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@@ -62,7 +62,7 @@ jobs:
|
||||
# run: dotnet workload install wasm-tools
|
||||
|
||||
- name: Restore Workload
|
||||
run: dotnet workload restore
|
||||
run: dotnet workload restore src\BD.WTTS.Client.Avalonia.App\BD.WTTS.Client.Avalonia.App.csproj
|
||||
|
||||
- name: Verify dotnet info
|
||||
run: dotnet --info
|
||||
|
||||
@@ -34,3 +34,6 @@
|
||||
[submodule "ref/WinAuth"]
|
||||
path = ref/WinAuth
|
||||
url = https://github.com/BeyondDimension/WinAuth.git
|
||||
[submodule "ref/Facepunch.Steamworks"]
|
||||
path = ref/Facepunch.Steamworks
|
||||
url = https://github.com/BeyondDimension/Facepunch.Steamworks.git
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
[English](./README.en.md) | 简体中文
|
||||
|
||||
「Watt Toolkit」是一个开源跨平台的多功能游戏工具箱,此工具的大部分功能都是需要您下载安装 Steam 才能使用。
|
||||
|
||||
|
||||

|
||||
[](https://github.com/BeyondDimension/SteamTools/releases/latest)
|
||||
[](LICENSE)
|
||||
@@ -30,6 +30,7 @@
|
||||
</div>
|
||||
|
||||
## 🚀 下载渠道
|
||||
- [](https://store.steampowered.com/app/2425030)
|
||||
- [](https://apps.microsoft.com/store/detail/watt-toolkit/9MTCFHS560NG?hl=zh-cn&gl=cn)
|
||||
- [软件官网](https://steampp.net)
|
||||
- [GitHub 发行版](https://github.com/BeyondDimension/SteamTools/releases)
|
||||
@@ -41,22 +42,23 @@
|
||||
详见 [./doc/download-guide.md](./doc/download-guide.md)
|
||||
|
||||
## ✨ 功能
|
||||
全新的 3.0 版本,支持自定义插件功能,以下功能为下载时自带的默认插件,可以自行删除或禁用。
|
||||
1. 网络加速 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" /> <img src="./res/brands/android.svg" width="16" height="16" />
|
||||
- ~~使用 [Titanium-Web-Proxy](https://github.com/justcoding121/Titanium-Web-Proxy) 开源项目进行本地反代来支持更快的访问游戏网站。~~
|
||||
- 使用 [YARP.ReverseProxy](https://github.com/microsoft/reverse-proxy) 开源项目进行本地反代来支持更快的访问游戏网站。
|
||||
2. 脚本配置 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" />
|
||||
- 通过加速服务拦截网络请求将一些 JS 脚本注入在网页中,提供类似网页插件的功能。
|
||||
3. 账号切换 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" />
|
||||
- 一键切换已在当前 PC 上登录过的 Steam 账号,与管理家庭共享库排序及禁用等功能。
|
||||
4. 库存管理 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" />
|
||||
- 让您直接管理 Steam 游戏库存,可以编辑游戏名称和[自定义封面](https://www.steamgriddb.com),也能解锁以及反解锁 Steam 游戏成就。
|
||||
- 快速切换已在当前 PC 上登录过的 Steam、Epic、Uplay 等等多平台账号,与管理 Steam 家庭共享库排序及禁用等功能。
|
||||
4. 库存游戏 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" />
|
||||
- 直接管理你的 Steam 游戏库存,可以编辑游戏名称和[自定义封面](https://www.steamgriddb.com)。
|
||||
- 监控 Steam 游戏下载进度实现 Steam 游戏下载完成定时关机功能。
|
||||
- 模拟运行 Steam 游戏,让您不用安装和下载对应的游戏也能挂游玩时间和 Steam 卡片
|
||||
- 自助管理 Steam 游戏云存档,随时删除和上传自定义的存档文件至 Steam 云
|
||||
- 模拟运行 Steam 游戏,让您不用安装和下载对应的游戏也能挂游玩时间和掉落 Steam 卡片
|
||||
- 自助管理 Steam 游戏云存档,随时删除和上传自定义的存档文件至 Steam 云。
|
||||
- 解锁以及反解锁 Steam 游戏成就。
|
||||
5. 本地令牌 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" /> <img src="./res/brands/android.svg" width="16" height="16" />
|
||||
- 让您的手机令牌统一保存在电脑中,目前仅支持 Steam 令牌,后续会开发支持更多的令牌种类与云同步令牌。
|
||||
6. 自动挂卡 <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" /> <img src="./res/brands/android.svg" width="16" height="16" />
|
||||
- 集成 [ArchiSteamFarm](https://github.com/JustArchiNET/ArchiSteamFarm) 在应用内提供 挂机掉落 Steam 集换式卡牌 等功能。
|
||||
- 让您的手机令牌统一保存在电脑中、支持通用HOTP、TOTP、Steam、Google 等令牌导入。
|
||||
- 支持 Steam 登录账号自定绑定生成令牌、支持 Steam 批量确认交易功能。
|
||||
6. ~~自动挂卡(新版本开发中)~~ <img src="./res/brands/windows.svg" width="16" height="16" /> <img src="./res/brands/linux.svg" width="16" height="16" /> <img src="./res/brands/apple.svg" width="16" height="16" /> <img src="./res/brands/android.svg" width="16" height="16" />
|
||||
- ~~集成 [ArchiSteamFarm](https://github.com/JustArchiNET/ArchiSteamFarm) 在应用内提供 挂机掉落 Steam 集换式卡牌 等功能。~~
|
||||
7. 游戏工具 <img src="./res/brands/windows.svg" width="16" height="16" />
|
||||
- 强制游戏窗口使用无边框窗口化、更多功能待开发。
|
||||
|
||||
@@ -74,8 +76,12 @@
|
||||
## 🧩 截图
|
||||
<img src="./res/screenshots/screenshot-windows-accelerator.webp" width="800" />
|
||||
<br/>
|
||||
<img src="./res/screenshots/screenshot-windows-gameaccount.webp" width="800" />
|
||||
<br/>
|
||||
<img src="./res/screenshots/screenshot-android-authenticator.png" width="800" />
|
||||
<img src="./res/screenshots/screenshot-windows-gamelist.webp" width="800" />
|
||||
<br/>
|
||||
<br/>
|
||||
<!--<img src="./res/screenshots/screenshot-android-authenticator.png" width="800" />-->
|
||||
|
||||
## 从移动端 Steam App 导入令牌指南
|
||||
- [Android 添加本地令牌(Xposed)](https://github.com/BeyondDimension/SteamTools/issues/2276)
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#!/bin/bash
|
||||
run_path=$(dirname "$0")
|
||||
dotnet_path="$run_path/dotnet"
|
||||
dotnet_exec="$dotnet_path/dotnet"
|
||||
export DOTNET_ROOT="$dotnet_path"
|
||||
link_exec="$run_path/Steam++"
|
||||
# 判断符号链接是否存在
|
||||
if [ -L "$link_exec" ]; then
|
||||
echo "符号链接 $link_exec 已存在"
|
||||
else
|
||||
rm -rf "$link_exec" 2>/dev/null
|
||||
echo "创建符号链接 $dotnet_exec 到 $link_exec"
|
||||
ln -s "$dotnet_exec" "$link_exec"
|
||||
chmod +x "$link_exec"
|
||||
fi
|
||||
"$link_exec" "$run_path/assemblies/Steam++.dll" "$@"
|
||||
exit
|
||||
@@ -0,0 +1,58 @@
|
||||
#!/bin/bash
|
||||
base_path="$HOME/WattToolkit"
|
||||
export LC_ALL=en_US.UTF-8
|
||||
if [ "$1" = "-c" ]; then
|
||||
# 只验证 certutil 是否可用
|
||||
if command -v certutil &>/dev/null; then
|
||||
exit 200
|
||||
else
|
||||
echo "请手动安装 certutil 工具。"
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
Install_certutil() {
|
||||
# 判断发行版类型
|
||||
if command -v certutil &>/dev/null; then
|
||||
echo "certutil 工具已安装。"
|
||||
else
|
||||
echo "证书导入以及验证需要使用 certutil 工具。"
|
||||
# 判断包管理器
|
||||
if command -v apt &>/dev/null; then
|
||||
# 使用 apt (Debian/Ubuntu)
|
||||
sudo apt update
|
||||
sudo apt install -y libnss3-tools
|
||||
elif command -v dnf &>/dev/null; then
|
||||
# 使用 dnf (Fedora)
|
||||
sudo dnf install -y nss-tools
|
||||
elif command -v yum &>/dev/null; then
|
||||
# 使用 yum (CentOS/Red Hat)
|
||||
sudo yum install -y nss-tools
|
||||
elif command -v pacman &>/dev/null; then
|
||||
# 使用 pacman (Arch Linux)
|
||||
# sudo pacman -S nss
|
||||
echo "请手动安装 certutil 工具。"
|
||||
exit 1
|
||||
else
|
||||
echo "请手动安装 certutil 工具。"
|
||||
exit 1
|
||||
fi
|
||||
echo "certutil 工具已安装。"
|
||||
fi
|
||||
}
|
||||
certutil_Init() {
|
||||
certutil -d sql:$HOME/.pki/nssdb -L
|
||||
ret=$?
