
QByteArray ret;
switch (code)
{
case UNICODE_LE:
{
ret.append((char)0xFF);
ret.append((char)0xFE);
}
break;
case UNICODE_BE:
{
ret.append((char)0xFE);
ret.append((char)0xFF);
}
break;
case UTF8_BOM:
{
ret.append((char)0xEF);
ret.append((char)0xBB);
ret.append((char)0xBF);
}
break;
default:
break;
}
return ret;
}
CODE_ID Encode::DetectEncode(const uchar* pBuffer, int length, int &skip)
{
if (pBuffer[0] == 0xFF && pBuffer[1] == 0xFE)
{
skip = 2;
return CODE_ID::UNICODE_LE; //skip 2
}
if (pBuffer[0] == 0xFE && pBuffer[1] == 0xFF)
{
skip = 2;
return CODE_ID::UNICODE_BE; //skip 2
}
if (pBuffer[0] == 0xEF && pBuffer[1] == 0xBB && pBuffer[2] == 0xBF)
{
skip = 3;
return CODE_ID::UTF8_BOM; //skip 3 with BOM
}
// 不能知道是不是UTF8
CODE_ID code = CheckUnicodeWithoutBOM(pBuffer, length);
skip = 0;
return code; //skip 0
}
bool Encode::tranGbkToUNICODE(const char* pText, int length, QString &out)
{
QTextCodec::ConverterState state;
QTextCodec *codec = QTextCodec::codecForName("GBK");
out = codec->toUnicode((const char *)pText, length, &state);
if (state.invalidChars > 0) {
return false;
}
return true;
}
bool Encode::tranUtf8ToUNICODE(const char* pText, int length, QString &out)
{
QTextCodec::ConverterState state;
QTextCodec *codec = QTextCodec::codecForName("UTF-8");
out = codec->toUnicode((const char *)pText, length, &state);
if (state.invalidChars > 0) {
return false;
}
return true;
}
//与getCodeNameById类似,但是返回的是QT系统支持的编码的字符串名称
QString Encode::getQtCodecNameById(CODE_ID id)
{
QString ret;
switch (id)
{
case UNKOWN:
case ANSI:
ret = "unknown";
break;
case UNICODE_LE:
ret = "UTF16-LE";
break;
case UNICODE_BE:
ret = "UTF16-BE";
break;
case UTF8_NOBOM://qt没有这种
case UTF8_BOM:
ret = "UTF8";
break;
case GBK:
ret = "GBK";
break;
case EUC_JP:
ret = "EUC-JP";
break;
case Shift_JIS:
ret = "Shift-JIS";
break;
case EUC_KR:
ret = "EUC-KR";
break;
case KOI8_R:
ret = "KOI8-R";
break;
case TSCII:
ret = "TSCII";
break;
case TIS_620:
ret = "TIS-620";
break;
default:
ret = "unknown";
break;
}
return ret;
}
//将指定编码的字符串转换到unicode
bool Encode::tranStrToUNICODE(CODE_ID code, const char* pText, int length, QString &out)
{
if (length < 0)
{
return false;
}
QTextCodec::ConverterState state;
QTextCodec *codec = nullptr;
QString textCodeName = getQtCodecNameById(code);
if (textCodeName.isEmpty() || textCodeName == "unknown")
{
//对于其它非识别编码,统一转换为utf8。减去让用户选择的麻烦
//这里其实是有问题的。先这样简单处理
codec = QTextCodec::codecForName("UTF-8");
}
else
{
codec = QTextCodec::codecForName(textCodeName.toStdString().c_str());
}
if (codec == nullptr)
{
return false;
}
out = codec->toUnicode((const char *)pText, length, &state);
if (state.invalidChars > 0) {
return false;
}
return true;
}
/* 这里其实是穷举字符串的字符编码;ASNI utf8。目前只检测GBK和utf8;其它语种没有穷举
*GB2312 GBK GB18030 三种差别见https://cloud.tencent.com/developer/article/1343240
*关于编码的详细说明,见https://blog.csdn.net/libaineu2004/article/details/19245205
*/
//这里是有限检查utf8的,如果出现gbk,说明一定不是utf8,因为utf8检查到错误码。
CODE_ID Encode::CheckUnicodeWithoutBOM(const uchar* pText, int length)
{
QTextCodec::ConverterState state;
QTextCodec *codec = QTextCodec::codecForName("UTF-8");
const QString text = codec->toUnicode((const char *)pText, length, &state);
if (state.invalidChars > 0) {
/*不是UTF-8格式的文件,这里优先判断是不是UTF8,再判断是不是GBK;我们先做中文版;如果后续要做
