Files
ygopro/gframe/menu_handler.cpp

690 lines
23 KiB
C++

#include "config.h"
#include "menu_handler.h"
#include "myfilesystem.h"
#include "netserver.h"
#include "duelclient.h"
#include "deck_manager.h"
#include "replay_mode.h"
#include "single_mode.h"
#include "image_manager.h"
#include "sound_manager.h"
#include "game.h"
namespace ygo {
void UpdateDeck() {
BufferIO::CopyWideString(mainGame->cbCategorySelect->getText(), mainGame->gameConf.lastcategory);
BufferIO::CopyWideString(mainGame->cbDeckSelect->getText(), mainGame->gameConf.lastdeck);
DuelClient::SendUpdateDeck(deckManager.current_deck);
}
bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(mainGame->dField.OnCommonEvent(event))
return false;
switch(event.EventType) {
case irr::EET_GUI_EVENT: {
irr::gui::IGUIElement* caller = event.GUIEvent.Caller;
irr::s32 id = caller->getID();
if(mainGame->wQuery->isVisible() && id != BUTTON_YES && id != BUTTON_NO) {
mainGame->wQuery->getParent()->bringToFront(mainGame->wQuery);
break;
}
if(mainGame->wReplaySave->isVisible() && id != BUTTON_REPLAY_SAVE && id != BUTTON_REPLAY_CANCEL) {
mainGame->wReplaySave->getParent()->bringToFront(mainGame->wReplaySave);
break;
}
switch(event.GUIEvent.EventType) {
case irr::gui::EGET_BUTTON_CLICKED: {
if(id < 110)
soundManager.PlaySoundEffect(SOUND_MENU);
else
soundManager.PlaySoundEffect(SOUND_BUTTON);
switch(id) {
case BUTTON_MODE_EXIT: {
mainGame->device->closeDevice();
break;
}
case BUTTON_LAN_MODE: {
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
mainGame->HideElement(mainGame->wMainMenu);
mainGame->ShowElement(mainGame->wLanWindow);
break;
}
case BUTTON_JOIN_HOST: {
mainGame->bot_mode = false;
mainGame->TrimText(mainGame->ebJoinHost);
mainGame->TrimText(mainGame->ebJoinPort);
char ip[20];
wchar_t pstr[100];
wchar_t portstr[10];
BufferIO::CopyWideString(mainGame->ebJoinHost->getText(), pstr);
BufferIO::CopyWideString(mainGame->ebJoinPort->getText(), portstr);
BufferIO::EncodeUTF8(pstr, ip);
unsigned int remote_addr = htonl(inet_addr(ip));
if(remote_addr == -1) {
char hostname[100];
char port[6];
BufferIO::EncodeUTF8(pstr, hostname);
BufferIO::EncodeUTF8(portstr, port);
struct evutil_addrinfo hints;
struct evutil_addrinfo *answer = nullptr;
std::memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = EVUTIL_AI_ADDRCONFIG;
int status = evutil_getaddrinfo(hostname, port, &hints, &answer);
if(status != 0) {
mainGame->gMutex.lock();
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1412));
mainGame->gMutex.unlock();
break;
} else {
sockaddr_in * sin = ((struct sockaddr_in *)answer->ai_addr);
evutil_inet_ntop(AF_INET, &(sin->sin_addr), ip, 20);
remote_addr = htonl(inet_addr(ip));
evutil_freeaddrinfo(answer);
}
}
unsigned int remote_port = std::wcstol(portstr, nullptr, 10);
BufferIO::CopyWideString(pstr, mainGame->gameConf.lasthost);
BufferIO::CopyWideString(portstr, mainGame->gameConf.lastport);
if(DuelClient::StartClient(remote_addr, remote_port, false)) {
mainGame->btnCreateHost->setEnabled(false);
mainGame->btnJoinHost->setEnabled(false);
mainGame->btnJoinCancel->setEnabled(false);
}
break;
}
case BUTTON_JOIN_CANCEL: {
mainGame->HideElement(mainGame->wLanWindow);
mainGame->ShowElement(mainGame->wMainMenu);