|
||||
if [ $ret -ne 0 ]; then
|
||||
echo "即将初始化 certutil sql:\$HOME/.pki/nssdb"
|
||||
mkdir -p sql:$HOME/.pki
|
||||
mkdir -p sql:$HOME/.pki/nssdb
|
||||
chmod 700 sql:$HOME/.pki/nssdb
|
||||
certutil -d sql:$HOME/.pki/nssdb -N --empty-password
|
||||
else
|
||||
echo "certutil nssdb 正常"
|
||||
fi
|
||||
}
|
||||
Install_certutil
|
||||
certutil_Init
|
||||
exit 0
|
||||
fi
|
||||
@@ -6,7 +6,7 @@ appVer_path="$base_path/WattToolkit.AppVer"
|
||||
exec_name="Steam++"
|
||||
tar_name="WattToolkit.tgz"
|
||||
tar_path="$base_path/$tar_name"
|
||||
base_url="https://steampp.mossimo.net:8800"
|
||||
base_url="https://api.steampp.net"
|
||||
architecture=1
|
||||
app_name="Watt Toolkit"
|
||||
PROCESS_NAMES=("$exec_name" "$app_name")
|
||||
@@ -40,6 +40,19 @@ Install_certutil() {
|
||||
echo "certutil 工具已安装。"
|
||||
fi
|
||||
}
|
||||
certutil_Init() {
|
||||
certutil -d sql:$HOME/.pki/nssdb -L
|
||||
ret=$?
|
||||
if [ $ret -ne 0 ]; then
|
||||
echo "即将初始化 certutil sql:\$HOME/.pki/nssdb"
|
||||
mkdir -p sql:$HOME/.pki
|
||||
mkdir -p sql:$HOME/.pki/nssdb
|
||||
chmod 700 sql:$HOME/.pki/nssdb
|
||||
certutil -d sql:$HOME/.pki/nssdb -N --empty-password
|
||||
else
|
||||
echo "certutil nssdb 正常"
|
||||
fi
|
||||
}
|
||||
Install_jq() {
|
||||
# Check if jq is already installed
|
||||
if command -v jq &>/dev/null; then
|
||||
@@ -139,7 +152,7 @@ Get_NewVer() {
|
||||
esac
|
||||
|
||||
# 获取发行版信息
|
||||
read -r os_version <<<"$(cat /etc/os-release | grep -E 'VERSION=' | awk -F'=' '{ print $2 }' | tr -d '"')"
|
||||
read -r os_version <<<"$(cat /etc/os-release | grep -E 'VERSION_ID=' | awk -F'=' '{ print $2 }' | tr -d '"')"
|
||||
|
||||
# 如果 VERSION 为空,则使用 BUILD_ID 填充
|
||||
if [ -z "$os_version" ]; then
|
||||
@@ -270,23 +283,6 @@ Decompression() {
|
||||
else
|
||||
chmod +x "$dotnet_exec"
|
||||
fi
|
||||
rm "$base_path/start.sh"
|
||||
rm "$base_path/Steam++"
|
||||
echo "#!/bin/bash
|
||||
run_path=\$(dirname \"\$0\")
|
||||
dotnet_path=\"\$run_path/dotnet\"
|
||||
dotnet_exec=\"\$dotnet_path/dotnet\"
|
||||
export DOTNET_ROOT=\"\$dotnet_path\"
|
||||
link_exec=\"\$run_path/Steam++\"
|
||||
# 判断符号链接是否存在
|
||||
if [ ! -L \"\$link_exec\" ]; then
|
||||
echo \"创建符号链接 \$dotnet_exec 到 \$link_exec\"
|
||||
ln -s \"\$dotnet_exec\" \"\$link_exec\"
|
||||
else
|
||||
echo \"符号链接 \$link_exec 已存在\"
|
||||
fi
|
||||
\"\$link_exec\" \"\$run_path/assemblies/Steam++.dll\" \"\$@\"
|
||||
exit" >"$base_path/$exec_name.sh"
|
||||
chmod +x "$base_path/$exec_name.sh"
|
||||
}
|
||||
|
||||
@@ -294,6 +290,7 @@ exit" >"$base_path/$exec_name.sh"
|
||||
Install_certutil
|
||||
Install_zenity
|
||||
Install_jq
|
||||
certutil_Init
|
||||
#版本检查更新;
|
||||
Get_NewVer
|
||||
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
#!/bin/bash
|
||||
base_path="$HOME/WattToolkit"
|
||||
export LC_ALL=en_US.UTF-8
|
||||
exec_name="Steam++"
|
||||
app_name="Watt Toolkit"
|
||||
AppData="$XDG_DATA_HOME/Steam++"
|
||||
AppData_t="$HOME/.local/share/Steam++"
|
||||
Cache="$XDG_CACHE_HOME/Steam++"
|
||||
Cache_t="$HOME/.cache/Steam+"
|
||||
PROCESS_NAMES=("$exec_name" "$app_name")
|
||||
|
||||
Kill_Process() {
|
||||
# 尝试的次数
|
||||
Kill_MAX_RETRIES=3
|
||||
|
||||
# 循环尝试终止进程
|
||||
for process_name in "${PROCESS_NAMES[@]}"; do
|
||||
kill_retry=1
|
||||
while [ $kill_retry -le $Kill_MAX_RETRIES ]; do
|
||||
pid=$(pgrep "$process_name")
|
||||
if [ -n "$pid" ]; then
|
||||
echo "尝试 $kill_retry: 进程 $process_name 正在运行中。正在终止..."