*国际版,其实不应该只检查GBK,而是应该检查本地ASCI码,包括ascii码*/
QTextCodec::ConverterState state1;
QTextCodec *codec1 = QTextCodec::codecForName("GBK");
codec1->toUnicode((const char *)pText, length, &state1);
if (state1.invalidChars > 0) {
return CODE_ID::ANSI;
}
else
{
return CODE_ID::GBK;
}
}
return CODE_ID::UTF8_NOBOM;
}
CODE_ID Encode::CheckUnicodeWithoutBOM(const uchar* pText, int length, QString &outUnicodeText)
{
QTextCodec::ConverterState state;
QTextCodec *codec = QTextCodec::codecForName("UTF-8");
outUnicodeText = codec->toUnicode((const char *)pText, length, &state);
if (state.invalidChars > 0) {
/*不是UTF-8格式的文件,这里优先判断是不是UTF8,再判断是不是GBK;我们先做中文版;如果后续要做
*国际版,其实不应该只检查GBK,而是因为检查本地ASCI码,包括ascii码*/
QTextCodec::ConverterState state1;
QTextCodec *codec1 = QTextCodec::codecForName("GBK");
QString gbkStr = codec1->toUnicode((const char *)pText, length, &state1);
if (state1.invalidChars > 0) {
//如果也不是gbk,姑且按照utf8直接返回
return CODE_ID::ANSI;
}
else
{
outUnicodeText = gbkStr;
return CODE_ID::GBK;
}
}
return CODE_ID::UTF8_NOBOM;
}
//检查是否全是ascii字符码
bool Encode::CheckTextIsAllAscii(const uchar* pText, int length)
{
for (int i = 0; i < length; ++i)
{
if (*(pText + i) < 0 || *(pText + i) > 0x7F)
{
return false;
}
}
return true;
}
Executable
+26
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#pragma once
#include <QtGlobal>
//#define GBK_
#include "rcglobal.h"
class Encode
{
public:
Encode();
~Encode();
static CODE_ID getCodeByName(QString name);
static QString getLineEndById(RC_LINE_FORM id);
static QString getCodeNameById(CODE_ID id);
static QByteArray getEncodeStartFlagByte(CODE_ID code);
static CODE_ID DetectEncode(const uchar* pBuffer, int length,int &skip);
static bool tranGbkToUNICODE(const char* pText, int length, QString &out);
static bool tranUtf8ToUNICODE(const char * pText, int length, QString & out);
static QString getQtCodecNameById(CODE_ID id);
static bool tranStrToUNICODE(CODE_ID code, const char * pText, int length, QString & out);
static CODE_ID CheckUnicodeWithoutBOM(const uchar * pText, int length);
static CODE_ID CheckUnicodeWithoutBOM(const uchar * pText, int length, QString & outUnicodeText);
static bool CheckTextIsAllAscii(const uchar * pText, int length);
};
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#include "MediatorDisplay.h"
//这里如果直接让左右互相同步,互相影响,可能导致混乱。需要一个中间调停者模式,作为中间人去控制同步消息
//中介者模式意图:用一个中介对象来封装一系列的对象交互,中介者使各对象不需要显式地相互引用,从而使其耦合松散,而且可以独立地改变它们之间的交互。
//主要解决:对象与对象之间存在大量的关联关系,这样势必会导致系统的结构变得很复杂,同时若一个对象发生改变,我们也需要跟踪与之相关联的对象,同时做出相应的处理。
//之前不使用该模式时,左右显示同步互相交互,时而发生消息混乱
MediatorDisplay::MediatorDisplay():QObject(nullptr)
{
m_leftLineNum = 0;
m_rightLineNum = 0;
m_leftScrollValue = 0;
m_rightScrollValue = 0;
}
MediatorDisplay::~MediatorDisplay()
{
}
void MediatorDisplay::setLeftNum(int value)
{
m_leftLineNum = value;
if (m_leftLineNum != m_rightLineNum)
{
emit syncCurLineNum(0);
}
}
void MediatorDisplay::setRightNum(int value)
{
m_rightLineNum = value;
if (m_leftLineNum != m_rightLineNum)
{
emit syncCurLineNum(1);
}
}
int MediatorDisplay::getLeftNum()
{
return m_leftLineNum;
}
int MediatorDisplay::getRightNum()
{
return m_rightLineNum;
}
void MediatorDisplay::setLeftScrollValue(int value)
{
if (m_leftScrollValue != value)
{
m_leftScrollValue = value;
}
//如果左右不相等,则推动对方去同步