if(mainGame->exit_on_return)
mainGame->device->closeDevice();
break;
}
case BUTTON_LAN_REFRESH: {
DuelClient::BeginRefreshHost();
break;
}
case BUTTON_CREATE_HOST: {
mainGame->btnHostConfirm->setEnabled(true);
mainGame->btnHostCancel->setEnabled(true);
mainGame->HideElement(mainGame->wLanWindow);
mainGame->ShowElement(mainGame->wCreateHost);
break;
}
case BUTTON_HOST_CONFIRM: {
mainGame->bot_mode = false;
BufferIO::CopyWideString(mainGame->ebServerName->getText(), mainGame->gameConf.gamename);
if(!NetServer::StartServer(mainGame->gameConf.serverport)) {
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
if(!DuelClient::StartClient(0x7f000001, mainGame->gameConf.serverport)) {
NetServer::StopServer();
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
mainGame->btnHostConfirm->setEnabled(false);
mainGame->btnHostCancel->setEnabled(false);
break;
}
case BUTTON_HOST_CANCEL: {
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
mainGame->HideElement(mainGame->wCreateHost);
mainGame->ShowElement(mainGame->wLanWindow);
break;
}
case BUTTON_HP_DUELIST: {
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
DuelClient::SendPacketToServer(CTOS_HS_TODUELIST);
break;
}
case BUTTON_HP_OBSERVER: {
DuelClient::SendPacketToServer(CTOS_HS_TOOBSERVER);
break;
}
case BUTTON_HP_KICK: {
int index = 0;
while(index < 4) {
if(mainGame->btnHostPrepKick[index] == caller)
break;
++index;
}
CTOS_Kick csk;
csk.pos = index;
DuelClient::SendPacketToServer(CTOS_HS_KICK, csk);
break;
}
case BUTTON_HP_READY: {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!deckManager.LoadCurrentDeck(mainGame->cbCategorySelect->getSelected(), mainGame->cbCategorySelect->getText(), mainGame->cbDeckSelect->getText())) {
mainGame->gMutex.lock();
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1406));
mainGame->gMutex.unlock();
break;
}
UpdateDeck();
DuelClient::SendPacketToServer(CTOS_HS_READY);
mainGame->cbCategorySelect->setEnabled(false);
mainGame->cbDeckSelect->setEnabled(false);
break;
}
case BUTTON_HP_NOTREADY: {
DuelClient::SendPacketToServer(CTOS_HS_NOTREADY);
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
break;
}
case BUTTON_HP_START: {
DuelClient::SendPacketToServer(CTOS_HS_START);
break;
}
case BUTTON_HP_CANCEL: {
DuelClient::StopClient();
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
mainGame->btnStartBot->setEnabled(true);
mainGame->btnBotCancel->setEnabled(true);
mainGame->HideElement(mainGame->wHostPrepare);
if(mainGame->bot_mode)
mainGame->ShowElement(mainGame->wSinglePlay);
else
mainGame->ShowElement(mainGame->wLanWindow);
mainGame->wChat->setVisible(false);
if(mainGame->exit_on_return)
mainGame->device->closeDevice();
break;
}
case BUTTON_REPLAY_MODE: {
mainGame->HideElement(mainGame->wMainMenu);
mainGame->ShowElement(mainGame->wReplay);
mainGame->ebRepStartTurn->setText(L"1");
mainGame->stReplayInfo->setText(L"");
mainGame->RefreshReplay();
break;
}
case BUTTON_SINGLE_MODE: {
mainGame->HideElement(mainGame->wMainMenu);
mainGame->ShowElement(mainGame->wSinglePlay);
mainGame->RefreshSingleplay();
mainGame->RefreshBot();
break;
}
case BUTTON_LOAD_REPLAY: {
int start_turn = 1;
if(mainGame->open_file) {
mainGame->open_file = false;