|
||||
kill $pid
|
||||
sleep 2
|
||||
else
|
||||
break
|
||||
fi
|
||||
kill_retry=$((kill_retry + 1))
|
||||
done
|
||||
done
|
||||
|
||||
for process_name in "${PROCESS_NAMES[@]}"; do
|
||||
# 检查是否成功终止进程
|
||||
if pgrep -x "$process_name" >/dev/null; then
|
||||
echo "无法终止程序 $process_name。尝试次数已达上限。"
|
||||
exit 1
|
||||
else
|
||||
echo "程序 $process_name 已成功终止。"
|
||||
fi
|
||||
done
|
||||
|
||||
}
|
||||
Kill_Process
|
||||
|
||||
zenity --question --text="是否删除用户数据" --width=400
|
||||
# 获取上一个命令的退出码
|
||||
response=$?
|
||||
|
||||
if [ $response -eq 0 ]; then
|
||||
rm -rfq "$AppData" 2>/dev/null
|
||||
rm -rfq "$AppData_t" 2>/dev/null
|
||||
else
|
||||
echo "保留用户数据方便下次安装。"
|
||||
echo "如需删除可手动删除该目录:$AppData 或者 $AppData_t"
|
||||
fi
|
||||
rm -rfq "$Cache" 2>/dev/null
|
||||
rm -rfq "$Cache_t" 2>/dev/null
|
||||
rm -rfq "$base_path" 2>/dev/null
|
||||
rm -rfq "$HOME/Desktop/Watt Toolkit.desktop" 2>/dev/null
|
||||
zenity --info --text="卸载完成!" --width=300
|
||||
@@ -1,3 +1,4 @@
|
||||
#!/bin/bash
|
||||
# 判断是否提供了 Build_Mode 参数
|
||||
if [ -z "$1" ]; then
|
||||
Build_Mode="any" # 如果没有提供参数,则设置默认值为 "any"
|
||||
@@ -9,10 +10,11 @@ Base_Path="/Users/moxiansheng/Documents/GitHub/SteamTools"
|
||||
App_Path="$Base_Path/src/BD.WTTS.Client.Avalonia.App"
|
||||
Publish_Path="bin/Release/Publish/assemblies"
|
||||
Plugins_Release_Path="bin/Release"
|
||||
CodesignKey_Name="mossimo CodesignKey"
|
||||
App_Modules_Path="$App_Path/$Publish_Path/modules"
|
||||
echo "编译主程序"
|
||||
cd "$App_Path"
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos -p:CreatePackage=false
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos -p:CreatePackage=false -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
rm -r "$App_Modules_Path"
|
||||
mkdir -p "$App_Modules_Path"
|
||||
echo "编译插件"
|
||||
@@ -34,34 +36,34 @@ Plugins_Accelerator_ReverseProxy_Path="$Base_Path/src/BD.WTTS.Client.Plugins.Acc
|
||||
cd "$Plugins_Accelerator_ReverseProxy_Path"
|
||||
# 根据 Build_Mode 执行不同逻辑
|
||||
if [ "$Build_Mode" = "any" ]; then
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/arm64" -f net7.0 -r osx-arm64 -p:PublishSingleFile=true --self-contained
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/x64" -f net7.0 -r osx-x64 -p:PublishSingleFile=true --self-contained
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/arm64" -f net7.0 -r osx-arm64 -p:PublishSingleFile=true --self-contained -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/x64" -f net7.0 -r osx-x64 -p:PublishSingleFile=true --self-contained -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
lipo -create "$Publish_Path/arm64/Steam++.Accelerator" "$Publish_Path/x64/Steam++.Accelerator" -output "$Publish_Path/Steam++.Accelerator"
|
||||
Copy_Plugins "$Publish_Path" "Accelerator" "Steam++.Accelerator"
|
||||
elif [ "$Build_Mode" = "arm64" ]; then
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/arm64" -f net7.0 -r osx-arm64 -p:PublishSingleFile=true --self-contained
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/arm64" -f net7.0 -r osx-arm64 -p:PublishSingleFile=true --self-contained -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
Copy_Plugins "$Publish_Path/arm64" "Accelerator" "Steam++.Accelerator"
|
||||
elif [ "$Build_Mode" = "x64" ]; then
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/x64" -f net7.0 -r osx-x64 -p:PublishSingleFile=true --self-contained
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path/x64" -f net7.0 -r osx-x64 -p:PublishSingleFile=true --self-contained -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
Copy_Plugins "$Publish_Path/x64" "Accelerator" "Steam++.Accelerator"
|
||||
fi
|
||||
|
||||
echo "编译令牌插件"
|
||||
Plugins_Authenticator_Path="$Base_Path/src/BD.WTTS.Client.Plugins.Authenticator"
|
||||
cd "$Plugins_Authenticator_Path"
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
Copy_Plugins "$Plugins_Release_Path/net7.0-macos" "Authenticator" "BD.WTTS.Client.Plugins.Authenticator.dll"
|
||||
|
||||
echo "编译账户插件"
|
||||
Plugins_GameAccount_Path="$Base_Path/src/BD.WTTS.Client.Plugins.GameAccount"
|
||||
cd "$Plugins_GameAccount_Path"
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
Copy_Plugins "$Plugins_Release_Path/net7.0-macos" "GameAccount" "BD.WTTS.Client.Plugins.GameAccount.dll"
|
||||
|
||||
echo "编译游戏库插件"
|
||||
Plugins_GameList_Path="$Base_Path/src/BD.WTTS.Client.Plugins.GameList"
|
||||
cd "$Plugins_GameList_Path"
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos
|
||||
dotnet publish -c Release -p:PublishDir="$Publish_Path" -f net7.0-macos -p:EnableCodeSigning=true -p:CodesignKey="$CodesignKey_Name"
|
||||
Copy_Plugins "$Plugins_Release_Path/net7.0-macos" "GameList" "BD.WTTS.Client.Plugins.GameList.dll"
|
||||
|
||||
echo "复制插件到程序目录"
|
||||
@@ -72,10 +74,8 @@ if [ "$Build_Mode" = "any" ]; then
|
||||
cp -r "$App_Modules_Path" "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/MonoBundle"
|
||||
elif [ "$Build_Mode" = "arm64" ]; then
|
||||
cp -r "$App_Modules_Path" "$Plugins_Release_Path/net7.0-macos/osx-arm64/Steam++.app/Contents/MonoBundle"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Resources" "$Plugins_Release_Path/net7.0-macos/osx-arm64/Steam++.app/Contents"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Info.plist" "$Plugins_Release_Path/net7.0-macos/osx-arm64/Steam++.app/Contents"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Resources" "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents"
|
||||
elif [ "$Build_Mode" = "x64" ]; then
|
||||
cp -r "$App_Modules_Path" "$Plugins_Release_Path/net7.0-macos/osx-x64/Steam++.app/Contents/MonoBundle"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Resources" "$Plugins_Release_Path/net7.0-macos/osx-x64/Steam++.app/Contents"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Info.plist" "$Plugins_Release_Path/net7.0-macos/osx-arm64/Steam++.app/Contents"
|
||||
cp -r "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents/Resources" "$Plugins_Release_Path/net7.0-macos/Steam++.app/Contents"
|
||||
fi
|
||||
|
||||
|
After Width: | Height: | Size: 9.0 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 56 KiB |
|
After Width: | Height: | Size: 162 KiB |
@@ -12,20 +12,20 @@ public static partial class AssemblyInfo
|
||||
public const string Version = "3.0.0";
|
||||
|
||||
/// <summary>
|
||||
/// 预览版本号,范围 1~9
|