if (m_leftScrollValue != m_rightScrollValue)
{
emit syncCurScrollValue(0);
}
}
void MediatorDisplay::setRightScrollValue(int value)
{
if (m_rightScrollValue != value)
{
m_rightScrollValue = value;
}
if (m_leftScrollValue != m_rightScrollValue)
{
emit syncCurScrollValue(1);
}
}
int MediatorDisplay::getLeftScrollValue()
{
return m_leftScrollValue;
}
int MediatorDisplay::getRightScrollValue()
{
return m_rightScrollValue;
}
void MediatorDisplay::setLeftScrollXValue(int value)
{
if (m_leftScrollXValue != value)
{
m_leftScrollXValue = value;
}
//如果左右不相等,则推动对方去同步
if (m_leftScrollXValue != m_rightScrollXValue)
{
emit syncCurScrollXValue(0);
}
}
void MediatorDisplay::setRightScrollXValue(int value)
{
if (m_rightScrollXValue != value)
{
m_rightScrollXValue = value;
}
if (m_leftScrollXValue != m_rightScrollXValue)
{
emit syncCurScrollXValue(1);
}
}
int MediatorDisplay::getLeftScrollXValue()
{
return m_leftScrollXValue;
}
int MediatorDisplay::getRightScrollXValue()
{
return m_rightScrollXValue;
}
+53
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#pragma once
#include <QObject>
class MediatorDisplay:public QObject
{
Q_OBJECT
public:
MediatorDisplay();
virtual ~MediatorDisplay();
void setLeftNum(int value);
void setRightNum(int value);
int getLeftNum();
int getRightNum();
void setLeftScrollValue(int value);
void setRightScrollValue(int value);
int getLeftScrollValue();
int getRightScrollValue();
void setLeftScrollXValue(int value);
void setRightScrollXValue(int value);
int getLeftScrollXValue();
int getRightScrollXValue();
signals:
//当前行同步
void syncCurLineNum(int direction);
//滚动条同步
void syncCurScrollValue(int direction);
void syncCurScrollXValue(int direction);
private:
//左右当前行的值
int m_leftLineNum;
int m_rightLineNum;
//左右滚动条的值
int m_leftScrollValue;
int m_rightScrollValue;
//左右滚动条的值x
int m_leftScrollXValue;
int m_rightScrollXValue;
};
+58
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#include "MediatorFileTree.h"
/* 文件夹对比界面的中介者,使用中介者是为了让消息经过中介对象统一调度,避免左右互相依赖导致交互混乱
*/
MediatorFileTree::MediatorFileTree() :QObject(nullptr)
{
}
MediatorFileTree::~MediatorFileTree()
{
}
void MediatorFileTree::setLeftScrollValue(int value)
{
m_leftScrollValue = value;
//如果左右不相等,则推动对方去同步
if (m_leftScrollValue != m_rightScrollValue)
{
emit syncCurScrollValue(0);
}
}
void MediatorFileTree::setRightScrollValue(int value)
{
m_rightScrollValue = value;
if (m_leftScrollValue != m_rightScrollValue)
{
emit syncCurScrollValue(1);
}
}
int MediatorFileTree::getLeftScrollValue()
{
return m_leftScrollValue;
}
int MediatorFileTree::getRightScrollValue()
{
return m_rightScrollValue;
}
//设置item。中介本身不保存ITEM,因为太多,发送消息给外面空间
void MediatorFileTree::setLeftItemStatus(QString name, int status)
{
emit syncExpandStatus(name, RC_LEFT, status);
}
void MediatorFileTree::setRightItemStatus(QString name, int status)
{
emit syncExpandStatus(name, RC_RIGHT, status);
}
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#pragma once
#include <qobject.h>
#include "rcglobal.h"
class MediatorFileTree :public QObject
{
Q_OBJECT
public:
MediatorFileTree();
virtual ~MediatorFileTree();
void setLeftScrollValue(int value);
void setRightScrollValue(int value);
int getLeftScrollValue();
int getRightScrollValue();
void setLeftItemStatus(QString name, int status);