if (!ReplayMode::cur_replay.OpenReplay(mainGame->open_file_name)) {
if (mainGame->exit_on_return)
mainGame->device->closeDevice();
break;
}
} else {
auto selected = mainGame->lstReplayList->getSelected();
if(selected == -1)
break;
wchar_t replay_path[256]{};
myswprintf(replay_path, L"./replay/%ls", mainGame->lstReplayList->getListItem(selected));
if (!ReplayMode::cur_replay.OpenReplay(replay_path))
break;
start_turn = std::wcstol(mainGame->ebRepStartTurn->getText(), nullptr, 10);
}
mainGame->ClearCardInfo();
mainGame->wCardImg->setVisible(true);
mainGame->wInfos->setVisible(true);
mainGame->wReplay->setVisible(true);
mainGame->wReplayControl->setVisible(true);
mainGame->btnReplayStart->setVisible(false);
mainGame->btnReplayPause->setVisible(true);
mainGame->btnReplayStep->setVisible(false);
mainGame->btnReplayUndo->setVisible(false);
mainGame->wPhase->setVisible(true);
mainGame->dField.Clear();
mainGame->HideElement(mainGame->wReplay);
mainGame->device->setEventReceiver(&mainGame->dField);
if(start_turn == 1)
start_turn = 0;
ReplayMode::StartReplay(start_turn);
break;
}
case BUTTON_DELETE_REPLAY: {
int sel = mainGame->lstReplayList->getSelected();
if(sel == -1)
break;
mainGame->gMutex.lock();
wchar_t textBuffer[256];
myswprintf(textBuffer, L"%ls\n%ls", mainGame->lstReplayList->getListItem(sel), dataManager.GetSysString(1363));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.unlock();
prev_operation = id;
prev_sel = sel;
break;
}
case BUTTON_RENAME_REPLAY: {
int sel = mainGame->lstReplayList->getSelected();
if(sel == -1)
break;
mainGame->gMutex.lock();
mainGame->wReplaySave->setText(dataManager.GetSysString(1364));
mainGame->ebRSName->setText(mainGame->lstReplayList->getListItem(sel));
mainGame->PopupElement(mainGame->wReplaySave);
mainGame->gMutex.unlock();
prev_operation = id;
prev_sel = sel;
break;
}
case BUTTON_CANCEL_REPLAY: {
mainGame->HideElement(mainGame->wReplay);
mainGame->ShowElement(mainGame->wMainMenu);
break;
}
case BUTTON_EXPORT_DECK: {
auto selected = mainGame->lstReplayList->getSelected();
if(selected == -1)
break;
Replay replay;
wchar_t replay_filename[256]{};
wchar_t namebuf[4][20]{};
wchar_t filename[256]{};
wchar_t replay_path[256]{};
BufferIO::CopyWideString(mainGame->lstReplayList->getListItem(selected), replay_filename);
myswprintf(replay_path, L"./replay/%ls", replay_filename);
if (!replay.OpenReplay(replay_path))
break;
if (replay.pheader.base.flag & REPLAY_SINGLE_MODE)
break;
for (size_t i = 0; i < replay.decks.size(); ++i) {
BufferIO::CopyWideString(replay.players[Replay::GetDeckPlayer(i)].c_str(), namebuf[i]);
FileSystem::SafeFileName(namebuf[i]);
}
for (size_t i = 0; i < replay.decks.size(); ++i) {
myswprintf(filename, L"./deck/%ls-%d %ls.ydk", replay_filename, i + 1, namebuf[i]);
replay.SaveDeck(i, filename);
}
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
break;
}
case BUTTON_BOT_START: {
int sel = mainGame->lstBotList->getSelected();
if(sel == -1)
break;
mainGame->bot_mode = true;
#ifdef _WIN32
if(!NetServer::StartServer(mainGame->gameConf.serverport)) {
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
if(!DuelClient::StartClient(0x7f000001, mainGame->gameConf.serverport)) {
NetServer::StopServer();
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