||||
/// 预览版本号,范围 1~9,只增不减
|
||||
/// </summary>
|
||||
const string ver_for_preview = "3";
|
||||
const string ver_for_preview = "7";
|
||||
|
||||
/// <summary>
|
||||
/// RC 版本号,范围 0~9
|
||||
/// RC 版本号,范围 0~9,只增不减
|
||||
/// </summary>
|
||||
const string ver_for_rc = "0";
|
||||
const string ver_for_rc = "1";
|
||||
|
||||
public const string FileVersion = $"{Version}.{ver_for_rc}0{ver_for_preview}";
|
||||
|
||||
//public const string InformationalVersion = Version;
|
||||
public const string InformationalVersion = $"{Version}-preview.{ver_for_preview}";
|
||||
//public const string InformationalVersion = $"{Version}-rc.{ver_for_rc}";
|
||||
//public const string InformationalVersion = $"{Version}-preview.{ver_for_preview}";
|
||||
public const string InformationalVersion = $"{Version}-rc.{ver_for_rc}";
|
||||
|
||||
#if !APP_HOST
|
||||
/// <summary>
|
||||
|
||||
|
After Width: | Height: | Size: 190 B |
|
After Width: | Height: | Size: 218 B |
|
After Width: | Height: | Size: 231 B |
|
After Width: | Height: | Size: 279 B |
|
After Width: | Height: | Size: 444 B |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 3.9 KiB |
|
After Width: | Height: | Size: 4.2 KiB |
|
After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.9 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.2 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 666 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 7.1 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 666 B |
|
After Width: | Height: | Size: 7.1 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 8.8 KiB |
|
After Width: | Height: | Size: 484 B |
|
After Width: | Height: | Size: 787 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 6.7 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
|
||||
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
|
||||
xmlns:desktop2="http://schemas.microsoft.com/appx/manifest/desktop/windows10/2"
|
||||
IgnorableNamespaces="uap rescap desktop desktop2">
|
||||
|
||||
<Identity
|
||||
Name="4651ED44255E.47979655102CE"
|
||||
Publisher="CN=A90E406B-B2D3-4A23-B061-0FA1D65C4F66"
|
||||
Version="3.0.0.0" />
|
||||
|
||||
<Properties>
|
||||
<DisplayName>Watt Toolkit</DisplayName>
|
||||
<PublisherDisplayName>软妹币玩家</PublisherDisplayName>
|
||||
<Logo>Images\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="$targetentrypoint$">
|
||||
<uap:VisualElements
|
||||
DisplayName="Watt Toolkit"
|
||||
Description="「Watt Toolkit」是一个开源跨平台的多功能游戏工具箱,此工具的大部分功能都是需要您下载安装 Steam 才能使用。"
|
||||
BackgroundColor="transparent"
|
||||
Square150x150Logo="Images\Square150x150Logo.png"
|
||||
Square44x44Logo="Images\Square44x44Logo.png">
|
||||
<uap:DefaultTile Wide310x150Logo="Images\Wide310x150Logo.png" Square71x71Logo="Images\SmallTile.png" Square310x310Logo="Images\LargeTile.png" ShortName="Steam++">
|
||||
<uap:ShowNameOnTiles>
|
||||
<uap:ShowOn Tile="square150x150Logo"/>
|
||||
<uap:ShowOn Tile="wide310x150Logo"/>
|
||||
<uap:ShowOn Tile="square310x310Logo"/>
|
||||
</uap:ShowNameOnTiles>
|
||||
</uap:DefaultTile >
|
||||
<uap:SplashScreen Image="Images\SplashScreen.png" />
|
||||
<uap:InitialRotationPreference>
|
||||
<uap:Rotation Preference="landscape"/>
|
||||
</uap:InitialRotationPreference>
|
||||
<uap:LockScreen BadgeLogo="Images\BadgeLogo.png" Notification="badgeAndTileText"/>
|
||||
</uap:VisualElements>
|
||||
<Extensions>
|
||||
<desktop:Extension Category="windows.fullTrustProcess" Executable="Steam++\Steam++.exe" />
|
||||
<desktop:Extension Category="windows.startupTask" Executable="Steam++\Steam++.exe" EntryPoint="Windows.FullTrustApplication">
|
||||
<desktop:StartupTask TaskId="BootAutoStartTask" Enabled="true" DisplayName="Steam++ System Boot Run" />
|
||||
</desktop:Extension>
|
||||
</Extensions>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Extensions>
|
||||
<desktop2:Extension Category="windows.firewallRules">
|
||||
<desktop2:FirewallRules Executable="Steam++\Steam++.exe">
|
||||
<desktop2:Rule Direction="in" IPProtocol="TCP" Profile="all" />
|
||||
<desktop2:Rule Direction="in" IPProtocol="UDP" Profile="all" />
|
||||
</desktop2:FirewallRules>
|
||||
</desktop2:Extension>
|
||||
</Extensions>
|
||||
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
<rescap:Capability Name="runFullTrust" />
|
||||
<rescap:Capability Name="allowElevation" />
|
||||
</Capabilities>
|
||||
</Package>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<gcServer enabled="false"/>
|
||||
<GCConserveMemory enabled="9"/>
|
||||
<legacyCorruptedStateExceptionsPolicy enabled="true"/>
|
||||
</runtime>
|
||||
<appSettings>
|
||||
<add key="d" value="7.0.10"/>
|
||||
</appSettings>
|
||||
</configuration>
|
||||
@@ -0,0 +1,60 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Steam++</AssemblyName>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<ImplicitUsings>disable</ImplicitUsings>
|
||||
<IsTrimmable>false</IsTrimmable>
|
||||
<OutputType Condition="'$(Configuration)'=='Debug'">Exe</OutputType>
|
||||
<OutputType Condition="'$(Configuration)'=='Release'">WinExe</OutputType>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<ApplicationManifest>..\BD.WTTS.Client.AppHost\Properties\app.manifest</ApplicationManifest>
|
||||
<DefineConstants>APP_HOST;WINDOWS_DEKSTOP_BRIDGE;$(DefineConstants)</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RootNamespace>BD.WTTS</RootNamespace>
|
||||
<EnableMsixTooling>true</EnableMsixTooling>
|
||||
<ServerGarbageCollection>false</ServerGarbageCollection>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon Condition="'$(Configuration)'=='Release'">..\..\res\icons\app\v3\Icon.ico</ApplicationIcon>
|
||||
<ApplicationIcon Condition="'$(Configuration)'=='Debug'">..\..\res\icons\app\v3\Icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition=" $(TargetFramework.StartsWith('net4')) OR $(TargetFramework.StartsWith('net3')) ">
|
||||
<SignAssembly>True</SignAssembly>
|
||||
<AssemblyOriginatorKeyFile>..\..\WattToolkit.snk</AssemblyOriginatorKeyFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition=" $(TargetFramework.StartsWith('net4')) OR $(TargetFramework.StartsWith('net3')) ">
|
||||
<Reference Include="System.Configuration" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<AllowedReferenceRelatedFileExtensions>
|
||||
<!-- Prevent default XML and PDB files copied to output in RELEASE.