void setRightItemStatus(QString name, int status);
signals:
//滚动条同步
void syncCurScrollValue(int direction);
//同步展开和收起状态
void syncExpandStatus(QString name, int direction, int status);
private:
int m_leftScrollValue;
int m_rightScrollValue;
};
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#include "QTreeWidgetSortItem.h"
#include "rcglobal.h"
/* 自己重新实现一个QTreeWidgetSortItem,主要是为了重载函数的排序功能,不适应默认的名字排序,而是使用
* 每个项自带的tip字符串排序。这样做是因为对齐的时候,有些空白对齐项目,并没有名称,就会导致无法排序
*/
int QTreeWidgetSortItem::s_sortType = 0;
bool QTreeWidgetSortItem::s_syncOrder = false;
QTreeWidgetSortItem::QTreeWidgetSortItem(int type):QTreeWidgetItem(type)
{
}
QTreeWidgetSortItem::QTreeWidgetSortItem(const QStringList &strings, int type):QTreeWidgetItem(strings, type)
{
}
QTreeWidgetSortItem::~QTreeWidgetSortItem()
{
}
bool QTreeWidgetSortItem::operator<(const QTreeWidgetItem & other) const
{
if (s_sortType == 0)
{
if (!s_syncOrder) //按名称排序
{
//目录最大,放在文件前面。都是目录则按照名称排序
if ((type() == RC_DIR) && (other.type() == RC_DIR))
{
goto cmp_name;
}
else if ((type() == RC_DIR) && (other.type() != RC_DIR))
{
return false;
}
else if ((type() != RC_DIR) && (other.type() == RC_DIR))
{
return true;
}
cmp_name:
QString a = this->data(0, Item_RelativePath).toString();
QString b = other.data(0, Item_RelativePath).toString();
return (a.compare(b, Qt::CaseInsensitive) > 0);
}
else
{
//同步序号,按序号进行排序
#if 0
if ((type() == RC_DIR) && (other.type() == RC_DIR))
{
QString a = this->data(0, Item_RelativePath).toString();
QString b = other.data(0, Item_RelativePath).toString();
return !(a.compare(b, Qt::CaseInsensitive) > 0);
}
else if ((type() == RC_DIR) && (other.type() != RC_DIR))
{
return true;
}
else if ((type() != RC_DIR) && (other.type() == RC_DIR))
{
return false;
}
cmp_index:
#endif
//同步对方的操作。
int a = this->data(0, Item_Index).toInt();
int b = other.data(0, Item_Index).toInt();
return(a > b);
}
}
else if (s_sortType == 1) //按大小排序
{
//目录最大,放在文件前面。都是目录则按照名称排序
if ((type() == RC_DIR) && (other.type() == RC_DIR))
{
qint64 a = this->data(0, DIR_ITEM_MAXSIZE_FILE).toULongLong();
qint64 b = other.data(0, DIR_ITEM_MAXSIZE_FILE).toULongLong();
return(a > b);
#if 0
QString a = this->data(0, Item_RelativePath).toString();
QString b = other.data(0, Item_RelativePath).toString();
return (a.compare(b, Qt::CaseInsensitive) > 0);
#endif
}
else if ((type() == RC_DIR) && (other.type() != RC_DIR))
{
return false;
}
else if ((type() != RC_DIR) && (other.type() == RC_DIR))
{
return true;
}
int leftSize = this->text(1).toInt();
int rightSize = other.text(1).toInt();
return(leftSize > rightSize);
}
else if (s_sortType == 2) //by 修改日期
{
//目录最大,放在文件前面。都是目录则按照名称排序
if ((type() == RC_DIR) && (other.type() == RC_DIR))
{
QString a = this->data(0, Item_RelativePath).toString();
QString b = other.data(0, Item_RelativePath).toString();
return (a.compare(b, Qt::CaseInsensitive) > 0);
}
else if ((type() == RC_DIR) && (other.type() != RC_DIR))
{
return false;
}
else if ((type() != RC_DIR) && (other.type() == RC_DIR))
{
return true;
}
QString a = this->text(2);
QString b = other.text(2);
return(a.compare(b, Qt::CaseInsensitive) > 0);
}
return false;
}
+23
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#pragma once
#include <qtreewidget.h>
class QTreeWidgetSortItem : public QTreeWidgetItem