STARTUPINFOW si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
wchar_t cmd[MAX_PATH];
wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
myswprintf(arg1, L"%ls", mainGame->botInfo[sel].command);
int flag = 0;
flag += (mainGame->chkBotHand->isChecked() ? 0x1 : 0);
myswprintf(cmd, L"Bot.exe \"%ls\" %d %d", arg1, flag, mainGame->gameConf.serverport);
if(!CreateProcessW(nullptr, cmd, nullptr, nullptr, FALSE, 0, nullptr, nullptr, &si, &pi))
{
NetServer::StopServer();
break;
}
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
#else
if(fork() == 0) {
usleep(100000);
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
myswprintf(warg1, L"%ls", mainGame->botInfo[sel].command);
char arg1[512];
BufferIO::EncodeUTF8(warg1, arg1);
int flag = 0;
flag += (mainGame->chkBotHand->isChecked() ? 0x1 : 0);
char arg2[8];
mysnprintf(arg2, "%d", flag);
char arg3[8];
mysnprintf(arg3, "%d", mainGame->gameConf.serverport);
execl("./bot", "bot", arg1, arg2, arg3, nullptr);
std::exit(0);
} else {
if(!NetServer::StartServer(mainGame->gameConf.serverport)) {
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
if(!DuelClient::StartClient(0x7f000001, mainGame->gameConf.serverport)) {
NetServer::StopServer();
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
break;
}
}
#endif
mainGame->btnStartBot->setEnabled(false);
mainGame->btnBotCancel->setEnabled(false);
break;
}
case BUTTON_LOAD_SINGLEPLAY: {
if(!mainGame->open_file && mainGame->lstSinglePlayList->getSelected() == -1)
break;
mainGame->singleSignal.SetNoWait(false);
SingleMode::StartPlay();
break;
}
case BUTTON_CANCEL_SINGLEPLAY: {
mainGame->HideElement(mainGame->wSinglePlay);
mainGame->ShowElement(mainGame->wMainMenu);
break;
}
case BUTTON_DECK_EDIT: {
mainGame->RefreshCategoryDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
if(mainGame->open_file && deckManager.LoadCurrentDeck(mainGame->open_file_name)) {
#ifdef _WIN32
wchar_t *dash = std::wcsrchr(mainGame->open_file_name, L'\\');
#else
wchar_t *dash = std::wcsrchr(mainGame->open_file_name, L'/');
#endif
wchar_t *dot = std::wcsrchr(mainGame->open_file_name, L'.');
if(dash && dot && !mywcsncasecmp(dot, L".ydk", 4)) { // full path
wchar_t deck_name[256];
BufferIO::CopyWideString(dash + 1, deck_name, dot - dash - 1);
mainGame->ebDeckname->setText(deck_name);
mainGame->cbDBCategory->setSelected(-1);
mainGame->cbDBDecks->setSelected(-1);
mainGame->btnManageDeck->setEnabled(false);
mainGame->cbDBCategory->setEnabled(false);
mainGame->cbDBDecks->setEnabled(false);
} else if(dash) { // has category
wchar_t deck_name[256];
BufferIO::CopyWideString(dash + 1, deck_name);
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!std::wcscmp(mainGame->cbDBDecks->getItem(i), deck_name)) {
BufferIO::CopyWideString(deck_name, mainGame->gameConf.lastdeck);
mainGame->cbDBDecks->setSelected(i);
break;
}
}
} else { // only deck name
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!std::wcscmp(mainGame->cbDBDecks->getItem(i), mainGame->open_file_name)) {
BufferIO::CopyWideString(mainGame->open_file_name, mainGame->gameConf.lastdeck);
mainGame->cbDBDecks->setSelected(i);
break;
}
}
}
mainGame->open_file = false;
}
else if(mainGame->cbDBCategory->getSelected() != -1 && mainGame->cbDBDecks->getSelected() != -1) {