|
||||
Only *.allowedextension files will be included, which doesn't exist in my case.
|
||||
-->
|
||||
.allowedextension
|
||||
</AllowedReferenceRelatedFileExtensions>
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="..\ImplicitUsings.Common.cs" />
|
||||
<Compile Include="..\AssemblyInfo.Constants.cs">
|
||||
<LinkBase>Properties</LinkBase>
|
||||
</Compile>
|
||||
<Compile Include="..\BD.WTTS.Client\Startup\Startup.CompatibilityCheck.cs" />
|
||||
<Compile Condition="'$(Configuration)'=='Debug'" Include="..\Utils.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Include="..\BD.WTTS.Client.AppHost\**\*.cs" />
|
||||
<Compile Remove="..\BD.WTTS.Client.AppHost\bin\**" />
|
||||
<Compile Remove="..\BD.WTTS.Client.AppHost\obj\**" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -143,7 +143,9 @@ static unsafe partial class Program
|
||||
Architecture.X64 => "x64",
|
||||
Architecture.Arm => "Arm32",
|
||||
Architecture.Arm64 => "Arm64",
|
||||
#if !NETFRAMEWORK
|
||||
Architecture.Armv6 => "Armv6",
|
||||
#endif
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(architecture), architecture, null),
|
||||
};
|
||||
|
||||
|
||||
@@ -153,7 +153,7 @@ static class Strings
|
||||
public static string Error_IncompatibleOS => GetString(l => l switch
|
||||
{
|
||||
Language.ChineseSimplified => "此应用程序仅兼容 Windows 11 与 Windows 10 版本 1809(OS 内部版本 17763)或更高版本",
|
||||
Language.ChineseTraditional => "此應用程序僅相容 Windows 11 與 Windows 10 版本 1809(OS 內部版本17763)或更高版本",
|
||||
Language.ChineseTraditional => "此應用程序僅相容 Windows 11 與 Windows 10 版本 1809(OS 內部版本 17763)或更高版本",
|
||||
Language.Spanish => "Esta aplicación solo es compatible con Windows 11 y Windows 10 versión 1809 (versión interna del sistema operativo 17763) o superior",
|
||||
Language.Italian => "Questa applicazione è compatibile solo con Windows 11 e Windows 10 versione 1809 (versione interna del sistema operativo 17763) o superiore",
|
||||
Language.Japanese => "このアプリケーションは、Windows 11およびWindows 10 バージョン1809(OS内部バージョン17763)以降にのみ対応しています",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"profiles": {
|
||||
"BD.WTTS.Client.Avalonia.App": {
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "-clt devtools"
|
||||
"commandLineArgs": "-clt devtools -steamrun"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -58,6 +58,7 @@ sealed partial class Program : Startup
|
||||
// Essentials
|
||||
#if LINUX
|
||||
services.TryAddSingleton<IApplicationVersionService, Essentials_AppVerS>();
|
||||
services.AddSingleton<IDeviceInfoPlatformService, LinuxDeviceInfoPlatformServiceImpl>();
|
||||
#else
|
||||
#if WINDOWS
|
||||
#if AVALONIA
|
||||
@@ -199,7 +200,7 @@ sealed partial class Program : Startup
|
||||
WatchTrace.Record("ConfigureDemandServices.Notification");
|
||||
#endif
|
||||
|
||||
if (HasHosts)
|
||||
if (HasHosts || HasIPCRoot)
|
||||
{
|
||||
// hosts 文件助手服务
|
||||
services.AddHostsFileService();
|
||||
@@ -252,6 +253,30 @@ sealed partial class Program : Startup
|
||||
string IApplicationVersionService.AssemblyTrademark => AssemblyInfo.Trademark;
|
||||
}
|
||||
|
||||
#if LINUX
|
||||
sealed class LinuxDeviceInfoPlatformServiceImpl : IDeviceInfoPlatformService
|
||||
{
|
||||
public string Model => "";
|
||||
|
||||
public string Manufacturer => "";
|
||||
|
||||
public string Name => "";
|
||||
|
||||
public string VersionString => Environment.OSVersion.VersionString;
|
||||
|
||||
public DeviceType DeviceType => DeviceType.Physical;
|
||||
|
||||
public bool IsChromeOS => false;
|
||||
|
||||
public bool IsWinUI => false;
|
||||
|
||||
public bool IsUWP => false;
|
||||
|
||||
public DeviceIdiom Idiom => DeviceIdiom.Desktop;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if AVALONIA && WINDOWS
|
||||
sealed class AvaWinDeviceInfoPlatformServiceImpl :
|
||||
Common.Services.Implementation.Essentials.DeviceInfoPlatformServiceImpl
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace BD.WTTS.Converters;
|
||||
|
||||
public sealed class VisbleStringConverter : IMultiValueConverter
|
||||
{
|
||||
public object? Convert(IList<object?> values, Type targetType, object? parameter, CultureInfo culture)
|
||||
{
|
||||
if (values.Count >= 3 && values.FirstOrDefault() is bool isVisble)
|
||||
{
|
||||
if (isVisble)
|
||||
{
|
||||
return values[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
return values[2];
|
||||
}
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -34,6 +34,8 @@ sealed class AvaloniaApplicationUpdateServiceImpl : AppUpdateServiceBaseImpl
|
||||
|
||||
protected override async void OnExistNewVersion()
|
||||
{
|
||||
base.OnExistNewVersion();
|
||||
|
||||
var hasActiveWindow = App.Instance.HasActiveWindow();
|
||||
if (hasActiveWindow)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
#if LINUX
|
||||
using static System.Net.Mime.MediaTypeNames;
|
||||
|
||||
namespace BD.WTTS.Services.Implementation;
|
||||
|
||||
public sealed class AvaloniaClipboardPlatformService : IClipboardPlatformService
|
||||
@@ -28,7 +30,9 @@ public sealed class AvaloniaClipboardPlatformService : IClipboardPlatformService
|
||||
var clipboard = topLevel.Clipboard;
|
||||
if (clipboard != null)
|
||||
{
|
||||
await clipboard.SetTextAsync(text);
|
||||
//不能用 await 等待 Linux 上不知啥原因导致卡死
|
||||
clipboard.SetTextAsync(text).GetAwaiter();
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -197,11 +197,27 @@ sealed class AvaloniaFilePickerPlatformService : BaseService, IServiceBase, IOpe
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static IReadOnlyList<APS_FilePickerFileType>? Convert(IFilePickerFileType? fileTypes)
|
||||
{
|
||||
if (fileTypes is FilePickerFileTypeWrapper impl)
|
||||
if (fileTypes is AvaloniaFilePickerFileTypeFilter ava)
|
||||
{
|
||||
var items = ava.Values;
|
||||
if (items != null)
|
||||
{
|
||||
var query = from m in items
|
||||
select new APS_FilePickerFileType(m.Name)
|
||||
{