{
public:
QTreeWidgetSortItem(int type);
QTreeWidgetSortItem(const QStringList &strings, int type);
virtual ~QTreeWidgetSortItem();
virtual bool operator<(const QTreeWidgetItem &other) const override;
static void setSortColumn(int index)
{
s_sortType = index;
}
static void setSyncOrder(bool v)
{
s_syncOrder = v;
}
private :
static int s_sortType;
static bool s_syncOrder;
};
+158
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#include "RcTreeWidget.h"
#include "MediatorFileTree.h"
#include <QScrollBar>
#include <QMenu>
#include <QProcess>
RcTreeWidget::RcTreeWidget(QWidget *parent):QTreeWidget(parent), m_userAddMenu(nullptr)
{
connect(this->verticalScrollBar(), &QScrollBar::valueChanged, this, &RcTreeWidget::slot_scrollValueChange);
//收起和伸开子项
connect(this, &QTreeWidget::itemCollapsed, this, &RcTreeWidget::slot_itemCollapsed);
connect(this, &QTreeWidget::itemExpanded, this, &RcTreeWidget::slot_itemExpanded);
setContextMenuPolicy(Qt::CustomContextMenu); //设置枚举值
connect(this, &QTreeWidget::customContextMenuRequested, this, &RcTreeWidget::slot_ShowPopMenu);
}
RcTreeWidget::~RcTreeWidget()
{
}
//给用户进行菜单增加的回调函数
void RcTreeWidget::setContextUserDefineItemMenuCallBack(std::function<void(int dire,QMenu*, QTreeWidgetItem*)>* userAddMenu)
{
m_userAddMenu = userAddMenu;
}
//右键菜单
void RcTreeWidget::slot_ShowPopMenu(const QPoint& pos)
{
QTreeWidgetItem* curItem = this->itemAt(pos);
if (curItem != nullptr)
{
QMenu* menu = new QMenu(this);
if (m_userAddMenu != nullptr)
{
(*m_userAddMenu)(m_direction, menu, curItem);
}
QAction* action = menu->addAction(tr("Show File in Explorer"), this, [&]() {
QString path, cmd;
path = QString("%1/%2").arg(m_rootDir).arg(curItem->data(0, Qt::ToolTipRole).toString());
#ifdef _WIN32
path = path.replace("/", "\\");
cmd = QString("explorer.exe /select,%1").arg(path);
#else
path = path.replace("\\", "/");
cmd = QString("open -R %1").arg(path);
#endif
QProcess process;
process.startDetached(cmd);
});
//没有名称表示是对齐的item,不存在对应的文件,只是占位
if (curItem->text(0).isEmpty())
{
action->setEnabled(false);
}
if (menu)
{
menu->setAttribute(Qt::WA_DeleteOnClose);
menu->exec(QCursor::pos());
}
}
}
//点击收起的槽函数
void RcTreeWidget::slot_itemCollapsed(QTreeWidgetItem *item)
{
QString name = item->data(0, Qt::ToolTipRole).toString();
//左边变化,通知右边去改变
if (m_direction == RC_LEFT)
{
//通知右边去收起
m_mediator->setRightItemStatus(name,RC_COLLAPSED);
}
else
{
//通知左边去收起
m_mediator->setLeftItemStatus(name, RC_COLLAPSED);
}
}
//点击展开的槽函数
void RcTreeWidget::slot_itemExpanded(QTreeWidgetItem *item)
{
QString name = item->data(0, Qt::ToolTipRole).toString();
//左边变化,通知右边去改变
if (m_direction == RC_LEFT)
{
//右边展开
m_mediator->setRightItemStatus(name, RC_EXPANDED);
}
else
{
//左边收起
m_mediator->setLeftItemStatus(name, RC_EXPANDED);
}
}
void RcTreeWidget::setDirection(RC_DIRECTION direction)
{
m_direction = direction;
}
void RcTreeWidget::setMediator(MediatorFileTree *mediator)
{
m_mediator = mediator;
}
//滚动条值变化后的槽函数。一旦滚动则会出发这里,发送消息给中介,让中介去同步另外一方
void RcTreeWidget::slot_scrollValueChange(int value)
{
if (m_direction == RC_LEFT)
{
if (m_mediator->getLeftScrollValue() != value)
{
m_mediator->setLeftScrollValue(value);
}
}
else
{
if (m_mediator->getRightScrollValue() != value)
{
m_mediator->setRightScrollValue(value);