deckManager.LoadCurrentDeck(mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
mainGame->ebDeckname->setText(L"");
}
mainGame->HideElement(mainGame->wMainMenu);
mainGame->deckBuilder.Initialize();
break;
}
case BUTTON_YES: {
mainGame->HideElement(mainGame->wQuery);
if(prev_operation == BUTTON_DELETE_REPLAY) {
if(Replay::DeleteReplay(mainGame->lstReplayList->getListItem(prev_sel))) {
mainGame->stReplayInfo->setText(L"");
mainGame->lstReplayList->removeItem(prev_sel);
}
}
prev_operation = 0;
prev_sel = -1;
break;
}
case BUTTON_NO: {
mainGame->HideElement(mainGame->wQuery);
prev_operation = 0;
prev_sel = -1;
break;
}
case BUTTON_REPLAY_SAVE: {
mainGame->HideElement(mainGame->wReplaySave);
if(prev_operation == BUTTON_RENAME_REPLAY) {
wchar_t newname[256];
BufferIO::CopyWideString(mainGame->ebRSName->getText(), newname);
if (!IsExtension(newname, L".yrp")) {
myswprintf(newname, L"%ls.yrp", mainGame->ebRSName->getText());
}
if(Replay::RenameReplay(mainGame->lstReplayList->getListItem(prev_sel), newname)) {
mainGame->lstReplayList->setItem(prev_sel, newname, -1);
} else {
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1365));
}
}
prev_operation = 0;
prev_sel = -1;
break;
}
case BUTTON_REPLAY_CANCEL: {
mainGame->HideElement(mainGame->wReplaySave);
prev_operation = 0;
prev_sel = -1;
break;
}
}
break;
}
case irr::gui::EGET_LISTBOX_CHANGED: {
switch(id) {
case LISTBOX_LAN_HOST: {
int sel = mainGame->lstHostList->getSelected();
if(sel == -1)
break;
int addr = DuelClient::hosts[sel].ipaddr;
int port = DuelClient::hosts[sel].port;
wchar_t buf[20];
myswprintf(buf, L"%d.%d.%d.%d", addr & 0xff, (addr >> 8) & 0xff, (addr >> 16) & 0xff, (addr >> 24) & 0xff);
mainGame->ebJoinHost->setText(buf);
myswprintf(buf, L"%d", port);
mainGame->ebJoinPort->setText(buf);
break;
}
case LISTBOX_REPLAY_LIST: {
int sel = mainGame->lstReplayList->getSelected();
if(sel < 0)
break;
auto filename = mainGame->lstReplayList->getListItem(sel);
if (!filename)
break;
wchar_t replay_path[256]{};
myswprintf(replay_path, L"./replay/%ls", filename);
if (!temp_replay.OpenReplay(replay_path)) {
mainGame->stReplayInfo->setText(L"Error");
break;
}
wchar_t infobuf[256]{};
std::wstring repinfo;
time_t curtime;
const auto& rh = temp_replay.pheader.base;
if(temp_replay.pheader.base.flag & REPLAY_UNIFORM)
curtime = rh.start_time;
else{
curtime = rh.seed;
wchar_t version_info[256]{};
myswprintf(version_info, L"version 0x%X\n", rh.version);
repinfo.append(version_info);
}
std::wcsftime(infobuf, sizeof infobuf / sizeof infobuf[0], L"%Y/%m/%d %H:%M:%S\n", std::localtime(&curtime));
repinfo.append(infobuf);
if (rh.flag & REPLAY_SINGLE_MODE) {
wchar_t path[256]{};
BufferIO::DecodeUTF8(temp_replay.script_name.c_str(), path);
repinfo.append(path);
repinfo.append(L"\n");
}
const auto& player_names = temp_replay.players;
if(rh.flag & REPLAY_TAG)
myswprintf(infobuf, L"%ls\n%ls\n===VS===\n%ls\n%ls\n", player_names[0].c_str(), player_names[1].c_str(), player_names[2].c_str(), player_names[3].c_str());
else
myswprintf(infobuf, L"%ls\n===VS===\n%ls\n", player_names[0].c_str(), player_names[1].c_str());
repinfo.append(infobuf);
mainGame->ebRepStartTurn->setText(L"1");