|
||||
Patterns = m.Patterns,
|
||||
AppleUniformTypeIdentifiers = m.AppleUniformTypeIdentifiers,
|
||||
MimeTypes = m.MimeTypes,
|
||||
};
|
||||
return query.ToArray();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
else if (fileTypes is FilePickerFileTypeWrapper impl)
|
||||
{
|
||||
return impl.Values;
|
||||
}
|
||||
if (fileTypes is FilePickerFileType.IFilePickerFileTypeWithName @interface)
|
||||
else if (fileTypes is FilePickerFileType.IFilePickerFileTypeWithName @interface)
|
||||
{
|
||||
var values = @interface.GetFileTypes();
|
||||
if (values.Any())
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Media.Animation;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace BD.WTTS.Services.Implementation;
|
||||
|
||||
@@ -50,11 +52,20 @@ public sealed class NavigationService : INavigationService
|
||||
_overlayHost = p;
|
||||
}
|
||||
|
||||
public void Navigate(Type? t, NavigationTransitionEffect effect = NavigationTransitionEffect.None)
|
||||
public void Navigate(Type? t, NavigationTransitionEffect effect = NavigationTransitionEffect.None, bool useCache = true)
|
||||
{
|
||||
_frame.ThrowIsNull();
|
||||
|
||||
var navOptions = new FrameNavigationOptions
|
||||
{
|
||||
IsNavigationStackEnabled = useCache,
|
||||
TransitionInfoOverride = GetNavigationTransitionInfo(effect)
|
||||
};
|
||||
|
||||
if (t == null)
|
||||
{
|
||||
_frame?.Navigate(typeof(ErrorPage), null, GetNavigationTransitionInfo(effect));
|
||||
navOptions.IsNavigationStackEnabled = false;
|
||||
_frame.NavigateToType(typeof(ErrorPage), null, navOptions);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -66,19 +77,45 @@ public sealed class NavigationService : INavigationService
|
||||
|
||||
if (t == null)
|
||||
{
|
||||
_frame?.Navigate(typeof(ErrorPage), null, GetNavigationTransitionInfo(effect));
|
||||
navOptions.IsNavigationStackEnabled = false;
|
||||
_frame.NavigateToType(typeof(ErrorPage), null, navOptions);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_frame?.Content?.GetType() != t)
|
||||
if (_frame.Content?.GetType() != t)
|
||||
{
|
||||
_frame?.Navigate(t, null, GetNavigationTransitionInfo(effect));
|
||||
_frame.NavigateToType(t, null, navOptions);
|
||||
//if (!useCache && navOptions.IsNavigationStackEnabled)
|
||||
//{
|
||||
// _frame.BackStack.Remove(_frame.BackStack.Last());
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
public void GoBack()
|
||||
public void GoBack(Type? t = null)
|
||||
{
|
||||
_frame?.GoBack();
|
||||
if (t == null)
|
||||
{
|
||||
_frame?.GoBack();
|
||||
return;
|
||||
}
|
||||
|
||||
if (t.IsSubclassOf(typeof(ViewModelBase)))
|
||||
{
|
||||
var pageType = GetViewModelToPageContent(t, false);
|
||||
t = pageType as Type;
|
||||
}
|
||||
|
||||
if (t == null)
|
||||
{
|
||||
_frame?.GoBack();
|
||||
return;
|
||||
}
|
||||
|
||||
if (_frame?.CurrentSourcePageType == t)
|
||||
{
|
||||
_frame?.GoBack();
|
||||
}
|
||||
}
|
||||
|
||||
public void NavigateFromContext(object dataContext, NavigationTransitionEffect effect = NavigationTransitionEffect.None)
|
||||
@@ -105,7 +142,6 @@ public sealed class NavigationService : INavigationService
|
||||
public void ClearOverlay()
|
||||
{
|
||||
_overlayHost?.Children.Clear();
|
||||
|
||||
}
|
||||
|
||||
private static NavigationTransitionInfo GetNavigationTransitionInfo(NavigationTransitionEffect effect)
|
||||
|
||||
@@ -142,11 +142,56 @@ partial class App : IApplication
|
||||
|
||||
object IApplication.CurrentPlatformUIHost => MainWindow!;
|
||||
|
||||
DeploymentMode IApplication.DeploymentMode => DeploymentMode.
|
||||
#if FRAMEWORK_DEPENDENT || !PUBLISH
|
||||
FDE
|
||||
#else
|
||||
SCD
|
||||
#endif
|
||||
;
|
||||
public System.Drawing.Size? GetScreenSize()
|
||||
{
|
||||
try
|
||||
{
|
||||
var window = GetFirstOrDefaultWindow();
|
||||
var screen = window?.Screens?.Primary;
|
||||
if (screen != default)
|
||||
{
|
||||
return new(screen.Bounds.Width, screen.Bounds.Height);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool? IsAnyWindowNotMinimized()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime l)
|
||||
{
|
||||
foreach (var window in l.Windows)
|
||||
{
|
||||
static bool WindowIntersectsWithAnyScreen(Window window)
|
||||
{
|
||||
static bool IntersectsWith(Rect rect, PixelRect @this)
|
||||
{
|
||||
if (rect.X < @this.X + @this.Width && @this.X < rect.X + rect.Width && rect.Y < @this.Y + @this.Height)
|
||||
{
|
||||
return @this.Y < rect.Y + rect.Height;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return window.Screens.All.Any(screen => IntersectsWith(window.Bounds, screen.Bounds));
|
||||
}
|
||||
if (window.WindowState != WindowState.Minimized && WindowIntersectsWithAnyScreen(window))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
return default;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using BD.SteamClient.Services;
|
||||
using BD.WTTS.Client.Resources;
|
||||
using BD.WTTS.Converters;
|
||||
using static BD.WTTS.Services.INotificationService;
|
||||
|
||||
namespace BD.WTTS.UI;
|
||||
@@ -39,7 +41,31 @@ partial class App
|
||||
//new NativeMenuItemSeparator(),
|
||||
new NativeMenuItem
|
||||
{
|
||||
Header = "打开主面板",
|
||||
[!NativeMenuItem.HeaderProperty] = new MultiBinding {
|
||||
Bindings = new List<Avalonia.Data.IBinding>()
|
||||
{
|
||||
new Binding { Path = "IsRunningSteamProcess", Source = SteamConnectService.Current, Mode = BindingMode.OneWay },
|
||||
new Binding { Path = "Res.CloseSteam", Source = ResourceService.Current, Mode = BindingMode.OneWay },
|
||||
new Binding { Path = "Res.StartSteam", Source = ResourceService.Current, Mode = BindingMode.OneWay },
|
||||
},
|
||||
Converter = (VisbleStringConverter)App.Instance.FindResource("VisbleStringConverter")!,
|
||||
},
|
||||
Command = ReactiveCommand.Create(() =>
|
||||
{
|
||||
if(ISteamService.Instance.IsRunningSteamProcess)
|
||||
{
|
||||