}
}
}
//注意,这里一旦开始调整后,又会引发滚动条值的变化
void RcTreeWidget::setVerticalValue(int value)
{
//不相等才需要设置
if (verticalScrollBar()->value() != value)
{
//超过最大值,只能设置为最大值
if (value > verticalScrollBar()->maximum())
{
verticalScrollBar()->setValue(verticalScrollBar()->maximum());
}
else
{
verticalScrollBar()->setValue(value);
}
}
}
+46
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#pragma once
#include <qtreewidget.h>
#include <QPoint>
#include <functional>
#include <QMenu>
#include "rcglobal.h"
class MediatorFileTree;
class RcTreeWidget :public QTreeWidget
{
public:
RcTreeWidget(QWidget *parent=nullptr);
~RcTreeWidget();
void setContextUserDefineItemMenuCallBack(std::function<void(int dire, QMenu*, QTreeWidgetItem*)>* userAddMenu);
void setDirection(RC_DIRECTION direction);
void setMediator(MediatorFileTree * mediator);
void setVerticalValue(int value);
void setRootDir(QString dir)
{
m_rootDir = dir;
}
QString getRootDir()
{
return m_rootDir;
}
public slots:
void slot_scrollValueChange(int value);
void slot_itemCollapsed(QTreeWidgetItem * item);
void slot_itemExpanded(QTreeWidgetItem * item);
void slot_ShowPopMenu(const QPoint& pos);
private:
MediatorFileTree * m_mediator;
RC_DIRECTION m_direction;
QString m_rootDir;
std::function<void(int dire, QMenu*, QTreeWidgetItem*)>* m_userAddMenu;
};
+18
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@@ -0,0 +1,18 @@
# ----------------------------------------------------
# This file is generated by the Qt Visual Studio Tools.
# ------------------------------------------------------
# This is a reminder that you are using a generated .pro file.
# Remove it when you are finished editing this file.
message("You are running qmake on a generated .pro file. This may not work!")
HEADERS += ./RealCompare.h \
$$PWD/diff.h \
./CompareWin.h
SOURCES += ./CompareWin.cpp \
./main.cpp \
./RealCompare.cpp
FORMS += ./CompareWin.ui \
./RealCompare.ui
RESOURCES += RealCompare.qrc
+83
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TEMPLATE = app
LANGUAGE = C++
TARGET = Notepad--
CONFIG += qt warn_on release
QT += core gui widgets concurrent network
HEADERS += *.h \
cceditor/ccnotepad.h \
cceditor/filemanager.h
SOURCES += *.cpp \
cceditor/ccnotepad.cpp \
cceditor/filemanager.cpp
FORMS += *.ui \
cceditor/ccnotepad.ui
RESOURCES += RealCompare.qrc
INCLUDEPATH += qscint/src
INCLUDEPATH += qscint/src/Qsci
INCLUDEPATH += qscint/scintilla/include
INCLUDEPATH += cceditor
DEFINES += QSCINTILLA_DLL
TRANSLATIONS += realcompare_zh.ts
if(contains(QMAKE_HOST.arch, x86_64)){
CONFIG(Debug, Debug|Release){
DESTDIR = x64/Debug
LIBS += -Lx64/Debug
LIBS += -lqmyedit_qt5d
}else{
DESTDIR = x64/Release
LIBS += -Lx64/Release
LIBS += -lqmyedit_qt5
QMAKE_CXXFLAGS += /openmp
}
}
unix{
if(CONFIG(debug, debug|release)){
LIBS += -L/home/yzw/build/CCNotePad/lib -lprotobuf
LIBS += -L/home/yzw/build/CCNotePad/x64/Debug -lqmyedit_qt5
QMAKE_CXXFLAGS += -fopenmp
LIBS += -lgomp -lpthread
}else{
LIBS += -L/home/yzw/build/CCNotePad/lib -lprotobuf
LIBS += -L/home/yzw/build/CCNotePad/x64/Release -lqmyedit_qt5
DESTDIR = x64/Release
QMAKE_CXXFLAGS += -fopenmp -O2
LIBS += -lgomp -lpthread
}
}
RC_FILE += RealCompare.rc
unix
{
unix:!macx: LIBS += -L$$PWD/lib/ -lprotobuf
INCLUDEPATH += $$PWD/.