mainGame->SetStaticText(mainGame->stReplayInfo, 180, mainGame->guiFont, repinfo.c_str());
break;
}
case LISTBOX_SINGLEPLAY_LIST: {
int sel = mainGame->lstSinglePlayList->getSelected();
if(sel == -1)
break;
const wchar_t* name = mainGame->lstSinglePlayList->getListItem(sel);
wchar_t fname[256];
myswprintf(fname, L"./single/%ls", name);
FILE* fp = mywfopen(fname, "rb");
if(!fp) {
mainGame->stSinglePlayInfo->setText(L"");
break;
}
char linebuf[1024];
wchar_t wlinebuf[1024];
std::wstring message = L"";
bool in_message = false;
while(std::fgets(linebuf, 1024, fp)) {
if(!std::strncmp(linebuf, "--[[message", 11)) {
size_t len = std::strlen(linebuf);
char* msgend = std::strrchr(linebuf, ']');
if(len <= 13) {
in_message = true;
continue;
} else if(len > 15 && msgend) {
*(msgend - 1) = '\0';
BufferIO::DecodeUTF8(linebuf + 12, wlinebuf);
message.append(wlinebuf);
break;
}
}
if(!std::strncmp(linebuf, "]]", 2)) {
in_message = false;
break;
}
if(in_message) {
BufferIO::DecodeUTF8(linebuf, wlinebuf);
message.append(wlinebuf);
}
}
std::fclose(fp);
mainGame->SetStaticText(mainGame->stSinglePlayInfo, 200, mainGame->guiFont, message.c_str());
break;
}
case LISTBOX_BOT_LIST: {
int sel = mainGame->lstBotList->getSelected();
if(sel == -1)
break;
mainGame->SetStaticText(mainGame->stBotInfo, 200, mainGame->guiFont, mainGame->botInfo[sel].desc);
mainGame->cbBotDeckCategory->setVisible(mainGame->botInfo[sel].select_deckfile);
mainGame->cbBotDeck->setVisible(mainGame->botInfo[sel].select_deckfile);
break;
}
}
break;
}
case irr::gui::EGET_CHECKBOX_CHANGED: {
switch(id) {
case CHECKBOX_HP_READY: {
if(!caller->isEnabled())
break;
mainGame->env->setFocus(mainGame->wHostPrepare);
if(static_cast<irr::gui::IGUICheckBox*>(caller)->isChecked()) {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!deckManager.LoadCurrentDeck(mainGame->cbCategorySelect->getSelected(), mainGame->cbCategorySelect->getText(), mainGame->cbDeckSelect->getText())) {
mainGame->gMutex.lock();
static_cast<irr::gui::IGUICheckBox*>(caller)->setChecked(false);
soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1406));
mainGame->gMutex.unlock();
break;
}
UpdateDeck();
DuelClient::SendPacketToServer(CTOS_HS_READY);
mainGame->cbCategorySelect->setEnabled(false);
mainGame->cbDeckSelect->setEnabled(false);
} else {
DuelClient::SendPacketToServer(CTOS_HS_NOTREADY);
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
}
break;
}
}
break;
}
case irr::gui::EGET_COMBO_BOX_CHANGED: {
switch(id) {
case COMBOBOX_BOT_RULE: {
mainGame->RefreshBot();
break;
}
case COMBOBOX_HP_CATEGORY: {
int catesel = mainGame->cbCategorySelect->getSelected();
if(catesel == 3) {
catesel = 2;
mainGame->cbCategorySelect->setSelected(2);
}
if(catesel >= 0) {
mainGame->RefreshDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
mainGame->cbDeckSelect->setSelected(0);
}
break;
}
case COMBOBOX_BOT_DECKCATEGORY: {
int catesel = mainGame->cbBotDeckCategory->getSelected();
if(catesel == 3) {
catesel = 2;
mainGame->cbBotDeckCategory->setSelected(2);
}
if(catesel >= 0) {
mainGame->RefreshDeck(mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
mainGame->cbBotDeck->setSelected(0);
}
break;
}
}
break;
}
default: break;
}
break;
}
default: break;
}
return false;
}
}