ISteamService.Instance.TryKillSteamProcess();
|
||||
}
|
||||
else
|
||||
{
|
||||
ISteamService.Instance.StartSteamWithParameter();
|
||||
}
|
||||
})
|
||||
},
|
||||
new NativeMenuItemSeparator(),
|
||||
new NativeMenuItem
|
||||
{
|
||||
[!NativeMenuItem.HeaderProperty] = new Binding { Path = "Res.OpenMainWindow", Source = ResourceService.Current, Mode = BindingMode.OneWay },
|
||||
Command = ReactiveCommand.Create(RestoreMainWindow)
|
||||
},
|
||||
new NativeMenuItemSeparator(),
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<spp:EnumEqualValueConverter x:Key="EnumEqualValueConverter" />
|
||||
<spp:StringEqualsConverter x:Key="StringEqualsConverter" />
|
||||
<spp:EnumLocalizationNameConverter x:Key="EnumLocalizationNameConverter" />
|
||||
<spp:VisbleStringConverter x:Key="VisbleStringConverter" />
|
||||
</Application.Resources>
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferSystemTheme="False" PreferUserAccentColor="True" />
|
||||
|
||||
@@ -42,6 +42,32 @@ public sealed partial class App : Application
|
||||
try
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
|
||||
#if WINDOWS || LINUX || MACOS
|
||||
if (Startup.Instance.IsSteamRun)
|
||||
{
|
||||
try
|
||||
{
|
||||
Steamworks.Dispatch.OnException = (e) =>
|
||||
{
|
||||
Log.Error(nameof(Steamworks), e, "Steamworks.SteamClient OnException.");
|
||||
};
|
||||
|
||||
// Init Client
|
||||
Steamworks.SteamClient.Init(2425030);
|
||||
|
||||
//if (Steamworks.SteamClient.IsValid)
|
||||
//{
|
||||
// Steamworks.SteamFriends.SetRichPresence("steam_display", "#Status_AtMainMenu");
|
||||
// //var r = Steamworks.SteamFriends.GetRichPresence("steam_display");
|
||||
//}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(nameof(Steamworks), ex, "Steamworks.SteamClient Init");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
IsVisible="{TemplateBinding IsLoading}"
|
||||
Spacing="8">
|
||||
<spp:Image2
|
||||
Width="150"
|
||||
Height="150"
|
||||
Width="100"
|
||||
Height="100"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Bottom"
|
||||
RenderOptions.BitmapInterpolationMode="HighQuality"
|
||||
@@ -31,6 +31,14 @@
|
||||
HorizontalAlignment="Center"
|
||||
Text="{Binding Path=Res.GameList_IsLoading, Mode=OneWay, Source={x:Static s:ResourceService.Current}}"
|
||||
Theme="{StaticResource SubtitleTextBlockStyle}" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
|
||||
IsVisible="{TemplateBinding CustomLoadingText,
|
||||
Converter={StaticResource IsNullConverter},
|
||||
ConverterParameter=invert}"
|
||||
Text="{TemplateBinding CustomLoadingText}"
|
||||
Theme="{StaticResource BodyStrongTextBlockStyle}" />
|
||||
<Border
|
||||
Width="35"
|
||||
Height="35"
|
||||
|
||||
@@ -157,6 +157,7 @@
|
||||
<TextBlock
|
||||
Name="ControlNameTextBlock"
|
||||
FontSize="36"
|
||||
MaxLines="2"
|
||||
Text="{TemplateBinding Title}"
|
||||
Theme="{StaticResource TitleTextBlockStyle}">
|
||||
<TextBlock.Transitions>
|
||||
@@ -174,6 +175,7 @@
|
||||
<TextBlock
|
||||
FontStyle="Italic"
|
||||
Foreground="{DynamicResource AccentTextFillColorPrimaryBrush}"
|
||||
MaxLines="2"
|
||||
Text="{TemplateBinding Subtitle}"
|
||||
Theme="{StaticResource CaptionTextBlockStyle}" />
|
||||
</Button>
|
||||
@@ -182,6 +184,7 @@
|
||||
FontStyle="Italic"
|
||||
Foreground="{DynamicResource TextFillColorTertiaryBrush}"
|
||||
IsVisible="False"
|
||||
MaxLines="4"
|
||||
Text="{Binding Path=Description, RelativeSource={RelativeSource TemplatedParent}}"
|
||||
Theme="{StaticResource CaptionTextBlockStyle}" />
|
||||
</StackPanel>
|
||||
@@ -270,6 +273,11 @@
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
<Style Selector="spp|PageBase:namespace /template/ Panel#OptionsRegion Button">
|
||||
<Setter Property="MaxWidth" Value="200" />
|
||||
<Setter Property="TextBlock.TextWrapping" Value="Wrap" />
|
||||
</Style>
|
||||
|
||||
<Style Selector="spp|PageBase:namespace /template/ Button#NamespaceText">
|
||||
<Setter Property="IsVisible" Value="True" />
|
||||
</Style>
|
||||
|
||||
@@ -163,9 +163,9 @@ public class PageBase : UserControl
|
||||
{
|
||||
var sz = e.NewSize.Width;
|
||||
|
||||
bool isSmallWidth2 = sz < 580;
|
||||
bool isSmallWidth2 = sz < 640;
|
||||
|
||||
PseudoClasses.Set(":smallWidth", sz < 710);
|
||||
PseudoClasses.Set(":smallWidth", sz < 800);
|
||||
PseudoClasses.Set(":smallWidth2", isSmallWidth2);
|
||||
|
||||
if (isSmallWidth2 && !_isSmallWidth2)
|
||||
|
||||
@@ -48,6 +48,12 @@ public class ContentLoader : ContentControl
|
||||
public static readonly StyledProperty<bool> IsShowNoResultTextProperty =
|
||||
AvaloniaProperty.Register<ContentLoader, bool>(nameof(IsShowNoResultText), false);
|
||||
|
||||
/// <summary>
|
||||
/// Defines the <see cref="CustomLoadingText"/> property
|
||||
/// </summary>
|
||||
public static readonly StyledProperty<string?> CustomLoadingTextProperty =
|
||||
AvaloniaProperty.Register<ContentLoader, string?>(nameof(CustomLoadingText), null);
|
||||
|
||||
/// <summary>
|
||||
/// 是否正在加载中
|
||||
/// </summary>
|
||||
@@ -69,6 +75,15 @@ public class ContentLoader : ContentControl
|
||||
set => SetValue(IsShowNoResultTextProperty, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自定义加载提示
|
||||
/// </summary>
|
||||
public string? CustomLoadingText
|
||||
{
|
||||
get => GetValue(CustomLoadingTextProperty);
|
||||
set => SetValue(CustomLoadingTextProperty, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 无结果时提示
|
||||
/// </summary>
|
||||
|
||||
@@ -76,26 +76,14 @@ public sealed class CustomFilePicker : ContentControl
|
||||
|
||||
private async void CustomFilePicker_Tapped(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
//if (string.IsNullOrEmpty(FileExtensions) || FileExtensions == "*")
|
||||
//{
|
||||
// fileTypes = new ValueTuple<string, string[]>[] { ("All Files", new[] { "*" }) };
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// fileTypes = new ValueTuple<string, string[]>[] {