DEPENDPATH += $$PWD/.
unix:!macx: PRE_TARGETDEPS += $$PWD/lib/libprotobuf.a
unix:!macx: LIBS += -L$$PWD/x64/Release/ -lqmyedit_qt5
INCLUDEPATH += $$PWD/x64/Release
DEPENDPATH += $$PWD/x64/Release
unix:!macx: PRE_TARGETDEPS += $$PWD/x64/Release/libqmyedit_qt5.a
}
+156
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<RCC>
<qresource prefix="/">
<file>Resources/img/dir.png</file>
<file>Resources/img/file.png</file>
<file>Resources/img/open.png</file>
<file>Resources/img/open1.png</file>
<file>Resources/img/save.png</file>
<file>Resources/img/all.png</file>
<file>Resources/img/same1.png</file>
<file>Resources/img/diff1.png</file>
<file>Resources/img/swap.png</file>
<file>Resources/img/reload.png</file>
<file>Resources/img/rule.png</file>
<file>Resources/img/left3.png</file>
<file>Resources/img/right3.png</file>
<file>Resources/img/point.png</file>
<file>Resources/img/main.png</file>
<file>Resources/img/showchar.png</file>
<file>Resources/img/hidechar.png</file>
<file>Resources/img/reload2.png</file>
<file>Resources/img/tran.png</file>
<file>Resources/img/6688.png</file>
<file>Resources/img/clear.png</file>
<file>Resources/img/undo.png</file>
<file>Resources/img/redo.png</file>
<file>Resources/edit/global/close.png</file>
<file>Resources/edit/global/closehover.png</file>
<file>Resources/edit/global/needsave.png</file>
<file>Resources/edit/global/noneedsave.png</file>
<file>Resources/edit/styleblack/closeall.png</file>
<file>Resources/edit/styleblack/closefile.png</file>
<file>Resources/edit/styleblack/crlf.png</file>
<file>Resources/edit/styleblack/cut.png</file>
<file>Resources/edit/styleblack/dircompare.png</file>
<file>Resources/edit/styleblack/filecompare.png</file>
<file>Resources/edit/styleblack/find.png</file>
<file>Resources/edit/styleblack/needsavebar.png</file>
<file>Resources/edit/styleblack/newfile.png</file>
<file>Resources/edit/styleblack/noneedsaveallbar.png</file>
<file>Resources/edit/styleblack/noneedsavebar.png</file>
<file>Resources/edit/styleblack/openfile.png</file>
<file>Resources/edit/styleblack/paste.png</file>
<file>Resources/edit/styleblack/redo.png</file>
<file>Resources/edit/styleblack/replace.png</file>
<file>Resources/edit/styleblack/transcode.png</file>
<file>Resources/edit/styleblack/undo.png</file>
<file>Resources/edit/styleblack/white.png</file>
<file>Resources/edit/styleblack/zoomin.png</file>
<file>Resources/edit/styleblack/zoomout.png</file>
<file>Resources/edit/styleblack/copy.png</file>
<file>Resources/edit/styleblack/needsaveallbar.png</file>
<file>Resources/edit/styledeepblue/closeall.png</file>
<file>Resources/edit/styledeepblue/closefile.png</file>
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