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https://github.com/OPCFoundation/UA-.NETStandard.git
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e505800c74
* Refactor string usage for secrets (#394) Strings are immutable and the lifetime of secrets can not be controlled. Use byte[] or char[] instead of strings for secrets, which can be erased after use. * Clear pw --------- Co-authored-by: Martin Regen <7962757+mregen@users.noreply.github.com>
82 lines
3.4 KiB
C#
82 lines
3.4 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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namespace Opc.Ua.Server.UserDatabase
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{
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/// <summary>
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/// An abstract interface to the user database which stores logins with associated roles.
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/// </summary>
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public interface IUserDatabase
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{
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/// <summary>
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/// Create or update user password or roles.
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/// </summary>
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/// <param name="userName">The username</param>
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/// <param name="password">The password</param>
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/// <param name="roles">The roles assigned to the new user</param>
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/// <returns>true if registration was successful</returns>
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bool CreateUser(string userName, ReadOnlySpan<byte> password, ICollection<Role> roles);
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/// <summary>
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/// Delete existing user.
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/// </summary>
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/// <param name="userName">The user to delete</param>
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/// <returns>true if successfully removed.</returns>
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bool DeleteUser(string userName);
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/// <summary>
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/// Checks if the provided user credentials pass for a user.
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/// </summary>
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/// <param name="userName">The username</param>
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/// <param name="password">The password</param>
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/// <returns>true if userName + PW combination is correct.</returns>
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bool CheckCredentials(string userName, ReadOnlySpan<byte> password);
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/// <summary>
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/// Returns the roles assigned to the user.
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/// </summary>
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/// <param name="userName">The username</param>
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/// <returns>the Role of the provided users</returns>
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/// <exception cref="ArgumentException">When the user is not found</exception>
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ICollection<Role> GetUserRoles(string userName);
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/// <summary>
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/// Changes the password of an existing users.
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/// </summary>
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/// <returns>true if change was successfull</returns>
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bool ChangePassword(
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string userName,
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ReadOnlySpan<byte> oldPassword,
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ReadOnlySpan<byte> newPassword);
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}
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}
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