|
||||
// ("Required Files", FileExtensions.Split(",")),
|
||||
// ("All Files", new[] { "*" }),
|
||||
// };
|
||||
//}
|
||||
|
||||
var result = await FilePicker2.PickAsync(PickOptions.Images);
|
||||
if (result != null)
|
||||
{
|
||||
FileName = result.FullPath;
|
||||
}
|
||||
else
|
||||
{
|
||||
Toast.Show(ToastIcon.Warning, Strings.PleaseSelect);
|
||||
}
|
||||
//else
|
||||
//{
|
||||
// Toast.Show(ToastIcon.Warning, Strings.PleaseSelect);
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:generic="using:System.Collections.Generic"
|
||||
xmlns:i="using:Avalonia.Xaml.Interactivity"
|
||||
xmlns:ia="using:Avalonia.Xaml.Interactions.Core"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:spp="https://steampp.net/ui"
|
||||
xmlns:ui="using:FluentAvalonia.UI.Controls"
|
||||
@@ -32,7 +35,7 @@
|
||||
ClipToBounds="True"
|
||||
CornerRadius="8">
|
||||
<Panel>
|
||||
<Carousel Name="Carousel" Grid.Column="1">
|
||||
<Carousel Name="CarouselControl" Grid.Column="1">
|
||||
<Carousel.PageTransition>
|
||||
<PageSlide Orientation="Horizontal" Duration="0.25" />
|
||||
</Carousel.PageTransition>
|
||||
@@ -68,15 +71,43 @@
|
||||
</ItemsRepeater.Layout>
|
||||
<ItemsRepeater.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Button Padding="0" Classes="Plain">
|
||||
<DataTemplate.DataType>
|
||||
<x:Type x:TypeArguments="x:Int32, x:String" TypeName="generic:KeyValuePair" />
|
||||
</DataTemplate.DataType>
|
||||
<Button
|
||||
Padding="0"
|
||||
Classes="Plain"
|
||||
Click="CarouselBannerIndexButton_Click"
|
||||
Tag="{Binding Key}">
|
||||
<Ellipse
|
||||
Name="IndexEllipse"
|
||||
Width="10"
|
||||
Height="10"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Fill="{ReflectionBinding}"
|
||||
Fill="{Binding Value}"
|
||||
Opacity="0.6"
|
||||
StrokeThickness="0" />
|
||||
<!--<i:Interaction.Behaviors>
|
||||
<ia:DataTriggerBehavior
|
||||
Binding="{Binding}"
|
||||
ComparisonCondition="Equal"
|
||||
Value="{Binding #Carousel.SelectedIndex}">
|
||||
<ia:ChangePropertyAction
|
||||
PropertyName="Fill"
|
||||
TargetObject="IndexEllipse"
|
||||
Value="White" />
|
||||
</ia:DataTriggerBehavior>
|
||||
<ia:DataTriggerBehavior
|
||||
Binding="{Binding}"
|
||||
ComparisonCondition="NotEqual"
|
||||
Value="{Binding #Carousel.SelectedIndex}">
|
||||
<ia:ChangePropertyAction
|
||||
PropertyName="Fill"
|
||||
TargetObject="IndexEllipse"
|
||||
Value="Gray" />
|
||||
</ia:DataTriggerBehavior>
|
||||
</i:Interaction.Behaviors>-->
|
||||
</Button>
|
||||
</DataTemplate>
|
||||
</ItemsRepeater.ItemTemplate>
|
||||
|
||||
@@ -73,14 +73,14 @@ namespace BD.WTTS.UI.Views.Controls
|
||||
Left.Click += (s, e) => SwiperPrevious();
|
||||
Right.Click += (s, e) => SwiperNext();
|
||||
|
||||
//Carousel[!Carousel.Items] = this[!Items];
|
||||
Carousel[!Carousel.ItemsSourceProperty] = this[!ItemsSourceProperty];
|
||||
Carousel[!Carousel.ItemTemplateProperty] = this[!ItemTemplateProperty];
|
||||
//CarouselControl[!Carousel.Items] = this[!Items];
|
||||
CarouselControl[!Carousel.ItemsSourceProperty] = this[!ItemsSourceProperty];
|
||||
CarouselControl[!Carousel.ItemTemplateProperty] = this[!ItemTemplateProperty];
|
||||
|
||||
this.GetObservable(ItemsSourceProperty)
|
||||
.Subscribe(_ => SwipersLoad());
|
||||
|
||||
Carousel.GetObservable(Carousel.SelectedIndexProperty)
|
||||
CarouselControl.GetObservable(Carousel.SelectedIndexProperty)
|
||||
.Subscribe(x => SwipersLoad());
|
||||
|
||||
this.GetObservable(AutoScrollProperty)
|
||||
@@ -107,14 +107,22 @@ namespace BD.WTTS.UI.Views.Controls
|
||||
});
|
||||
}
|
||||
|
||||
private void CarouselBannerIndexButton_Click(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button && button.Tag is int index)
|
||||
{
|
||||
CarouselControl.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
private void SwipersLoad()
|
||||
{
|
||||
if (Carousel.ItemCount <= 0)
|
||||
if (CarouselControl.ItemCount <= 0)
|
||||
{
|
||||
Swiper.ItemsSource = null;
|
||||
return;
|
||||
}
|
||||
if (Carousel.ItemCount == 1)
|
||||
if (CarouselControl.ItemCount == 1)
|
||||
{
|
||||
Left.IsVisible = Right.IsVisible = Swiper.IsVisible = false;
|
||||
return;
|
||||
@@ -122,12 +130,12 @@ namespace BD.WTTS.UI.Views.Controls
|
||||
else
|
||||
{
|
||||
Left.IsVisible = Right.IsVisible = Swiper.IsVisible = true;
|
||||
var arr = new string[Carousel.ItemCount];
|
||||
for (var i = 0; i < arr.Length; i++)
|
||||
var arr = new Dictionary<int, string>();
|
||||
for (var i = 0; i < CarouselControl.ItemCount; i++)
|
||||
{
|
||||
arr[i] = "#ADADAD";
|
||||
arr.Add(i, "#ADADAD");
|
||||
}
|
||||
var index = Carousel.SelectedIndex < 0 ? 0 : Carousel.SelectedIndex;
|
||||
var index = CarouselControl.SelectedIndex < 0 ? 0 : CarouselControl.SelectedIndex;
|
||||
arr[index] = "#FFFFFF";
|
||||
|
||||
Swiper.ItemsSource = arr;
|
||||
@@ -136,29 +144,29 @@ namespace BD.WTTS.UI.Views.Controls
|
||||
|
||||
private void SwiperNext()
|
||||
{
|
||||
if (Carousel.ItemCount < 1)
|
||||
if (CarouselControl.ItemCount < 1)
|
||||
return;
|
||||
if (Carousel.SelectedIndex < Carousel.ItemCount - 1)
|
||||
if (CarouselControl.SelectedIndex < CarouselControl.ItemCount - 1)
|
||||
{
|
||||
Carousel.Next();
|
||||
CarouselControl.Next();
|
||||
}
|
||||
else
|
||||
{
|
||||
Carousel.SelectedIndex = 0;
|
||||
CarouselControl.SelectedIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void SwiperPrevious()
|
||||
{
|
||||
if (Carousel.ItemCount < 1)
|
||||
if (CarouselControl.ItemCount < 1)
|
||||
return;
|
||||
if (Carousel.SelectedIndex > 0)
|
||||
if (CarouselControl.SelectedIndex > 0)
|
||||
{
|
||||
Carousel.Previous();
|
||||
CarouselControl.Previous();
|
||||
}
|
||||
else
|
||||
{
|
||||
Carousel.SelectedIndex = Carousel.ItemCount - 1;
|
||||
CarouselControl.SelectedIndex = CarouselControl.ItemCount - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||